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Project Aftermath is a single player economy real-time strategy game with economy and science fiction themes. It was developed by Games Faction and was released on October 3, 2008. It received neutral reviews from critics and negative reviews from players.

Project Aftermath is the PAX10 winning Arcade RTS where you command up to four squads of soldiers in exciting battles in a retro-futuristic world. Equip your squads to suit your playing style, researching new items using the spoils of war; choosing from over 100 different weapons, armour, power-up augmentations and spell-like special attacks.

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36%
Audience ScoreBased on 14 reviews
story1 negative mentions

  • The game features a unique rock-paper-scissors mechanic that adds a layer of strategy to combat.
  • Despite its age, the game supports 4K resolution and runs adequately, providing a decent visual experience for a strategy game.
  • Some players find the gameplay fun and engaging, appreciating the blend of hero-centric mechanics with traditional RTS elements.
  • The controls and AI are clunky, leading to frustrating gameplay experiences and a lack of direct control over units.
  • The game has a very limited options menu and lacks essential features like keybinding, making it cumbersome to play.
  • Overall, the game feels outdated and bland compared to more polished RTS titles, leading to disappointment among players.
  • gameplay
    10 mentions Positive Neutral Negative

    The gameplay of Project Aftermath has received mixed reviews, with players criticizing the inclusion of a rock-paper-scissors elemental type weakness mechanic in an RTS context, which feels out of place. Many users found the mechanics challenging and poorly explained, leading to a frustrating experience, while others noted a lack of visual settings and gameplay options. Despite some similarities to other titles like SpellForce, the overall impression is that the gameplay is cumbersome and lacks adequate guidance.

    • “Project Aftermath is a 12-year-old sci-fi military RTS set in the distant future where you control small squads of soldiers and engage in traditional real-time strategy mechanics.”
    • “In terms of mechanics, it reminded me heavily of SpellForce.”
    • “Everything then appears to resume working as expected during gameplay.”
    • “The rock-paper-scissors elemental type weakness mechanic was a very odd decision to include in an RTS title.”
    • “The biggest problem is the gameplay.”
    • “No proper guide provided, and the gameplay mechanics are just torture to the fingers.”
  • story
    2 mentions Positive Neutral Negative

    The story aspect of the game appears to be underwhelming, with players expressing uncertainty about the campaign's progression and depth, particularly in the context of the hero mission and checkpoint capture maps.

    • “Not sure if the campaign story ever gets anywhere.”
  • graphics
    2 mentions Positive Neutral Negative

    The graphics are considered extremely outdated and lack polish, which detracts from the overall experience. While the game retains some charm typical of Command and Conquer titles, it is not deemed worth the $10 price tag, especially when compared to more polished alternatives like Red Alert 3.

    • “Graphics look extremely outdated.”
    • “This is a Command and Conquer game, not too polished, but it still has the charm. Definitely not worth the $10 price tag. If you want a good Command and Conquer game, get Red Alert 3. I did, and I found it a much more polished game, with better graphics and better music.”
  • grinding
    1 mentions Positive Neutral Negative

    Players find the grinding aspect of the game to be tedious, as the color swapping combat requires extensive micro-management, which can detract from the overall experience despite the presence of a comprehensive tutorial.

    • “Color swapping combat at the core of this RTS, despite a heavy tutorial, is at best a tedious element of micromanagement.”
  • music
    1 mentions Positive Neutral Negative

    The music in this Command and Conquer game is considered less impressive compared to other titles in the genre, such as Red Alert 3, which is praised for its superior graphics and soundtrack. Overall, the game's music lacks polish and does not justify its price tag.

    • “This is a Command and Conquer game, not too polished, but it still has its charm. However, it's definitely not worth the $10 price tag. If you want a good Command and Conquer game, get Red Alert 3. I did, and I found it to be a much more polished game, with better graphics and better music.”
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Frequently Asked Questions

Project Aftermath is a economy real-time strategy game with economy and science fiction themes.

Project Aftermath is available on PC and Windows.

Project Aftermath was released on October 3, 2008.

Project Aftermath was developed by Games Faction.

Project Aftermath has received neutral reviews from players and neutral reviews from critics. Most players disliked this game for its gameplay.

Project Aftermath is a single player game.

Similar games include Five Nations, Meridian: Squad 22, Star Hammer: The Vanguard Prophecy, WARSHIFT, Dustwind and others.