Psycho Fear Game Cover
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"Psycho Fear" is a survival horror game where you must escape deadly puzzles and challenges, with new updates every Wednesday adding to the experience. The game is roughly 1-2 hours long and features permadeath, although you can use karma points or serum syringes in co-op mode to continue progress. Quick wits and problem-solving skills are essential to survive. Note that quitting means losing progress, as there are no save points.

  • PC
  • Windows

Reviews

73%
Audience ScoreBased on 45 reviews
atmosphere6 positive mentions
replayability3 negative mentions
  • The game offers a fun and enjoyable escape room experience, especially when played with friends.
  • The atmosphere is immersive and captures the creepy vibes reminiscent of the Saw franchise, with challenging puzzles that keep players engaged.
  • Frequent updates are promised by the developers, which adds potential for more content and replayability in the future.
  • The game is quite short, with only one escape room currently available, leading to a lack of content and replay value.
  • Numerous bugs and issues, such as disappearing interactable objects and a lack of checkpoints, can disrupt gameplay and cause frustration.
  • Some players found the puzzles to be overly simplistic or poorly designed, detracting from the overall experience.
  • gameplay9 mentions

    The gameplay features engaging interactions with various objects and traps, enhancing the horror experience, though it suffers from some bugs, particularly with the timer and resurrection mechanics. While the gameplay may not be as fluid as other titles, it offers unique ideas and fun elements that resonate with fans of the genre, despite some limitations in mechanics and duration for the price. Overall, players appreciate the innovative approach, even if it comes with a few technical hiccups.

    • “Interactive gameplay: engage with various objects and traps as you work to escape the clutches of fear.”
    • “It's a bit steep at 9 bucks for 1.3 hours, but I'd rather have my cash go to a small dev like this with interesting ideas that can take horror gameplay into fun directions.”
    • “That would just be a nice bonus though and doesn't take away from the fun gameplay.”
    • “We faced a bug in the beginning of the 3rd section where we were supposed to get a timer of 10 minutes, but it decided to start from 5 seconds and then instantly killed us. Luckily, the respawn mechanic saved us and we managed to continue.”
    • “You do seem to get a revive mechanic at the cost of a resource, but it only seems to work once; the second time I died, the option was greyed out, so I quit.”
    • “It's true that the gameplay isn't as fluid as some other games, but I like comparing it to games I love, like Phasmophobia, where you can't even run.”
  • atmosphere7 mentions

    The atmosphere of the game is consistently praised for its creepiness and chilling quality, reminiscent of the 'Saw' franchise, complemented by great graphics. Players appreciate the balance of challenging yet manageable puzzles, which enhance the overall immersive experience. Overall, the game's atmosphere is a standout feature, contributing significantly to its appeal.

    • “The puzzles are challenging, the atmosphere is super creepy, and the karma system really makes you think about your choices.”
    • “Devs did a great job giving us that 'Saw' type atmosphere, and the puzzles are actually fairly challenging.”
    • “The atmosphere, puzzles, and visuals were fabulous!”
    • “From the two hours we played, the areas provide a very chilling atmosphere.”
    • “The game fails to create a sense of immersion; the environments feel lifeless and uninspired.”
    • “Despite the potential for a haunting atmosphere, the game falls flat with generic sound design and bland visuals.”
  • story4 mentions

    The story is praised for its engaging and unsettling atmosphere, providing a delightfully uncomfortable experience for players. However, some reviewers express a desire for a more developed narrative in future updates, suggesting that a deeper storyline could enhance the single-player experience. Overall, the story leaves players eager for more exploration in future installments.

    • “I loved the story and the creepy vibes in the game and was definitely delightfully uncomfortable several times during my playthrough!”
    • “Amazing experience, hope we will see more on that story in the future.”
    • “I also think that a more fleshed-out story in the future would be awesome for a single-player experience.”
  • graphics4 mentions

    The graphics of the game are generally praised for their strong atmosphere and appealing visuals, with a notable gore-filled ambiance reminiscent of horror films. While the visuals effectively enhance the experience, some users suggest that key objects could be more distinct to aid in realism. Overall, the graphics contribute significantly to the game's immersive quality.

    • “Great atmosphere, great graphics, puzzles are not too hard that it gets annoying, the game is awesome!”
    • “Graphics: the visuals are good, with a pretty nice gore-filled ambiance that gave me strong Saw movie vibes.”
    • “The atmosphere, puzzles, and visuals were fabulous!”
    • “The graphics are underwhelming and lack the detail needed to create an immersive experience.”
    • “The character models look outdated and the environments feel bland and uninspired.”
    • “If you're aiming for realism, the visuals need to be more polished and the key objects should stand out better.”
  • replayability4 mentions

    Players appreciate the weekly updates as a significant boost to replayability, but many express a desire for more levels, reusable assets, and randomization to enhance the experience further. Overall, while the game has potential for replayability, it currently lacks depth in this area.

    • “The fact that it updates weekly adds a great layer of replayability.”
    • “My only gripe is that I wish there were more levels and more reusable assets (such as reusing certain tools for other puzzles) and maybe a touch of randomization for future replay value!”
    • “Replayability: this is where I think it falls short.”
    • “That would definitely add more replay value.”
  • monetization1 mentions

    The monetization strategy of the game raises concerns among users, as its simplistic gameplay and puzzles suggest a potential cash grab rather than a thoughtfully designed experience aimed at a specific audience.

    • “The game's monetization feels like a cash grab, with overpriced items that don't enhance the experience.”
    • “I can't believe how much they charge for basic features that should be included in the game.”
    • “The constant push for in-game purchases ruins the overall enjoyment and makes it feel more like a money-making scheme than a game.”
  • optimization1 mentions

    Reviewers praise the game's high level of visual fidelity and effective optimization, enhancing the overall gameplay experience.

    • “Playing through it just made me sit and appreciate the level of visual fidelity and optimization this game offers.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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