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About

Prehistoric Tales is a single player casual action adventure game with a warfare theme. It was developed by Amegami and was released on May 26, 2016. It received neutral reviews from players.

By a twist of fate, you turn out to be the chief of a small tribe of islanders invaded by neighbors. In order to deal with the invasion, collect food and resources, teach an army, and prove yourself as a strategist in captivating step-by-step battles!

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47%
Audience ScoreBased on 34 reviews
music2 positive mentions
graphics3 negative mentions

  • The game features colorful artwork and decent sound and music.
  • It is simple to learn and play, making it accessible for casual gamers.
  • Achievements are easy to obtain, providing a sense of accomplishment.
  • The gameplay is repetitive and lacks depth, leading to a boring experience.
  • Technical issues such as lack of resolution options and bugs detract from the overall quality.
  • The game feels unfinished and is too short, with a lack of meaningful content or challenge.
  • story
    16 mentions Positive Neutral Negative

    The game's story is criticized for being minimal and lacking depth, with many players noting that it feels more like a distraction from resource grinding than a meaningful narrative. Despite hints at a more extensive plot, the game concludes abruptly after a simple final quest, leaving players unsatisfied with the overall storytelling experience. The short playtime of 3-4 hours further exacerbates the feeling of an underdeveloped story.

    • “The story started to progress, and again I thought there would be more... but the final quest was 'defeat 5 enemy squads'... which I was doing as a distraction from the resource grind anyhow, gave no indication it was the final mission, and as soon as I completed it... game over.”
    • “Moral of the story: you never know what life has in store for you, and if I had given up when all odds were against me, I wouldn't be where I am today.”
    • “Story hints at a longer game, but ultimately is pointless.”
    • “I don't mind the lack of challenge, but the game takes only 3-4 hours to finish and there isn't a decent story (barely a story at all).”
    • “The story hints at a longer game, but ultimately is pointless.”
    • “The story started to progress, and again I thought there would be more, but the final quest was 'defeat 5 enemy squads'... which I was doing as a distraction from the resource grind anyhow, gave no indication it was the final mission, and as soon as I completed it... game over.”
  • graphics
    10 mentions Positive Neutral Negative

    The graphics of Prehistoric Tales are generally considered low quality, lacking options for resolution or customization, which limits players' ability to enhance their experience. While the artwork is noted to be decent and thematically appropriate, the overall visual presentation is criticized for being reminiscent of poorly executed mobile apps.

    • “The artwork is pretty good and the sound and music are decent.”
    • “Sound and graphics fit the theme.”
    • “There's no options to change the resolution for the game or customize the graphics settings.”
    • “There's no way for gamers to try to improve the low quality graphics.”
    • “Prehistoric Tales is, well... did you ever find yourself wishing you could play a massively dumbed down version of Heroes of Might and Magic, but with worse graphics, dinosaurs, shallow gameplay, and the whole thing done badly in the style of a crap mobile app?”
  • grinding
    6 mentions Positive Neutral Negative

    Players find the grinding aspect of the game to be tedious and monotonous, primarily involving repetitive clicking and micro-management without any challenge or automation options. While achievements are easy to obtain and do not require extensive grinding, the overall experience is marred by the lack of replay value and the annoying nature of the gathering system.

    • “The overly simplistic homam-like combat is the only additional thing this game has going for it, but it still has that rotten, annoying system where you have to constantly click to gather stuff to progress, and it gets tedious fast.”
    • “It seems like the game has a decent amount of content, but the focus of the game is tedious clicking and micro-managing the same things again and again, monotonous without any challenge or possibility to automate things.”
    • “There is no replay value, but achievements are easy to achieve and don't require too much more grinding. Some people have reported bugs in receiving one achievement, but I didn't have a problem.”
  • gameplay
    4 mentions Positive Neutral Negative

    Gameplay in Prehistoric Tales is criticized for being overly simplistic and reminiscent of a poorly executed mobile app, lacking depth and engaging mechanics. While controls function adequately, the overall experience is marred by shallow gameplay and subpar graphics, leading to a disappointing comparison with more robust strategy games like Heroes of Might and Magic.

    • “Prehistoric Tales is, well... did you ever find yourself wishing you could play a massively dumbed down version of Heroes of Might and Magic, but with worse graphics, dinosaurs, shallow gameplay, and the whole thing done badly in the style of a crap mobile app?”
    • “The controls work as expected; it is just that the gameplay is bogged down with terrible mobile mechanics.”
  • music
    4 mentions Positive Neutral Negative

    The music in the game is described as decent and relaxing, providing a soothing backdrop that enhances the overall experience. Users appreciate the quality of the sound, noting that it contributes positively to their enjoyment.

    • “I relaxed for 5 minutes listening to this music, long enough to realize that I would be okay.”
  • stability
    4 mentions Positive Neutral Negative

    The game experiences stability issues, particularly with glitches that cause it to get stuck at level 99. However, the mobile port is reported to be bug-free.

    • “The mobile port is completely bug-free.”
    • “This game runs smoothly on mobile without any bugs.”
    • “I experienced no bugs at all in the mobile version.”
    • “It gets stuck at level 99 and the game glitches.”
  • replayability
    2 mentions Positive Neutral Negative

    The game has minimal replay value, as players generally do not find reasons to revisit it. However, achievements are easily attainable without excessive grinding, although some users have encountered bugs related to achievement tracking.

    • “There is no replay value, but achievements are easy to achieve and don't require too much grinding. Some people have reported bugs in receiving one achievement, but I didn't have a problem.”
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3h Median play time
3h Average play time
3-3h Spent by most gamers
*Based on 2 analyzed playthroughs
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Prehistoric Tales is a casual action adventure game with warfare theme.

Prehistoric Tales is available on PC and Windows.

On average players spend around 3 hours playing Prehistoric Tales.

Prehistoric Tales was released on May 26, 2016.

Prehistoric Tales was developed by Amegami.

Prehistoric Tales has received neutral reviews from players. Most players liked this game for its music but disliked it for its story.

Prehistoric Tales is a single player game.

Similar games include Ripple, The Musketeers: Victoria's Quest, Lil Big Invasion, Devade, Invisibox and others.