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Protocol VR

17%Game Brain Score
humor, graphics
story, optimization
27% User Score Based on 15 reviews

Platforms

PCPCWindowsWindows

About

In Protocol VR, you are a soldier tasked with making "first contact" with an alien life form as part of the Protocol program. Set in the near future, you'll be dropped off in the Arctic Circle and make your way to the Terminus research complex. With a gameplay time of 9-12 hours, the game promises challenging deadlocks and the potential for frustration, but with the fate of humanity at stake, there's no room for error. Violation of the Protocol will lead to elimination. Good luck!

Protocol VR screenshot
Protocol VR screenshot
Protocol VR screenshot
Protocol VR screenshot
Protocol VR screenshot
Protocol VR screenshot

27%
Audience ScoreBased on 15 reviews
humor6 positive mentions
story3 negative mentions

  • The game has a quirky and different charm that some players find enjoyable.
  • Puzzles in the game are fun and can be challenging, providing a good sense of accomplishment.
  • The story attempts to incorporate humor, which some players appreciate as a relief from the serious tone.
  • Controls are frustrating and poorly designed, making gameplay difficult and unresponsive.
  • The game is plagued by bugs and glitches, rendering it unplayable for many users.
  • The pacing is slow and can become boring quickly, leading to a lack of engagement.
  • story
    13 mentions Positive Neutral Negative

    The story presents a promising premise with a mix of humor and serious tones, particularly in mission 1, which features basic gameplay focused on exploration and puzzle-solving. While mission 2 shows potential for improved comedic elements, some environmental details may detract from the overall experience. Overall, players express a moderate intrigue to continue the story despite some gameplay limitations.

    • “The story and plot at initial glance are good.”
    • “While I can't say I am bursting at the seams to play mission 2, I am sufficiently intrigued to see what happens in mission 2, and how the gameplay evolves.”
    • “The story makes multiple attempts at in-your-face humor, and some more subtle attempts.”
    • “Gameplay through mission 1 is fairly basic, and largely consists of slight exploration and problem/puzzle solving.”
    • “For myself, the humor provided welcome relief from the overall serious tone of mission 1.”
  • humor
    6 mentions Positive Neutral Negative

    The humor in the game is a mixed bag, with Mission 2 delivering better dry humor compared to the more overt attempts in Mission 1. While the jokes may not be side-splitting, they provide a welcome contrast to the serious narrative, often revolving around the protagonist's recent divorce. Overall, the humor is well-intended, though its effectiveness may vary for each player.

    • “Nothing that will have you rolling on the floor, but there is some good dry humor.”
    • “The story makes multiple attempts at in-your-face humor, and some more subtle attempts.”
    • “For myself, the humor provided welcome relief from the overall serious tone of mission 1.”
  • optimization
    4 mentions Positive Neutral Negative

    Players report significant optimization issues, particularly in specific areas like the containment cell, where frame rates can drop to as low as 3fps, severely impacting gameplay. While performance improves outside these problematic zones, many feel the game is not fully optimized and still resembles early development stages.

    • “However, I don’t think it’s fully optimized to be out of early development stages.”
    • “After a little more play, I've found that performance tanks completely down to the 3 FPS range when entering areas with containment/isolation cells and control panels, making it impossible to play. It's sad, considering the time and money spent.”
    • “Overall, I can get past the controls, but the overall game doesn't feel optimized.”
    • “Once I left the area, overall game performance seemed to stabilize.”
  • gameplay
    4 mentions Positive Neutral Negative

    The gameplay in Arizona Sunshine features solid controls and effective teleport mechanics, focusing on exploration and puzzle-solving. While the initial missions offer a basic experience, they successfully pique interest for future content and potential gameplay evolution.

    • “Games like Arizona Sunshine have been out for a very long time and have great controls and teleport mechanics.”
    • “The gameplay through mission 1 is fairly basic and largely consists of slight exploration and problem/puzzle solving.”
    • “The gameplay consists of puzzles that you need to solve.”
    • “Gameplay through mission 1 is fairly basic, and largely consists of slight exploration and problem/puzzle solving.”
    • “While I can't say I am bursting at the seams to play mission 2, I am sufficiently intrigued to see what happens in mission 2, and how the gameplay evolves.”
  • graphics
    2 mentions Positive Neutral Negative

    The graphics are generally considered adequate, effectively creating an immersive outdoor atmosphere. While some users noted a 'blurry' effect in snowy environments, this was interpreted as a stylistic choice to mimic the experience of wearing snow goggles.

    • “The graphics are adequate and do a good job of setting the mood and ambiance of being outdoors, especially when navigating through the initial corridors.”
    • “When outside in the snow, the graphics initially seemed 'blurry', but then I realized the effect was similar to wearing snow goggles with droplets running down them, enhancing the immersive experience.”
    • “When outside in the snow, the graphics seemed 'blurry' at first, but then I realized the effect was like that of wearing snow goggles with droplets running down the goggles (although I had no impression that I was wearing goggles).”
  • stability
    1 mentions Positive Neutral Negative

    The game is plagued by significant stability issues, including frequent crashes and glitches, which have frustrated players. Despite these problems, many users feel compelled to continue playing due to the game's potential.

    • “Quite possibly the most frustrating, buggy, and crash-prone game I've played in VR (Rift S). That said, I got it cheap, and despite the issues, I am utterly compelled to keep playing (weird, huh). There is much potential for this to be a great game; I just wish the issues with crashes and glitches could be fixed.”

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