- October 10, 2022
- Weasel Games
- 3h median play time
Project Wunderwaffe
Platforms
About
"Project Wunderwaffe" is a first-person shooter game set in an alternate 1960s world where the Cold War took a turn for the bizarre. As a soldier in the Wunderwaffe Division, you'll use a variety of experimental weapons to fight against occult enemies and complete challenging missions. With its unique setting and fast-paced action, this game offers a fresh take on the FPS genre.
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- The game has a unique and interesting concept, allowing players to manage a WWII bunker and create 'Wunderwaffen'.
- The graphics and atmosphere are well-received, providing an immersive experience that captures the tension of the era.
- The developers are responsive to feedback and show potential for future updates and improvements.
- The game is plagued by numerous bugs and performance issues, making it frustrating and sometimes unplayable.
- The user interface is poorly designed, leading to a cumbersome experience with difficult navigation and management.
- Gameplay can become repetitive and tedious, with a lack of clear objectives and balance in resource management.
gameplay
58 mentions Positive Neutral NegativeThe gameplay of the game has received mixed reviews, with some players appreciating its core mechanics and immersive elements, while others criticize it for being slow, tedious, and plagued by bugs. The frequent sabotage mechanic is particularly frustrating, as it disrupts gameplay and lacks adequate explanation, leading to a challenging experience that can feel overwhelming. Overall, while the game has solid foundations and potential for enjoyment, many users feel it requires significant improvements to enhance the overall experience.
“The core idea and gameplay behind this is great.”
“Great gameplay!”
“The gameplay itself is challenging, but rewarding.”
“The base is sabotaged pretty much every 3 minutes, leading to an irritating distraction whilst you have to manually search all of your compartments and click 'stop sabotage'. In the time it takes you to move from the bottom of your base (where stone is found) to the sabotage, the room has been destroyed. Especially in early gameplay, this is crippling as you have to wait for a new delivery to rebuild the (usually) critical room that has been destroyed.”
“Horrible UI, game-breaking bugs, plus overall just boring gameplay.”
“Mechanics are poorly explained, the tutorial didn't load on my first go and I was sitting there, wondering what I was supposed to do until the intro video managed to load, after which it became unplayable as the game for some reason started eating up all 8GB of my VRAM.”