- February 26, 2019
- Brain and Nerd Ltd.
Predestination
Platforms
About
Predestination is a 4X sci-fi game set in a time-travel riddled galaxy, where players must rebuild their empire and stop the hostile Revenants. The game offers a 3D galaxy map, tactical fleet combat, advanced planetary exploration, and a 3D ship designer. Predestination is now complete, but ongoing development will bring free updates, new content, and continued bugfixes in 2019.











- The game has unique mechanics and a refreshing take on the 4X genre, focusing on planetary management and city building.
- The ship designer is flexible and allows for creative customization, which adds depth to gameplay.
- The developers are active in the community and have shown commitment to improving the game through updates.
- The game is plagued by numerous bugs and stability issues, making it frustrating to play.
- Development appears to have stalled, with many promised features and updates never materializing.
- The user interface is poorly designed and cumbersome, leading to a tedious gameplay experience.
gameplay
12 mentions Positive Neutral NegativeThe gameplay of the game features a mix of unique mechanics and a flexible ship editor, but suffers from clunky UI and micromanagement issues that detract from the experience. While some mechanics are innovative and the game is enjoyable, many are poorly balanced or poorly designed, leading to a frustrating gameplay experience. Overall, the game offers fresh ideas for turn-based 4X games, but its execution leaves much to be desired.
“It has a hundred unique mechanics that you won't find in other games.”
“Devs are active in updates and discussion boards, gameplay is unique, and most importantly it's just fun to play.”
“What I liked most is that the mechanics feel fresh for turn-based 4X games.”
“Clunky game mechanics and some of the worst art styling I have ever seen.”
“The downside is that most of the mechanics are stupid, poorly thought out, or just incredibly poorly balanced.”
“The current gameplay systems are very barebones.”