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About

Prehistoric Tales is a single player casual action adventure game with a warfare theme. It was developed by Amegami and was released on May 26, 2016. It received mostly positive reviews from players.

By a twist of fate, you turn out to be the chief of a small tribe of islanders invaded by neighbors. In order to deal with the invasion, collect food and resources, teach an army, and prove yourself as a strategist in captivating step-by-step battles!

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64%Audience ScoreBased on 45 reviews
replayability3 positive mentions
grinding8 negative mentions

  • Cute and appealing graphics with pleasant and relaxing music.
  • Easy to learn and casual gameplay suitable for a relaxing, low-stress city building and turn-based combat experience.
  • Contains achievements and trading cards, providing completion goals and light RPG elements.
  • Gameplay becomes repetitive and grind-heavy with excessive resource clicking and tedious micromanagement.
  • Combat is simple and unbalanced, with limited depth and awkward unit movement, especially with large units like the dragon.
  • Technical shortcomings including bugs, no resolution options, and interface issues detract from the PC gaming experience.
  • story

    21 mentions Positive Neutral Negative

    The story is generally considered simple and somewhat forgettable, with some players finding it emotionally engaging while others view it as minimal or largely a vehicle for quest progression. Quests often feel repetitive and time-consuming, with the narrative concluding abruptly after a basic final mission. Overall, the story provides basic context but lacks depth and meaningful development.

    • “Masterpiece of an emotional story, seeing my huts be built like they were on the hill.”
    • “Moral of the story: you never know what life has in store for you, and if I had given up when all odds were against me, I wouldn't be where I am today.”
    • “Cute graphics, low stress city building, turn based combat and a simple story keep things interesting.”
    • “This game has no story.”
    • “The story is forgettable.”
    • “The story started to progress, and again I thought there would be more, but the final quest was 'defeat 5 enemy squads', which I was doing as a distraction from the resource grind anyhow, gave no indication it was the final mission, and as soon as I completed it, the game was over.”
  • graphics

    11 mentions Positive Neutral Negative

    The graphics are generally described as cute and cartoonish, fitting the lighthearted and low-stress theme of the game. However, some users find them simplistic or low quality, with limited customization options and a style reminiscent of basic mobile apps. Overall, the visuals are appealing but not highly detailed or polished.

    • “Graphics are cartoonish, but yet appealing.”
    • “Cute graphics, low stress city building, turn based combat and a simple story keep things interesting.”
    • “The graphics are cute, music light on the ears, and gameplay easy enough for anyone to play.”
    • “Prehistoric Tales is, well... did you ever find yourself wishing you could play a massively dumbed down version of Heroes of Might and Magic, but with worse graphics, dinosaurs, shallow gameplay, and the whole thing done badly in the style of a crap mobile app?”
    • “There's no options to change the resolution for the game or customize the graphics settings.”
    • “There's no way for gamers to try to improve the low quality graphics.”
  • music

    11 mentions Positive Neutral Negative

    The music is generally described as pleasant, calming, and relaxing, contributing positively to the gameplay experience. While some find it passable or repetitive, the inclusion of a volume slider allows for customization, enhancing overall enjoyment.

    • “Background music is pleasant and relaxing.”
    • “The graphics are cute, music light on the ears, and gameplay easy enough for anyone to play.”
    • “Calm soundtrack and gameplay.”
    • “Just filling noises, no music.”
    • “The music is passable.”
    • “Even some of the music is the same!”
  • grinding

    8 mentions Positive Neutral Negative

    Grinding in this game is widely considered tedious and repetitive, involving constant clicking and micromanagement with little challenge or automation options. While there is content to explore, the grind feels monotonous and detracts from the overall experience, making post-game achievements require even more grinding.

    • “Then it becomes a tedious micro-management grind.”
    • “There are 2 achievements based around artifacts, so grinding even after you complete the game might be needed.”
    • “It seems like the game has a decent amount of content, but the focus of the game is tedious clicking and micro-managing the same things again and again, monotonous without any challenge or possibility to automate things.”
  • gameplay

    6 mentions Positive Neutral Negative

    The gameplay of Prehistoric Tales is a simplified and less polished version of Heroes of Might and Magic, featuring basic city building and combat mechanics that quickly become repetitive and shallow. While controls and core loops function adequately, the experience is weighed down by poor mobile game design and lackluster graphics, resulting in an overall dull and uninspired gameplay.

    • “All of the basic gameplay loops are there for city building, combat, etc., but nothing pulls the experience up from being just adequate across the board.”
    • “If you are somewhat familiar with the game 'Heroes of Might and Magic' (3 is the best, by the way), then you will understand the combat mechanic.”
    • “Calm soundtrack and gameplay.”
    • “Prehistoric Tales is, well... did you ever find yourself wishing you could play a massively dumbed down version of Heroes of Might and Magic, but with worse graphics, dinosaurs, shallow gameplay, and the whole thing done badly in the style of a crap mobile app?”
    • “The gameplay gets repetitive and boring after an hour or so, even though the overall length is short.”
    • “The control works as expected, it is just the gameplay is bogged down with terrible mobile mechanics.”
  • replayability

    3 mentions Positive Neutral Negative

    Users unanimously praise the game's replayability, describing it as virtually infinite and highly engaging for repeated playthroughs.

    • “Infinitely replayable (or almost).”
    • “Great replayability with new challenges each time.”
    • “Keeps you coming back with fresh experiences.”
  • stability

    2 mentions Positive Neutral Negative

    The game is generally stable with a bug-free mobile port, but some users report glitches and getting stuck at level 99.

    • “Bug-free mobile port”
    • “It gets stuck at level 99 and the game glitches.”
  • emotional

    1 mentions Positive Neutral Negative

    Users praise the game for its deeply emotional storytelling, highlighting moments that evoke a strong personal connection, such as witnessing their huts being built on a hill. The experience is described as a moving and memorable masterpiece.

    • “Masterpiece of an emotional story, seeing my huts be built like they were on the hill.”
  • monetization

    1 mentions Positive Neutral Negative

    The game features a straightforward monetization approach with no paywalls, in-app purchases, or player trading, focusing on a complete experience without social or expansion content.

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3h Median play time
3h Average play time
2-3h Spent by most gamers
*Based on 2 analyzed playthroughs
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Frequently Asked Questions

Prehistoric Tales is a casual action adventure game with warfare theme.

Prehistoric Tales is available on PC and Windows.

On average players spend around 3 hours playing Prehistoric Tales.

Prehistoric Tales was released on May 26, 2016.

Prehistoric Tales was developed by Amegami.

Prehistoric Tales has received mostly positive reviews from players. Most players liked Prehistoric Tales for its replayability but disliked it for its story.

Prehistoric Tales is a single player game.

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