Kaboom Monsters Game Cover

"KaBoom Monsters" is a strategic card game set in a fantasy world, featuring over 100 cards, crafting, and a rich recipe system to enhance weapons and abilities. With 25 epic quests, detailed graphics, and plenty of humor, players can create their own cards, develop their deck, and embark on a single-player campaign. Discover secrets and immersive yourself in this addictive game.

  • PC
  • Windows

Reviews

50%
Audience ScoreBased on 54 reviews
humor3 positive mentions
story3 negative mentions
  • The game has a simple and easy-to-understand mechanics, making it accessible for casual players.
  • Some players found joy and relaxation in the game, using it as a way to cope with personal challenges.
  • The art style is considered nice and appealing, contributing to a pleasant visual experience.
  • The game has been abandoned by the developers, with no updates or improvements since its early access release.
  • Gameplay is overly simplistic and unbalanced, making it too easy to dominate opponents without much strategy.
  • Technical issues and lack of features, such as sound and customizable controls, detract from the overall experience.
  • graphics9 mentions

    The graphics of the game are largely criticized for their simplistic 2D art assets, which offer little improvement even when resolution settings are adjusted. While some players appreciate the cute art style, the overall visual presentation is deemed lackluster and reminiscent of outdated games, lacking the animation and quality expected in modern titles. Gamers seeking visually impressive experiences will likely be disappointed.

    • “The art style in general is quite nice.”
    • “I do like the art style, and I appreciate that the creator wanted to try a new idea.”
    • “This game is basically Triple Triad from FFVIII, but with a cute art style.”
    • “While there are options to change the resolution for the game, all this does is scale up the simplistic 2D art assets used to make the game, which makes little or no difference to the graphics quality.”
    • “Without any other substantial graphics tweaks, it's not possible for gamers to improve the lackluster 2D visuals.”
    • “While the artwork itself might be considered passable, the visual presentation here is negligible; it might as well be a slideshow or a YouTube video.”
  • story5 mentions

    The story is perceived as simplistic and lacking depth, with a moral about perseverance overshadowed by a cartoony presentation and minimal character development. Players find the narrative unengaging, often reduced to nonsensical imagery and poor dialogue, making it feel more like a numbers game than a compelling story.

    • “Moral of the story: you never know what life has in store for you, and if I had given up when all odds were against me, I wouldn't be where I am today.”
    • “There is no story to dig into nor characters to care about.”
    • “The first mission is literally impossible to lose because this is merely a numbers game.”
    • “There is a slight bit of instructional dialogue with horrible grammar in the tutorial and then nothing for most of the matches, while occasionally a set of nonsensical imagery will pop up like a comic before a mission.”
  • gameplay5 mentions

    The gameplay features a unique blend of trading card mechanics and a tic-tac-toe grid, where players defeat opponents by outmatching their card stats. However, the core mechanics are criticized for lacking depth and nuance, leading to a simplistic and potentially dull experience, despite some interesting card upgrade options. Overall, while the game has an appealing aesthetic, the battle mechanics may not engage players for long.

    • “The quite original gameplay combines concepts of trading card games (destroy the opponent's cards by beating them in certain stat numbers) with the 3x3 grid of tic-tac-toe.”
    • “You then have some interesting card upgrade mechanics such as combining cards and making weapons for the cards.”
    • “If there was any nuance to the gameplay at all, I would not be so harsh, but there is none.”
    • “The game has a nice look and feel - but I just found the battle mechanics to be simple and boring.”
    • “That's pretty much it for the core game mechanic (there's a bit more such as cards vanishing after a certain number of turns).”
  • grinding5 mentions

    Players find the grinding aspect of the game tedious and unbalanced, as it requires repetitive farming for in-game currency ("juice") without clear guidance on game mechanics. The lack of immediate rewards for achievements and the slow progression after completing matches contribute to a frustrating experience, especially with the anticipation of player versus player competition favoring those who grind the most. Overall, the grinding feels excessive and detracts from the enjoyment of the game.

    • “I've been playing for 30 minutes and stopped at level 13 to keep farming level 7 for 'juice' or in-game money.”
    • “Feels grindy, never explains the rules of the game.”
    • “On top of the grinding tedium, you will not be rewarded for achievements until you click into the achievement list in-game and redeem them one at a time, with no scrollbar to make the process quick.”
  • music4 mentions

    The music in the game is noted for its relaxing quality, providing a soothing experience for players. However, some users have reported issues with the audio, including a lack of sound effects and music at times, despite having the volume settings adjusted.

    • “There is a music volume slider available.”
    • “No music, no sound effects, nothing!”
    • “I thought it was me, but I was playing music at the same time.”
    • “I relaxed for 5 minutes listening to this music, long enough to realize that I would be okay.”
  • monetization2 mentions

    The monetization strategy of the game relies heavily on microtransactions, with players expressing dissatisfaction over the limited crafting materials available for free, suggesting a pay-to-win model. While some users are open to ads in exchange for rewards, the overall sentiment indicates frustration with the monetization approach.

    • “The pitiful amount of crafting materials we can earn shows that this is a mobile title with microtransactions.”
    • “If it was, I would actually be pleased with what I got, even with ads.”
  • stability1 mentions

    The stability of the game has been criticized due to a lack of balance and ongoing support from the developers, resulting in a buggy and incomplete experience for players, particularly in the Steam edition.

    • “The game could have been great if the developers had balanced it properly and didn't abandon the Steam edition after the initial setback, leaving a buggy, half-complete product in their wake.”
    • “I experienced constant crashes and bugs that made it nearly unplayable, which really detracted from the overall experience.”
    • “The stability issues are so severe that I often find myself questioning whether it's worth continuing to play.”
  • replayability1 mentions

    The game has been criticized for its lack of engaging content, leading to a perception that it offers little incentive for replayability. Players feel that it does not provide enough variety or new experiences to warrant multiple playthroughs.

    • “It's just not going anywhere playable soon.”
  • humor1 mentions

    Players find the game's humor enjoyable, noting that it provides a fun experience that can keep them engaged for hours. The anticipation of future updates, such as PvP, is expected to enhance the overall comedic experience.

    • “It's funny, and you can spend a few hours playing this game. Once the PvP is added, it will elevate the game even more.”
    • “The humor in this game is spot on, making every moment enjoyable and keeping me engaged.”
    • “I love how the game incorporates humor into its gameplay; it really adds a unique charm to the experience.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

2hMedian play time
2hAverage play time
2-2hSpent by most gamers
*Based on 1 analyzed playthroughs

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