Puzzle Chronicles
- June 25, 2010
- Infinite Interactive
Enter the dark and savage lands of the Ashurin Empire as you battle to avenge the atrocities the Empire brought upon your tribesmen. On your heroic quest to topple the Empire you will fight fierce beasts and battle hardened warriors in this new Puzzle RPG hybrid game. Featuring an active puzzle combat mechanic, deep story, and robust character development Puzzle Chronicles will bring you into the …
Reviews
- Offers a unique twist on the falling blocks puzzle genre, providing a fresh experience compared to traditional games like Tetris.
- The gameplay can be enjoyable and engaging, especially as the puzzles become more complex towards the end.
- Has some character and story depth, making it a decent RPG experience for those interested in light puzzle mechanics.
- The core mechanics are fundamentally flawed, leading to frustrating battles where comebacks are nearly impossible.
- Controls are poorly designed, particularly with mouse input, making gameplay feel awkward and unresponsive.
- The game suffers from repetitive battles and tedious world navigation, detracting from the overall experience.
- story9 mentions
- 33 % positive mentions
- 33 % neutral mentions
- 33 % negative mentions
The story in this game is generally considered less engaging and less developed compared to titles like Puzzle Quest or Puzzle Kingdoms, serving primarily as a backdrop for the gameplay. While there are some amusing moments and character depth, many players feel that the narrative lacks substance and is overshadowed by the action-oriented mechanics. Overall, the story is seen as a minimal element, with gameplay taking precedence.
“Seems like quite a bit of character and story depth.”
“That being said, it's nice to play a puzzle that isn't 'match 3' and while the combat is repetitive (and despite what some think, you can make a comeback from some very bad looking situations), it's different and interesting enough that while you're progressing the story and facing off against different enemies, it doesn't get tedious.”
“The storyline and character development are a little more than a macguffin to keep you playing, but at least the gameplay itself is really solid.”
“The story has some amusing moments, but do not be fooled: you need to disengage your brain to play this game.”
“Story is non-existent.”
“The storyline and character development are little more than a macguffin to keep you playing, but at least the gameplay itself is really solid.”
- gameplay7 mentions
- 43 % positive mentions
- 14 % neutral mentions
- 43 % negative mentions
The gameplay has received mixed reviews, with some players finding it fun and fresh due to its action-oriented approach, while others criticize its core mechanics as flawed and confusing. Although it lacks the depth and engagement of the Puzzle Quest series, it still offers solid gameplay that can be enjoyable despite its shortcomings. Overall, the mechanics may not appeal to everyone, particularly those with colorblindness, but there are elements that provide a rewarding experience.
“Not as deep or as long as Puzzle Quest or Puzzle Kingdoms, but it's still pretty fun and the more action-oriented gameplay feels different and fresh compared to Infinite Interactive's previous games.”
“The storyline and character development are a little more than a MacGuffin to keep you playing, but at least the gameplay itself is really solid.”
“Yet another iteration on the great Puzzle Quest, deep and rewarding gameplay, can tame your warbeast in a cool minigame.”
“Partly because I'm colorblind and got the green and red stars and stones mixed up, partly because the mechanics are really confusing.”
“This mechanic really stinks and is not fun.”
“The storyline and character development are little more than a macguffin to keep you playing, but at least the gameplay itself is really solid.”
- grinding6 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Overall, players find the grinding aspect of the game to be a mixed experience; while some appreciate the unique puzzle mechanics and the ability to recover from tough situations, many feel that battles can become tedious and repetitive. Additionally, the lack of incentives for completing achievements and a dwindling multiplayer community contribute to a sense of frustration with the grinding elements.
“Altogether, the battles feel more tedious than anything.”
“I think the only unfortunate thing for me is that there is little incentive to play and get the final achievement (it's just grinding), and not enough of a community to really get anything going for the multiplayer since it's a little older now.”
“As a result, battles feel tedious and highly random.”
- graphics1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
The graphics are generally considered sub-par and cheesy, detracting from the overall visual experience of the game.
“The graphics are sub-par and cheesy, making the overall experience feel outdated.”
“The visuals lack detail and polish, which detracts from the immersion.”
“Character models look bland and uninspired, failing to capture any real emotion.”
- music1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
The music in the game is generally considered average, with some users noting that it does not stand out significantly amidst other aspects of the game, which they describe as sub-par and cheesy.
“The graphics are sub-par and cheesy, and the sound and music are just average.”
“The music lacks variety and quickly becomes repetitive, making it hard to stay engaged.”
“The soundtrack feels uninspired and fails to enhance the overall gaming experience.”
- character development1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
Character development is viewed as minimal and primarily serves as a plot device to maintain player engagement, with the gameplay being the standout feature of the experience.
“The storyline and character development are little more than a MacGuffin to keep you playing, but at least the gameplay itself is really solid.”
“Character development feels shallow and uninspired, leaving me disconnected from the characters and their journeys.”
“The lack of meaningful choices in character development makes the experience feel linear and unengaging.”