- August 4, 2015
- Zoo Corporation
Princess Kaguya
Platforms
About
Princess Kaguya is a Japanese-style beat 'em up game where you play as a celestial maiden fighting enemies with a kendama stick and bow and arrows. Battle through hordes of enemies and use special moves to defeat them, all while being immersed in a world inspired by the ancient Japanese folktale, Taketori Monogatari. Your mission is to seal the Wicked God and restore peace to the world.










- The art style and character designs are charming, featuring a traditional Japanese theme that enhances the overall aesthetic.
- The game offers a variety of attacks and special moves, providing some depth to the combat system despite its flaws.
- The music fits the theme well and adds to the atmosphere of the game.
- The controls are stiff and unresponsive, leading to frustrating gameplay and poor hit detection.
- The game is very short, with only four stages, which may leave players feeling unsatisfied.
- There are significant technical issues, including fixed resolution, lack of remappable controls, and unskippable cutscenes.
gameplay
23 mentions Positive Neutral NegativeThe gameplay has been widely criticized for its frustrating controls, poor hit detection, and clunky mechanics, making it feel unresponsive and often unplayable. While some players appreciate the visuals and atmosphere, the overall experience is marred by a lack of polish and depth, leading to a repetitive and unsatisfying combat system. Despite a few mentions of potential depth for patient players, the consensus leans towards the gameplay being uninteresting and overly simplistic, primarily relying on button mashing.
“Gameplay consists of wiping out waves of enemies and eventually beating a boss.”
“If you approach the game with the perspective that it requires a little thought and finesse to beat, the stiff controls become a little less game-breaking and one can appreciate that there is some depth to the gameplay.”
“The art style is pretty cool and although the gameplay is simplistic, it's kind of fun.”
“This would be forgivable if not for the rough unmappable controls, non-fluid gameplay, and poor hit detection.”
“The hit detection is horrendous and the gameplay feels so clunky that I just couldn't force myself to continue playing it.”
“The art, music, and enemy design are absolutely gorgeous, but the gameplay itself is infuriatingly buggy, laggy, and generally non-functional.”