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Preserve is a single player casual strategy game with a kids theme. It was developed by Bitmap Galaxy and was released on May 15, 2025. It received overwhelmingly positive reviews from players.

"Preserve is a single-player Sandbox puzzle game with stunning visuals and an amazing soundtrack. As a nature-building game, your goal is to create and sustain a thriving, diverse ecosystem with vertical map expansion and multiple biomes, each with unique challenges and inhabitants. With various game modes available, players can enjoy regular gameplay or participate in challenges for an added layer of complexity."

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96%
Audience ScoreBased on 407 reviews
graphics64 positive mentions
grinding3 negative mentions

  • Beautiful graphics and calming music create a relaxing atmosphere.
  • Engaging gameplay with unique mechanics for each biome, offering a mix of challenge and creativity.
  • The game provides a satisfying puzzle experience, allowing players to strategize and optimize their habitats.
  • Some players find the game overly reliant on RNG, leading to frustrating moments when the right cards are not drawn.
  • Limited replayability due to the fixed nature of puzzles and scoring requirements.
  • The interface can be clunky at times, particularly with camera controls and menu navigation.
  • graphics
    97 mentions Positive Neutral Negative

    The graphics of the game are widely praised for their beauty and charm, featuring vibrant colors and a captivating art style that enhances the overall relaxing experience. Players appreciate the soothing ambiance created by the visuals and music, which contribute to a meditative gameplay atmosphere. While some minor graphical issues were noted, they do not detract from the game's stunning aesthetic and engaging design.

    • “The visuals are stunning, the music and ambience so peaceful and wonderful.”
    • “Preserve has beautiful graphics, a relaxing ambiance, and a surprisingly challenging scoring system.”
    • “The vibrant visuals and charming soundtrack create such a chill vibe—perfect for kicking back and relaxing.”
    • “The graphics are decent, a bit mobile-game like, but it serves the purpose, and the kids will love it.”
    • “I turned down the quality on the graphics and that helps, but it still runs slow even with that change.”
    • “I didn't expect this, to be honest, since other graphically more complex games like Divinity 2 run smoothly.”
  • gameplay
    96 mentions Positive Neutral Negative

    The gameplay of "Preserve" is characterized by its relaxing and well-designed mechanics, combining card-driven elements with puzzle-solving in a vibrant, nature-themed environment. Each of the five biomes introduces unique mechanics that enhance replayability and challenge players to strategize effectively, while the soothing soundtrack and beautiful visuals create an immersive experience. Although some players find the mechanics simple, the game offers depth through planning and decision-making, making it enjoyable for both casual and dedicated gamers.

    • “With a delightfully whimsical soundtrack, a gorgeous color palette, and simple mechanics, Preserve delivers an experience that is perfect for after a long day when you just want something to end your day on a pleasant note.”
    • “Each unique biome not only introduces new gameplay mechanics, but also new flora and fauna that are visually pleasing to the eye.”
    • “The gameplay is simple and relaxing—you can take your time exploring, planting, and caring for animals.”
    • “The mechanics are shallow and repetitive; the gameplay is just placing down habitat and then putting 3 different or 3 of the same animals in those habitats over and over again with only superficial variation.”
    • “That said, the gameplay is quite simple, and I found myself wishing there were more interactive details or side content to explore.”
    • “I sort of thought this game would be somewhat like Terra Nil, an ecological restoration puzzle game I adore and super recommend, but it really wasn't and seems so lacking in comparison—both in engaging gameplay and enjoyment.”
  • music
    95 mentions Positive Neutral Negative

    The music in the game is widely praised for its relaxing and soothing qualities, enhancing the overall calming atmosphere alongside beautiful visuals. Each biome features unique soundtracks that fit well with the gameplay, creating an immersive experience that many players find meditative and enjoyable. However, some users noted that the music can become repetitive over time, though it generally contributes positively to the game's charm and appeal.

    • “With a delightfully whimsical soundtrack, a gorgeous color palette, and simple mechanics, Preserve delivers an experience that is perfect for after a long day when you just want something to end your day on a pleasant note.”
    • “The music is calming and the visuals are sweet, and it's easy to lose yourself in the wilderness.”
    • “The vibrant visuals and charming soundtrack create such a chill vibe—perfect for kicking back and relaxing.”
    • “I also disliked the repetitive music, things looking disproportionate and bad from up close, the crazy amount of bloom and saturation.”
    • “In terms of gripes however, the music, whilst fitting, gets old fast.”
    • “My only gripe is that the relaxing music doesn't appear in the creative mode that allows you to place things with no rules, though I assume that the team will add that later.”
  • atmosphere
    14 mentions Positive Neutral Negative

    The atmosphere of the game is widely praised for its soothing and immersive qualities, featuring captivating music, stunning visuals, and a relaxing ambiance that enhances gameplay. Players appreciate the combination of creative puzzle elements and a cozy environment, making it suitable for both hardcore and casual gamers. Overall, the game's enchanting atmosphere contributes significantly to its appeal, providing a tranquil experience that encourages prolonged engagement.

    • “I like the atmosphere it brings and all the little polygon animals fit just right with the art style.”
    • “The game's serene soundtrack and visually stunning landscapes create an immersive atmosphere conducive to focused gameplay.”
    • “Prepare to be enchanted by the cozy atmosphere, stunning graphics, captivating music, and creative puzzles that will ignite your imagination.”
    • “I'd love to see this with the atmosphere of the game Wingspan, the way when you place a card you learn a little factoid about some subspecies you didn't know about before, like putting a different species of goat on the next mountain over, all the time learning about the kinds of different goats we're lucky enough to have here on earth.”
    • “Preserve is primarily a relaxing puzzle game with sandbox elements, featuring a soothing atmosphere and a creative ‘match-3’ design.”
    • “Overall, Preserve is a fantastic addition to the puzzle genre, offering a cozy, vibrant atmosphere, complemented by a calming soundtrack.”
  • replayability
    12 mentions Positive Neutral Negative

    The game's replayability is a mixed bag; while some players appreciate the variability and unlockable content that encourages multiple playthroughs, others find the limited randomness and fixed solutions diminish long-term engagement. Diverse biomes and game modes add freshness, but many feel that the experience can become repetitive after a short time, especially if not pursuing high scores. Overall, the potential for replayability exists, but it may not be sufficient to keep all players invested beyond a few hours.

    • “I love the variability and replayability value of this - I'm at over 400 hours in the early access already, and loving every minute of it :-)”
    • “Great game for early access and quite a lot of replayability (for if you want to get a new high score).”
    • “Variety of biomes and modes: the inclusion of diverse biomes, each with unique challenges, alongside multiple game modes—including creative and puzzle modes—enhances replayability and keeps the gameplay fresh.”
    • “The low amount of randomness and variety in how things can play out in a given level severely holds back the replayability.”
    • “If I have to say something bad about this game, it's that there's limited replay value if you're not gunning for the higher percentiles on the leaderboards.”
    • “This game could have been amazing, but because its 'one solution to reach one of the scores' is not creating replay value, which is so sorely needed in a game like this, I would love to feel the magic that I can just keep going. But knowing that there is a limit and a perfect solution with a ceiling just evaporates that magic feeling and leaves a sour taste in my mind, knowing this is just that, a puzzle with an end.”
  • optimization
    8 mentions Positive Neutral Negative

    The game's optimization has received mixed feedback; while it is polished for an early access title with no major bugs or performance issues, players note that it is poorly optimized for its size, leading to lag, especially on larger maps. Users have requested more graphics and performance settings, such as the option to disable animal animations to improve performance. Additionally, while the game is compatible with Steam Deck, it may require further touch UI optimizations for better usability.

    • “The game is really easy to understand at the beginning and has decent margins for optimization to score points for the leaderboards.”
    • “Unlike Dorfromantik, which has a somewhat roguelike progression with build-until-you-can't, Preserve has progression based on achieving a high score above a specified number with different tiers/difficulties. The maps aren't endless; you have to end up with a fully optimized map you created on the fly.”
    • “Out of the box, the game is also Steam Deck friendly; however, it may need some touch UI optimizations as the controller is the only supported input for now, and many users could expect to move the cards over to the island.”
    • “In addition, as with most games these days, it is extremely poorly optimized for such a small game.”
    • “It would be nice if there were more settings related to graphics and performance, perhaps an ability to turn off the animal animations to try and reduce the lag (although the animal animations are very cute!).”
    • “The large maps are my favorite, but I think I'll have to stick to playing the medium size ones to balance game performance and creating an expansive environment.”
  • emotional
    6 mentions Positive Neutral Negative

    Players find the game to be a cozy and heartwarming experience, enhanced by a welcoming community. However, the pressure to achieve gold medals can lead to frustration, contrasting with the overall emotional warmth. Notably, certain tracks evoke deep feelings, prompting players to pause and simply enjoy the music.

    • “A cozy and heartwarming little game.”
    • “Very good altogether, but that one track, on the African biome, with that solemn voice was so wholesome, I stopped playing, and just laid back to listen.”
    • “This game is a sandbox of wholesomeness I've been patiently waiting for a year and a half, ever since I've had the pleasure of discovering it, and now I'm about to spend ten hours minimum playing it - but not because it radiates serenity, bright colors, and cute animals.”
  • grinding
    3 mentions Positive Neutral Negative

    Players find the grinding aspect of the game to be somewhat tedious, particularly due to the need for meticulous planning and counting of available fields, which can lead to frustration and a more haphazard approach to world-building. However, the freedom to create custom environments and engage with various plants and animals adds a layer of enjoyment that can offset the grind.

    • “On the other hand, these can be a bit tedious as you have to basically count the available fields a lot to determine how long your rivers should be.”
    • “It may get tedious, and it will eventually make you quit planning ten steps forward and just throw forests and grasslands around.”
  • story
    3 mentions Positive Neutral Negative

    The story in the game revolves around a mission to reintroduce flora and fauna by strategically placing tiles, but players express frustration with the lack of an endless or open-world mode, feeling that the quest becomes stagnant and limits continuous gameplay.

    • “I need endless or quest-like gameplay like Dorfromantik. Why is the quest so stuck, and then there's no more open world to continue playing?”
    • “Their mission is to reintroduce flora and fauna by carefully placing tiles.”
  • humor
    3 mentions Positive Neutral Negative

    The humor in the game is characterized by its cute visuals and funny gameplay, contributing to a relaxing and enjoyable experience that players love.

    • “Cute visuals, funny gameplay, relaxing mood... love it!”
    • “The humor in this game is top-notch, with clever jokes that keep me laughing.”
    • “I can't get enough of the witty dialogue and hilarious character interactions!”
  • stability
    1 mentions Positive Neutral Negative

    Users express a desire for improved stability, indicating that the game currently has numerous bugs that affect their experience.

    • “I am looking forward to it being less buggy.”
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6h Median play time
5h Average play time
4-6h Spent by most gamers
*Based on 2 analyzed playthroughs
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Frequently Asked Questions

Preserve is a casual strategy game with kids theme.

Preserve is available on PC, Mac OS, Windows, Linux and others.

On average players spend around 5 hours playing Preserve.

Preserve was released on May 15, 2025.

Preserve was developed by Bitmap Galaxy.

Preserve has received overwhelmingly positive reviews from players. Most players liked this game for its graphics but disliked it for its replayability.

Preserve is a single player game.

Similar games include Dorfromantik, Pan'orama, River Towns, TerraScape, ISLANDERS and others.