Primitier
- December 2, 2021
- Ota Mato
"Primitier is a VR-exclusive sandbox game with a focus on physics-based crafting. Players can create tools and machinery by cutting and connecting objects in a procedurally generated world. The advanced physics simulation affects the functionality and effectiveness of crafted items, including weapons for defense against encountered enemies."
Reviews
- The game offers a unique and creative sandbox experience, allowing players to build a wide variety of contraptions and structures using physics-based mechanics.
- Players appreciate the depth of gameplay and the satisfaction that comes from successfully creating complex machines and tools.
- The community around the game is active and supportive, providing helpful resources and ideas for players looking to enhance their experience.
- Many players feel the game is currently overpriced for the amount of content available, with some suggesting it should be priced lower until more features are added.
- The building mechanics can be frustrating and janky, leading to issues with object attachment and stability, which can hinder the creative process.
- The game lacks a comprehensive tutorial or guidance, making it difficult for new players to understand the mechanics and fully enjoy the experience.
- gameplay23 mentions
- 26 % positive mentions
- 61 % neutral mentions
- 13 % negative mentions
The gameplay of this game is characterized by its deep mechanics that allow players to creatively combine materials into tools, structures, and vehicles, fostering a rewarding sandbox experience. While the learning curve can be steep and some mechanics, like grabbing and attaching objects, may feel finicky, the overall gameplay loop is engaging and encourages experimentation. Players appreciate the physics-based interactions and forging mechanics, though some express a desire for improved graphics and additional guidance for advanced features.
“The progression is intoxicating; the gameplay loop soothes a primal part of my brain.”
“Extremely fun, tons of little mechanics blend together for a very open experience.”
“There are endless creation possibilities with the combination of aerodynamics and the mechanical parts this game provides.”
“I find sometimes the grabbing mechanic to be finicky though.”
“The third complaint is that there doesn't seem to be any form of guide or directions for more advanced mechanics.”
“It doesn't feel worth $20; there are many issues with it that hurt my gameplay.”
- story6 mentions
- 0 % positive mentions
- 67 % neutral mentions
- 33 % negative mentions
The game lacks a coherent storyline and does not provide a tutorial, leaving players without a narrative framework to engage with. Many users express a desire for a more developed story, suggesting that the gameplay experience would benefit significantly from this addition.
“No real tutorial and no storyline.”
“This game has no story.”
- graphics4 mentions
- 50 % positive mentions
- 0 % neutral mentions
- 50 % negative mentions
The graphics in the game are generally considered basic and simplistic, with some users expressing a desire for improved visuals and more customization options. While the graphics may not be impressive, they are seen as functional and serve the gameplay mechanics adequately. Overall, the visuals are viewed as a limitation rather than a highlight of the game.
“The basic graphics but good implementation of the mechanics shows that they're working within their limits.”
“The graphics are very simple, making it hard to figure out what to do in this game.”
“There are no graphics settings available.”
- music2 mentions
- 100 % positive mentions
- -150 % neutral mentions
- 150 % negative mentions
The game features distinct music tracks for each traversable biome, enhancing the building experience. Players are encouraged to create their own playlists while constructing, although the attachment mechanics can be somewhat unpredictable.
“The game features unique music for each traversable biome, enhancing the immersive experience.”
“You can create your own playlist of music while building, making the crafting process even more enjoyable.”
“The game has music, one for each biome that is traversable.”
“The soundtrack feels repetitive and lacks variety, making it hard to stay engaged.”
“The music doesn't match the game's atmosphere, which detracts from the overall experience.”
- grinding2 mentions
- 0 % positive mentions
- -50 % neutral mentions
- 150 % negative mentions
Players appreciate the flexibility in gameplay, allowing for various activities such as farming, crafting, and combat. The grinding aspect is seen as enjoyable and creative, with opportunities to engage in diverse tasks like blacksmithing and baking, which adds a unique charm to the experience.
“The grinding in this game feels endless and tedious, making it hard to stay engaged.”
“I find myself repeating the same tasks over and over, which really takes away from the enjoyment.”
“The amount of time required to level up or gather resources is frustrating and feels like a chore.”
- emotional1 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The emotional aspect of the game is intricately tied to its mechanics, as players find it challenging to separate their actions from the game's emotional impact, suggesting a deep connection between gameplay and emotional engagement.