Pretty Girls Panic!
- December 19, 2016
- Zoo Corporation
- 2h median play time
"Pretty Girls Panic!" is a survival horror game featuring cute anime-style girls. Players must navigate through a series of deadly rooms while avoiding grotesque monsters. The game features a unique "communication panic" system, where players can communicate with other girls to ease their fear, but must be careful not to attract the monsters. Can you help the girls survive the horror and escape the nightmare?
Reviews
- The game is a fun and satisfying experience, especially for fans of puzzle games like Qix.
- It features cute artwork and a variety of anime girls, making it visually appealing.
- The game offers easy achievements, making it accessible for casual players and achievement hunters.
- The game can become frustratingly difficult, especially in the later levels, which may deter some players.
- There is a lack of variety in gameplay and character interactions, leading to a repetitive experience.
- The controls can feel clunky, and the game may not provide enough content to justify its price for some players.
- gameplay13 mentions
- 23 % positive mentions
- 54 % neutral mentions
- 23 % negative mentions
The gameplay is characterized by a fast-paced and hectic environment, where players must navigate around numerous enemies while employing simple yet addictive mechanics reminiscent of classic arcade games like Qix. It offers a blend of casual accessibility and replayability, appealing to both casual gamers and those seeking a challenge, with the added nostalgia factor enhancing the experience. Overall, players can expect engaging and entertaining gameplay that balances strategy and reaction speed.
“Also, there's huge replayability since the gameplay changes as you block off parts of the play area.”
“Pretty Girls Mahjong Solitaire offers hours of arcade gameplay that is suitable for both casual players and players who like a good challenge.”
“The gameplay becomes too hectic too soon, where there are 10+ enemies on the screen and the only viable strategy for most stages becomes: circle at the edges and quickly snip a small piece when you dare.”
“Granted, in the original, uncovering areas of the girl would earn you negative points (enough of which would change the picture to something horrifying), and uncovering the open area would earn you positive, so maybe with that mechanic not in place, that was the intention, but honestly, I can't really see that as much of a justification.”
“The gameplay is simple and based on... I am not even sure how that game was called on Game Boy, way back, but even if you don't know the title at all, you'll 'get' the game super quickly.”
- graphics12 mentions
- 25 % positive mentions
- 50 % neutral mentions
- 25 % negative mentions
The graphics of the game have received mixed reviews, with many users noting that the visuals are low fidelity, often rendered at 720p and upscaled, resulting in a blurry appearance. While some appreciate the cute and pleasing artwork, others find it lackluster and simplistic, typical of a small studio's 2D graphics. Overall, the graphics are considered decent but not impressive.
“The artwork is cute and pleasing to the eyes.”
“Artwork is pretty and in fact, one of the later girls reminded me a lot of Sailor Venus, even more so because she was wearing a sailor fuku.”
“The artwork is okay.”
“Technically, the game is very lackluster - it only renders graphics in something like 720p.”
“All the graphics in higher resolution settings are upscaled, which looks a bit blurry.”
“Low fidelity graphics.”
- music10 mentions
- 60 % positive mentions
- 10 % neutral mentions
- 30 % negative mentions
The music in the game is generally well-received, described as relaxing and enjoyable, with a variety of pleasant background tracks that enhance the experience. However, some players find the vocal elements annoying and overly loud, leading them to adjust the volume settings significantly. Overall, while the soundtrack is appreciated for its chill vibe and nostalgic feel, it may not appeal to everyone due to the intrusive voiceovers.
“A great soundtrack!”
“It also has a variety of pleasant and exciting background pop music in every different pretty girl's stage as well as attractive anime girls from Norn/Miel/Cybele's nukiges in a large variety of outfits.”
“The music is also very annoying and loud to the point that when I first started playing it, I turned it down to 10% volume on all settings right off the bat, then simply muted it once it became annoying.”
“(Enya style?!) - but the Japanese voices can be annoying once in a while: this is one of those games where I would probably reverse my usual settings so music is at 100% but voices are at 40%.”
“I relaxed for 5 minutes listening to this music, long enough to realize that I would be okay.”
- replayability4 mentions
- 75 % positive mentions
- -50 % neutral mentions
- 75 % negative mentions
The game offers significant replayability due to its dynamic gameplay that evolves as players block off areas, and it incentivizes completionists with "perfect" scores for flawless runs. However, some users feel that it lacks replayability compared to traditional games like mahjong or poker.
“Also, there's huge replayability since the gameplay changes as you block off parts of the play area.”
“Edit: a quick note about replayability: the game does award 'perfect' scores if you complete a board without losing a life.”
“Those boards will have a gold star on them in the compulsory gallery, so if achieving 100% is your thing, you'll find greater replayability here than the casual player will.”
“There is no real replayability; other games like mahjong or poker at least offer that.”
“Once you've completed the game, there's little incentive to play through it again.”
“The lack of varied outcomes makes replaying the game feel redundant.”
- story3 mentions
- 33 % positive mentions
- 0 % neutral mentions
- 67 % negative mentions
The game's story is largely criticized for its lack of depth and coherence, with some players noting that it fails to provide a meaningful narrative or context for its elements. While one user highlights a moral about perseverance, others find the overall storytelling absent, making it feel more like a casual time-waster than a compelling experience.
“The moral of the story is that you never know what life has in store for you. If I had given up when all odds were against me, I wouldn't be where I am today.”
“There is no story, no reason for fish to be swimming around women, and there is surprisingly not that much nudity.”
“There's no story at all, and the outfits hardly do anything to bring attention to certain places, but the game is pretty fun to kill time for an hour or so.”
- grinding1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
Players find the grinding aspect of the game to be tedious and quickly draining the enjoyment, leading to frustration rather than engagement.
“This becomes really tedious really fast and sucks the fun out of the game.”
“The grinding feels endless and makes the game feel more like a chore than an enjoyable experience.”
“I find myself doing the same repetitive tasks over and over, which completely drains my motivation to play.”
- humor1 mentions
- 300 % positive mentions
- -200 % neutral mentions
- 0 % negative mentions
The humor in the game is well-received, with players appreciating its comedic elements and the amusing nature of its cutscenes.
“This game is hilarious! The humor in the cutscenes always makes me laugh.”
“I love the witty dialogue and the funny situations the characters find themselves in.”
“The humor is spot on, making even the most challenging moments enjoyable.”
- monetization1 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The monetization aspect is characterized by creative and engaging elements such as meme wards, power words, and various enchantments or advertisements, allowing for a unique and interactive user experience.
- emotional1 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The emotional aspect of the game is tied to the challenge of skillfully capturing sea creatures, creating a sense of satisfaction and excitement when successfully achieving this without any setbacks.