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Project Afterfall Game Cover

About Project Afterfall

Project Afterfall is a single player and multiplayer survival role playing game with fantasy, post-apocalyptic and dark fantasy themes. It was developed by Eerie Forest Studio and was released on November 20, 2025. It received mostly positive reviews from players.

 A dark turn-based strategy-survival RPG blending retro-futuristic urban fantasy with Slavic folklore. Project Afterfall is a spin-off set in the universe of Thea: The Awakening and Thea 2: The Shattering, a thousand years later in a very different, urban age.  Customise your characters’ gender, class, and race, and recruit NPC allies to explore the wastelands of Thea, rebuild your colony, and …

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Games Like Project Afterfall

Looking for games like Project Afterfall? Here are top survival role playing recommendations with a fantasy, post-apocalyptic and dark fantasy focus, selected from player-similarity data — start with Thea 2: The Shattering, Thea: The Awakening or Disciples: Liberation.

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Reviews

78%Audience ScoreBased on 45 reviews
graphics5 positive mentions
stability2 negative mentions

  • Engaging and addictive gameplay with a strong RPG progression and deck-building combat system that offers strategic and replayable experiences.
  • Rich lore and immersive world drawing from Slavic folklore with a unique post-apocalyptic cyberpunk setting, accompanied by superb music and appealing artwork.
  • Developer communication is good, with ongoing updates improving bugs, adding content, and refining mechanics, showing promise for future growth.
  • Many usability and quality-of-life issues still present, including inconvenient inventory management, clunky interfaces, and combat lag, detracting from the experience.
  • Combat mechanics and skill systems can feel overly random or unbalanced, reducing player control and strategic depth compared to previous Thea titles.
  • The new art style and setting received mixed feedback, with some finding characters and visuals outdated or less appealing, and some missing the depth and charm of earlier games.
  • gameplay

    17 mentions Positive Neutral Negative
    18% positive mentions, 64% neutral mentions, 18% negative mentions

    The gameplay is solid and strategic, building on previous titles with familiar yet refreshed mechanics like tech trees, card and party systems, and deeper quests. While the combat may feel complex and some mechanics (like supplies) could be improved, the overall experience is engaging, replayable, and appealing to fans of RPG, crafting, and exploration. The game balances new content with traditional strengths, making it promising and enjoyable for both returning and new players.

    • “The worldbuilding is interesting, the core mechanics are solid, the quests are deeper and more fleshed-out than I thought they'd be at this stage.”
    • “The game then builds on previous mechanics by changing things a little bit compared to the first 2 games.”
    • “Looks really promising after the first 3 hours - fun, keeps the strengths of Thea 1 & 2 while offering a different setting, new mechanics, and lots of other things to explore.”
    • “Might be okay if they get rid of supplies mechanic.”
    • “Such a shame, since I was actually looking forward to seeing the settlement mechanics overhauled.”
    • “It's mediocre at best, without anything to hook the audience with or wow us with mechanically.”
  • graphics

    13 mentions Positive Neutral Negative
    38% positive mentions, 39% neutral mentions, 23% negative mentions

    The graphics receive mixed feedback, with some users appreciating the art style's vibe and post-apocalyptic world design, while others find the character designs outdated or less appealing compared to previous versions. Although the visuals are generally decent and fit the game's setting, there is a desire for more polished artwork and options like reduced graphics settings. Overall, the unique style is acknowledged but not universally loved.

    • “The graphics in Thea: The Shattering remain the best of the franchise, but these are decent.”
    • “The game's cover illustration is a good example of professional coloring, which elevates the graphics and game feel by a mile.”
    • “The vibe and pacing are convincing, and I like the art style.”
    • “That art style can still work for this type of world, but this one looks old and outdated.”
    • “I'm still not a fan of the new art style after coming back to it; the old one was more unique and better fit the gravity of what's going on in the world.”
    • “There is no reason to not allow reduced graphics settings.”
  • story

    12 mentions Positive Neutral Negative
    33% positive mentions, 42% neutral mentions, 25% negative mentions

    The story in this game is deeply rooted in an engaging post-apocalyptic fantasy world with strong connections to previous Thea lore, featuring challenging and well-developed quests. While the narrative is a major focus complemented by solid worldbuilding and familiar mechanics, some technical issues and early access status suggest room for further expansion and polish. Overall, players appreciate the rich storytelling and potential for immersive gameplay.

    • “Another wonderful Thea game, a challenging storyline and a survival tactical gem.”
    • “Been a fan of Thea lore, and jumping into this apocalyptic world where it still has connection really makes the storytelling good.”
    • “The worldbuilding is interesting, the core mechanics are solid, the quests are deeper and more fleshed-out than I thought they'd be at this stage.”
    • “I thought I could just progress through the storyline and ignore the inability to fight roaming parties, just let the project deal with them, but alas I cannot because the game is stuck on continuous animation of the combat and alt+f4 is the only cure.”
    • “The game is in an “advanced” early access stage, and clearly, there's still room to improve and expand the story and replayability.”
    • “The setting is post-apocalyptic with lots of fantasy elements, and it seems like there is a bit of lore that transferred over from the last Thea game, without actually affecting the story that much.”
  • stability

    3 mentions Positive Neutral Negative
    33% positive mentions, 0% neutral mentions, 67% negative mentions

    The game runs stably on Linux with no major glitches, but occasional brief freezes or lags occur during combat turns. Overall, stability is solid with only minor issues reported.

    • “No glitches on Linux (Fedora PC).”
    • “The game still has cases where the combat freezes or lags for a few seconds before playing out the turn, which is surprising considering how little there seems to be to calculate.”
    • “I just finished the first round and didn’t encounter any bugs, only some minor glitches.”
  • music

    3 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The music in the game is highly praised for its superb synthwave style, blending seamlessly with the Slavic folklore-inspired lore. It contributes significantly to creating an immersive and unique atmosphere reminiscent of a fusion between retro-futuristic and Soviet-era influences.

    • “This game's music is superb, the art and menus are visually appealing, the writing is great, and so all together makes for an immersive experience from the get-go.”
    • “The lore is still great, and still around Slavic folklore, served by new musics close to the synthwave genre.”
    • “It is like Fallout, Shadowrun, Stalker (book) had a baby after a party with lots of vodka in old Soviet bloc, to the tune of electro music.”
  • replayability

    2 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The game offers strategic and engaging gameplay that encourages replayability, though it is still in an advanced early access stage with potential for further story development and enhanced replay value.

    • “Strategic, replayable gameplay.”
    • “The game is in an advanced early access stage, and clearly, there's still room to improve and expand the story and replayability.”
  • humor

    1 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The humor in the game is subtle and nostalgic, featuring clever references to previous titles like the cabbage patches. This blend of familiar and fresh elements adds a lighthearted charm that fans appreciate.

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Play Times

65h Median play time
60h Average play time
50-70h Spent by most gamers
*Based on 2 analyzed playthroughs
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Frequently Asked Questions

Project Afterfall is a survival role playing game with fantasy, post-apocalyptic and dark fantasy themes. Common tags for Project Afterfall include turn-based, roguelite, colony sim, exploration, deckbuilding and others.

Project Afterfall is available on PC and Windows.

On average players spend around 60 hours playing Project Afterfall.

Project Afterfall was released on November 20, 2025.

Project Afterfall was developed by Eerie Forest Studio.

Project Afterfall has received mostly positive reviews from players. Most players liked Project Afterfall for its graphics but disliked it for its gameplay.

Project Afterfall is a single player game with multiplayer and local co-op support.

Similar games include Thea 2: The Shattering, Thea: The Awakening, Disciples: Liberation, Zephon, Indies' Lies and others.