Poly Roam Game Cover
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"Poly Roam" is a chaotic road trip game set in a procedurally generated world, where players must drive, loot, and shoot to survive. Building a base and customizing your car with found items is crucial, while avoiding dangerous bosses and navigating treacherous environments are key to staying alive. The game also features humor and pop culture references, adding to its quirky charm. With its focus on survival and exploration, "Poly Roam" offers a unique and unpredictable gaming experience.

Reviews

72%
Audience ScoreBased on 76 reviews
graphics3 positive mentions
grinding3 negative mentions
  • The game features improved driving mechanics and controls compared to its predecessor, making for a more polished experience.
  • There are enjoyable gameplay elements such as base building, looting, and a variety of vehicles, which add depth to the game.
  • The developers are actively working on updates and listening to player feedback, showing potential for future improvements.
  • The gameplay loop can become repetitive and boring, with long stretches of driving between points of interest and minimal challenges.
  • Many design choices, such as the handling of vehicles and the effectiveness of weapons, feel unbalanced and frustrating, leading to a lack of engagement.
  • The game suffers from a lack of content and variety, with many buildings being empty and gas running out too quickly, making exploration tedious.
  • gameplay13 mentions

    The gameplay has received mixed reviews, with some players appreciating the introduction of new mechanics and a fun, relaxing gameplay loop, while others criticize it for feeling clunky and lacking depth compared to its predecessor. Although there are improvements in visuals and certain mechanics, concerns about the driving experience and overall thoughtfulness in gameplay persist, leading to a divided opinion on its execution.

    • “Interesting game mechanics.”
    • “Well thought out mechanics including moving your inventory window where you want it and being able to drive with it open and move things in and out of your hot bar on the fly.”
    • “The gameplay loop is fun and relaxing.”
    • “I love the concept of games like The Long Drive and was hoping this would be a good fresh start for the dev, but as far as I could see, it's pretty much the same game with better but more generic visuals and the same lack of thoughtfulness in regards to gameplay.”
    • “Firstly, the driving itself: I get it, the whole point of the game is to drive, but surely there must be some way to spice up this part of the gameplay loop.”
    • “This game looks like an asset dump, the gameplay feels clunky, the cars have no weight and too much grip, and for some reason they thought it would be a good idea to make your car batteries go dead after a while, and after the battery dies your car is stuck.”
  • graphics5 mentions

    The graphics of the game have received mixed feedback, with some praising the nice low-poly art style and improved visuals, while others feel it lacks originality and depth compared to similar titles. Overall, the visuals are considered appealing, but there is a consensus that the game still has room for improvement.

    • “I love the art style and how nicely it runs.”
    • “★★★★★ visuals”
    • “It has nice low-poly graphics; the cars are fun to drive. It has a long way to go, but it's definitely worth grabbing in my opinion.”
    • “I love the concept of games like The Long Drive and was hoping this would be a good fresh start for the dev, but as far as I could see, it's pretty much the same game with better but more generic visuals and the same lack of thoughtfulness in regards to gameplay.”
    • “Graphics are simple.”
  • humor3 mentions

    The game is praised for its humor, featuring hilarious elements such as funny zombies and amusing vehicle customization options. Players find joy in the lighthearted gameplay, particularly the comedic experience of hitting zombies with cars. Overall, it offers a fun and entertaining atmosphere that is consistently updated.

    • “Bought the game myself, been absolutely worth it; it has a ton of hilarious and enjoyable features and is actively worked on and updated!”
    • “It's really good fun; it's pretty chilled gameplay, the zombies are funny, and there are loads of customization options for the vehicles and stuff to collect.”
    • “Hitting zombies with your car is funny!”
  • grinding2 mentions

    Players find the grinding aspect of the game to be quite demanding, particularly when it comes to using traders and completing quests, which often require extensive resource farming and tedious exploration across large areas.

    • “Grindy if you want to use traders.”
    • “Quests are extremely grindy and demand a lot of resource farming.”
    • “Driving around looking for one tiny thing on a 50km biome is frustrating.”
  • stability2 mentions

    Overall, players report a high level of stability in the game, experiencing minimal to no glitches or crashes during gameplay. The smooth performance contributes to an enjoyable experience, allowing players to immerse themselves in the survival and combat elements without interruptions.

    • “The game runs great; I have experienced almost zero bugs and no crashes on the first patch. I didn't even notice three hours fly by, and I haven't even gotten to beating one boss yet!”
    • “The stability of the game is impressive, allowing for an uninterrupted gaming experience.”
    • “I appreciate how stable the game is; it really enhances the overall enjoyment without any frustrating interruptions.”
  • music1 mentions

    The game's music system is praised for its immersive manual radio operation, enhancing the overall experience. However, the absence of music when the radio is off can create a sense of emptiness, and the engine and weapon sounds are noted to be surprisingly underwhelming, detracting from the auditory experience.

    • “The fact that you need to turn the radio in the car manually to have some music is nice and immersive.”
    • “The music adds a great layer of atmosphere to the game, enhancing the overall experience.”
    • “The soundtrack is diverse and fits perfectly with the game's themes, making every moment feel more engaging.”
  • story1 mentions

    The story aspect of the game is criticized for its excessively grindy quests, which require players to engage in extensive resource farming and spend significant time searching for small items across vast areas.

    • “The quests are extremely grindy and demand a lot of resource farming, often requiring you to drive around looking for one tiny item on a 50km biome.”
    • “The story feels disjointed and lacks coherence, making it hard to stay engaged with the narrative.”
    • “Character development is shallow, and I found it difficult to care about their motivations or outcomes.”
  • replayability1 mentions

    Reviewers suggest that while the game has potential for replayability, there are minor details that could be improved to enhance the overall experience and make it more enjoyable for players.

  • monetization1 mentions

    The monetization strategy is criticized as a lazy cash grab, utilizing basic Unity assets without significant effort or originality.

    • “This game feels like a lazy Unity asset-flip cash grab.”
    • “The monetization strategy is overly aggressive and detracts from the overall experience.”
    • “I can't enjoy the game when it constantly pushes me to spend money on unnecessary items.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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