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About

"Psycho Fear" is a survival horror game where you must escape deadly puzzles and challenges, with new updates every Wednesday adding to the experience. The game is roughly 1-2 hours long and features permadeath, although you can use karma points or serum syringes in co-op mode to continue progress. Quick wits and problem-solving skills are essential to survive. Note that quitting means losing progress, as there are no save points.

Psycho Fear screenshot
Psycho Fear screenshot
Psycho Fear screenshot
Psycho Fear screenshot
Psycho Fear screenshot

78%
Audience ScoreBased on 90 reviews
gameplay4 positive mentions
replayability3 negative mentions

  • The game offers a fun and enjoyable escape room experience, especially when played with friends.
  • Puzzles are challenging yet fair, providing a good balance of difficulty that keeps players engaged.
  • The atmosphere is immersive and creepy, effectively capturing the essence of horror games like Saw.
  • The game is quite short, lacking in content with only one escape room currently available.
  • Numerous bugs and issues, such as disappearing interactable objects and a lack of checkpoints, can disrupt gameplay.
  • The execution of some puzzles and mechanics feels lacking, leading to frustration and a sense of low effort in design.
  • gameplay
    18 mentions Positive Neutral Negative

    The gameplay features interactive elements that engage players in a horror-themed environment, though it has been noted to lack fluidity compared to other titles. Players experienced bugs, particularly with the timer and resurrection mechanics, but found the overall experience enjoyable despite these issues. The game offers a unique take on horror gameplay, making it a worthwhile investment for fans of the genre, even if the playtime is relatively short.

    • “Interactive gameplay: engage with various objects and traps as you work to escape the clutches of fear.”
    • “It's a bit steep at 9 bucks for 1.3 hours, but I'd rather have my cash go to a small dev like this with interesting ideas that can take horror gameplay into fun directions.”
    • “That would just be a nice bonus though and doesn't take away from the fun gameplay.”
    • “We faced a bug in the beginning of the 3rd section where we were supposed to get a timer of 10 minutes, but it decided to start from 5 seconds and instantly killed us. Luckily, the respawn mechanic saved us and we managed to continue.”
    • “You do seem to get a revive mechanic at the cost of a resource, but it only seems to work once; the second time I died, the option was greyed out, so I quit.”
    • “It's true that the gameplay isn't as fluid as some other games, but I like comparing it to games I love, like Phasmophobia, where you can't even run.”
  • atmosphere
    14 mentions Positive Neutral Negative

    The atmosphere of the game is consistently praised for its creepiness and chilling effect, reminiscent of the 'Saw' franchise, complemented by impressive graphics. Players appreciate the balance of challenging yet manageable puzzles, which enhance the overall immersive experience. The combination of a haunting ambiance and engaging visuals contributes significantly to the game's appeal.

    • “The atmosphere, puzzles, and visuals were fabulous!”
    • “Great atmosphere, great graphics; the puzzles are not too hard that it gets annoying, the game is awesome!”
    • “From the two hours we played, the areas provide a very chilling atmosphere.”
  • story
    8 mentions Positive Neutral Negative

    Players appreciate the game's story and its unsettling atmosphere, noting that it effectively creates a sense of discomfort. However, there is a desire for a more developed narrative in future updates, particularly for single-player experiences. Overall, the story is seen as a strong point, with hopes for further exploration in future installments.

    • “I loved the story and the creepy vibes in the game and was definitely delightfully uncomfortable several times during my play-through!”
    • “Amazing experience, hope we will see more on that story in the future.”
    • “I also think that a more fleshed out story in the future would be awesome for a single-player experience (though I agree that this may not be the initial view of the dev!)”
  • graphics
    8 mentions Positive Neutral Negative

    The graphics are generally praised for their strong atmosphere and realism, with a notable gore-filled ambiance that evokes a "Saw" movie vibe. While some users feel that key objects could be more distinguishable, the overall visuals contribute positively to the game's experience, enhancing the puzzles and ambiance.

    • “Great atmosphere, great graphics, puzzles are not too hard that it gets annoying, the game is awesome!”
    • “Graphics: the visuals are good, with a pretty nice gore-filled ambiance that gave me strong Saw movie vibes.”
    • “The atmosphere, puzzles, and visuals were fabulous!”
    • “The graphics are underwhelming, and the visuals don't do justice to the game's potential.”
    • “The environments lack detail, making the overall experience feel flat and uninspired.”
    • “If you're aiming for realism, the graphics need to enhance the gameplay, but they fall short.”
  • replayability
    8 mentions Positive Neutral Negative

    Players appreciate the weekly updates, which enhance the game's replayability, but many express a desire for more levels and reusable assets to further increase replay value. Some reviewers feel that the current offerings fall short in this area, suggesting that additional randomization could improve the experience.

    • “The fact that it updates weekly adds a great layer of replayability.”
    • “My only gripe is that I wish there were more levels and more reusable assets (such as reusing certain tools for other puzzles) and maybe a touch of randomization for future replay value!”
    • “Replayability: this is where I think it falls short.”
    • “That would definitely add more replay value.”
  • monetization
    2 mentions Positive Neutral Negative

    Reviews suggest that the monetization strategy of the game raises concerns about its target audience and perceived quality, with some players feeling it may be a cash grab due to its simplistic design and content.

    • “The baby's first parkour experience mixed with very generic (and borderline kindergarten level math puzzles) makes me seriously question who the target audience is for this and/or if it was just a cash grab from a simple concept.”
  • optimization
    2 mentions Positive Neutral Negative

    Reviewers highlight the game's impressive visual fidelity and optimization, noting that it enhances the overall gameplay experience. The optimization is praised for allowing smooth performance while showcasing high-quality graphics.

    • “Playing through it just made me sit and appreciate the level of visual fidelity and optimization this game offers.”

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