- August 27, 2015
- Puzzle Lab
Proto Raider
Platforms
About
Proto Raider is a single-screen puzzle platformer with ASCII graphics, where players explore a colorful and imaginative world filled with quirky characters and dangerous obstacles. Collect treasures, complete quests, and gain superpowers to defeat fearsome monsters and become a legendary raider. Watch out for consequences, as actions like swimming, diving, and sailing can result in unexpected hazards.

- The game features a charming ASCII art style and a relaxing chiptune soundtrack that enhances the overall experience.
- The level design is creative and offers a variety of obstacles and puzzles that keep gameplay engaging.
- Despite its simplicity, the game provides a unique challenge that requires players to think strategically about their jumps and movements.
- Many levels rely on luck rather than skill, leading to frustrating experiences where players can die due to random events.
- The one-button control scheme can feel limiting and unresponsive, detracting from the overall enjoyment of the game.
- There are no Steam achievements or options to revisit important in-game text, which diminishes the sense of progress and accomplishment.
music
27 mentions Positive Neutral NegativeThe game's chiptune soundtrack is generally well-received, described as nice and catchy, though somewhat repetitive, and sourced from a 2008 album by composer vibe/crc. While the music is praised for its relaxing quality and ability to complement the game's challenging puzzles, some players noted issues with volume levels, particularly at lower settings. Overall, the music enhances the game's charm, contributing to its enjoyable retro aesthetic.
“The retro music is amazing too!”
“On top of this, the ascii-style of the game is surprisingly gorgeous, and the music that plays throughout is quite relaxing and beautiful.”
“The volume strength for music and sound effects when setting it to 33% is too loud, especially when wearing a headset microphone; excluding muting, there are three settings: 33%, 66%, and 100%.”
“Enjoyable graphics and music aside, the game lacks any kind of momentum in movement, and the fact you can't control your forward movement compounds problems that wouldn't exist otherwise.”
“Relaxing music balances the hardcore nature of the game's puzzles (and yes, it also means you will die a lot).”