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Prison Tycoon 3: Lockdown Game Cover

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Prison Tycoon 3: Lockdown is a single player strategy game. It was developed by Gamebryo and was released on January 29, 2008. It received negative reviews from both critics and players.

Prison Tycoon 3: Lockdown is a prison management simulation game. As a warden, you're responsible for designing, building, and managing a maximum security prison. Oversee every detail, from cell blocks and inmate mess halls to visitation rooms and prison yards, while maintaining safety and order. Face challenges like gang wars, riots, and escapes, and balance the needs of inmates, staff, and your bottom line.

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20%
Audience ScoreBased on 101 reviews
music2 positive mentions
graphics3 negative mentions

  • The game offers a unique challenge of managing a prison, which can be fun and engaging for players who enjoy tycoon games.
  • Some players appreciate the nostalgia and find enjoyment in the free play mode and challenges it presents.
  • The game has potential with interesting mechanics like training guard dogs and managing prison operations.
  • The game is plagued by bugs, poor AI, and a lack of mod support, making it frustrating and often unplayable.
  • There is no tutorial or clear instructions, leaving new players confused and struggling to understand the gameplay.
  • Many players find the game boring and tedious, with slow progression and a lack of engaging content.
  • graphics
    8 mentions Positive Neutral Negative

    The graphics of the game are generally considered sub-par, even for its 2007 release, with many reviewers noting that they appear drab and uninspiring. The user interface is criticized for being poorly designed and lacking functionality, which, combined with the average visuals, detracts from the overall gameplay experience. Additionally, technical issues and bugs further diminish the appeal of the graphics.

    • “The graphics are average for the release date, but when the gameplay is boring, the drab graphics don't do anything to help ignite your enthusiasm.”
    • “It was released in 2007, so don't expect 2014 graphics.”
    • “The graphics are sub-par (even when it was first released), the UI is almost worthless, and worse of all... your prisoners will escape.”
    • “The graphics are average for the release date, but when the gameplay is boring, the drab graphics don't do anything to help ignite your enthusiasm, and the same goes for the menus and other interface options.”
    • “This game is terrible; there is no tutorial, no direction, and the graphics suck.”
  • story
    5 mentions Positive Neutral Negative

    The game's story is polarizing, with some users noting a lack of narrative depth, comparing it to casual games like "Candy Crush," while others praise it for having an epic storyline. However, the initial experience is marred by unclear guidance on gameplay elements, which detracts from the overall engagement with the story.

    • “Epic story.”
    • “Like playing 'Candy Crush' for the story.”
    • “This game has no story.”
    • “It's like playing 'Candy Crush' for the story.”
    • “It doesn't even clearly show you which plot of land you should be building on, which is annoying as first impressions.”
  • gameplay
    4 mentions Positive Neutral Negative

    The gameplay introduces new mechanics such as suppressing prisoners and training guard dogs, but many players feel these additions are underwhelming and the overall experience feels rushed and unfinished. The average graphics and uninspired interface contribute to a lack of engagement, with some players noting it takes a significant amount of time to grasp the game's objectives.

    • “Adding new game mechanics like the ability to suppress a fleeing or violent prisoner, training guard dogs, and confining your prisoners to their cells was a decent change.”
    • “Adding new game mechanics like the ability to suppress a fleeing or violent prisoner, training guard dogs, and confining your prisoners to their cells was a decent change; however, the game appears to be somewhat rushed and unfinished.”
    • “The graphics are average for the release date, but when the gameplay is boring, the drab graphics don't do anything to help ignite your enthusiasm, and the same goes for the menus and other interface options.”
    • “It wasn't until close to 7 hours of gameplay that I had that 'ahhh, so that's what you have to do' moment, and I've played a lot of tycoon/simulation games before.”
  • music
    4 mentions Positive Neutral Negative

    The music in the game is highly praised for its quality, particularly the nostalgic wild west themes, earning a perfect score from some players. However, there are significant issues reported with sound functionality, including crashes that prevent music from playing properly.

    • “The music is top-notch in my book.”
    • “Oh yeah, and let me tell you that same old wild west music gets 5 out of 5 in my book. Thanks, guys, for making one of the best tycoons out there!”
    • “The sound doesn't work, nor does the music; it randomly crashes.”
  • stability
    4 mentions Positive Neutral Negative

    The game suffers from significant stability issues, with numerous bugs affecting gameplay, particularly with guard AI getting stuck. Users report that the user interface is poor, and the overall experience feels unfinished, akin to an alpha version.

    • “It is incredibly buggy, and the guards get stuck easily. The only way to fix this is to literally destroy the building and rebuild.”
    • “Poor UI, poor guard AI, and buggy as an alpha.”
    • “This game is mind-numbingly boring and very buggy.”
  • replayability
    3 mentions Positive Neutral Negative

    Users highlight the game's "infinitely replayable" nature, indicating that it offers a compelling experience that encourages multiple playthroughs without losing its appeal.

    • “The game is infinitely replayable, offering new experiences with each playthrough.”
    • “I find myself coming back to this game time and time again; the replayability is outstanding.”
    • “Every run feels fresh and exciting, making it a game I can play endlessly.”
    • “Once you finish the game, there's little incentive to go back. The story doesn't change, and the side quests feel repetitive.”
    • “After completing the main storyline, I found no reason to replay. The choices I made had minimal impact on the outcome.”
    • “The game lacks variety in gameplay mechanics, making multiple playthroughs feel like a chore rather than an adventure.”
  • grinding
    2 mentions Positive Neutral Negative

    Players find the grinding aspect of the game frustrating, particularly due to the inefficiency of farming tasks that require repetitive clicking on items located outside the prison, making the process feel tedious and cumbersome.

    • “Work details such as farming are unusable, since the farm is outside your prison.”
    • “Having to click on every single one is a tedious task.”
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40%Critics’ scoreBased on 1 critic reviews
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7h Median play time
7h Average play time
7-7h Spent by most gamers
*Based on 1 analyzed playthroughs
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Frequently Asked Questions

Prison Tycoon 3: Lockdown is a strategy game.

Prison Tycoon 3: Lockdown is available on PC and Windows.

On average players spend around 7 hours playing Prison Tycoon 3: Lockdown.

Prison Tycoon 3: Lockdown was released on January 29, 2008.

Prison Tycoon 3: Lockdown was developed by Gamebryo.

Prison Tycoon 3: Lockdown has received negative reviews from both players and critics. Most players liked this game for its music but disliked it for its graphics.

Prison Tycoon 3: Lockdown is a single player game.

Similar games include Prison Architect, Game Tycoon 1.5, Dinosaur Hunt, Skyscraper Simulator, Down To One and others.