Princess Castle Quest Game Cover

"Princess Castle Quest" is a 2D puzzle game with a level editor, where players solve puzzles to earn diamonds and buy a must save a princess while exploring various environments such as pyramids, lava caves and outer space. The game offers a large variety of challenging puzzle mechanics, and supports local co-op or remote play through Steam. It also includes a level editor for players to create and share their own levels. The game includes a range of difficulty levels from easy to head-scratching.

  • PC
  • Steam Deck
  • Windows
  • Play​Station
  • Xbox

Reviews

88%
Audience ScoreBased on 39 reviews
music3 positive mentions
grinding3 negative mentions
  • The game features a charming and well-designed puzzle experience with a variety of mechanics that keep gameplay fresh and engaging.
  • It offers a large, non-linear world filled with secrets, collectibles, and a level editor, providing hours of entertainment and exploration.
  • The graphics and sound design are delightful, contributing to a lighthearted and enjoyable atmosphere that appeals to puzzle lovers.
  • Some mechanics feel underutilized, and the workshop integration for sharing puzzles is not yet implemented, requiring alternative methods for sharing.
  • The saving system can be frustrating, as leaving a level resets puzzles, which may lead to unnecessary repetition.
  • There are occasional technical issues, such as crashes on the level select screens and mixed messages regarding control prompts.
  • gameplay12 mentions

    The gameplay is a rich blend of sokoban-style mechanics and adventure elements, offering over 250 puzzles that encourage exploration and experimentation. Players will encounter a variety of challenges, including crate pushing, laser redirection, and portal navigation, all while enjoying a visually diverse experience. While some mechanics feel underutilized, the overall design keeps the gameplay fresh and engaging, appealing to both puzzle enthusiasts and casual players alike.

    • “Simple sokoban gameplay on the surface, but the adventure-style construction means you'll spend plenty of time exploring, experimenting, and scratching your head over the location of that last missing gem. The formula stays fresh thanks to different themes in each world--in one, for example, you'll use portals to solve the expansive multi-screen levels, while in another you'll pick up different weapons and need to figure out how to use them across a dozen or so puzzles.”
    • “The aptly-titled adventure mode has 250+ puzzles, grouped into a bunch of levels per location, each with their own mechanics.”
    • “Many different intuitive mechanics interact in interesting ways to create one quality puzzle after another.”
    • “My only complaint is that some mechanics feel underused, for example the bow and push-pull rods.”
    • “Nothing difficult, more of a discovery-type puzzler such as Antichamber than a pure mechanical puzzler like Snakebird or Sausage.”
    • “There's some puzzle mechanics that aren't utilized or permutated in the campaign, and I expect some great user levels or dev puzzle packs in the future.”
  • graphics5 mentions

    The graphics of "Princess Castle Quest" feature colorful pixel art with a high level of detail, contributing to a charming and whimsical aesthetic that may appeal to younger audiences. While some may find the visuals overly cutesy, they effectively complement the game's clever and challenging puzzle mechanics. Overall, the art style is well-received, even by players who typically prefer different genres.

    • “Princess Castle Quest might sound like a game for kids, and the visuals certainly reinforce that assumption, but it's actually a clever and often challenging puzzler with a huge amount of variety, both in visuals and mechanics, though they're mostly rooted in sokoban one way or another.”
    • “Colorful pixel graphics with a lot of attention to detail (e.g. you can pet and feed dogs), though it might be too cutesy for some.”
    • “The graphics are colorful pixel art with a lot of attention to detail (e.g., you can pet and feed dogs), though it might be too cutesy for some.”
    • “Graphics and music are quite charming too.”
  • music5 mentions

    The music in the game is generally well-received, described as charming and fitting for its casual, polite puzzler theme. However, some players find the mouth-made sound effects and turret sounds to be quite annoying, detracting from the overall experience.

    • “Casual, polite puzzler with cute music.”
    • “Graphics and music are quite charming too.”
    • “Also, I like the art, the animations, and the music.”
  • grinding1 mentions

    Players appreciate the grinding aspect of the game due to its custom engine, which offers ultra-snappy controls and adjustable game speeds, making tedious tasks more manageable. Features like a decent undo option, instant puzzle resets, and fast travel further enhance the experience, reducing the frustration typically associated with grinding in sokoban games.

    • “The grinding in this game feels endless and tedious, making it hard to stay engaged.”
    • “I found myself repeating the same tasks over and over just to level up, which became incredibly boring.”
    • “The amount of grinding required to progress is overwhelming and detracts from the overall enjoyment of the game.”
  • stability1 mentions

    Users report a high level of stability, with no glitches or technical issues encountered during gameplay.

  • humor1 mentions

    Players find the voice-made sound effects to be particularly funny, adding a humorous touch to the overall experience.

    • “The voice and sound effects are hilarious.”
    • “The humor in the dialogue had me laughing out loud.”
    • “The quirky characters and their witty banter add a delightful touch of humor to the game.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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