- October 20, 2020
- MaxEstLa
project BLARI
Platforms
About
"Project BLARI" is a horror-inspired survival game with PS1-style graphics, where you play as an investigative journalist, Terence Lebrun, uncovering a mysterious disaster at the Local Tax Administration and Regulation building. With a large open map and multiple zones, you must escape the entity's grip, choose your allies and enemies, and find the entity's weak point to survive. The game offers a choose-your-own-ending approach, allowing you to decide who to help and who to kill in this original and open independent survival game.







- The game captures a nostalgic PS1 aesthetic with great attention to detail and environmental storytelling, making it enjoyable for fans of classic survival horror.
- The gameplay features multiple endings and side quests, providing some replay value and opportunities for player choice.
- The atmosphere is immersive and unique, with a blend of surreal elements that enhance the horror experience.
- The game suffers from poor execution of its mechanics, leading to a lackluster and confusing gameplay experience, including unintuitive controls and level design.
- Many elements, including crucial story documents and interface options, are not fully translated into English, making it difficult for non-French speakers to engage with the narrative.
- The game is plagued by bugs and glitches, which detract from the overall experience and can lead to frustrating gameplay moments.
- story28 mentions Positive Neutral Negative
The story of the game is criticized for its lack of depth and engaging side quests, often reduced to simple fetch tasks that fail to challenge players. While the atmosphere and lore show potential, issues with translation and glitches hinder comprehension and immersion, leaving players feeling disappointed. Despite these shortcomings, the game offers multiple endings and hints at a more complex narrative that could be explored in a sequel.
“I feel like more could have been done with the story, but it left room for a sequel.”
“The lore of the game only adds up on it; the small details can tell you a lot about the complex story this game has!”
“The gameplay is a bit of a trump card; for once your head is set on it being a linear world, it startles you with a missable quest (and therefore rewards), a survivor to tag along with you, and even steps that pave the way to different endings!”
“These 'innocent' mistakes affect the storytelling, which in turn diminishes one’s comprehension and eliminates any chance of swaying interest, let alone attention span.”
“They did not take the effort to translate the documents, so non-French speakers don't get the full story.”
“Despite this title being marked as full English for the interface and subtitles, most of the interface options remain in French, there are several interactions that are not translated, and none of the notes (which are the key to making any sort of sense out of the story at all) are translated.”