Polimines 2 Game Cover
Starting at $5.99Buy now

Polimines 2 is a single-player strategy game, combining elements of Minesweeper and Nonograms for a challenging puzzle experience. It offers 60 hand-crafted levels that require logical thinking and can be solved without guessing, with no timers and a minimalist aesthetic for a relaxing experience. Players can expect around 20 hours of playtime while discovering unique shapes and sizes in each level.

  • Mac OS
  • PC
  • Windows
  • Linux

Reviews

90%
Audience ScoreBased on 167 reviews
gameplay16 positive mentions
grinding6 negative mentions
  • Significant improvement over the first game with more levels and new mechanics that enhance the puzzle experience.
  • Puzzles are well-designed and can be solved purely through logic, providing a satisfying challenge without the need for guessing.
  • The game features a gradual difficulty progression, making it engaging for both new and experienced players.
  • The difficulty curve can be steep, with some levels becoming overly complex and tedious to solve.
  • Lack of a zoom function and small tile sizes can lead to frustrating misclicks, especially in larger puzzles.
  • The requirement for a perfect solution in all puzzles can be stressful and detracts from the overall enjoyment of the game.
  • gameplay44 mentions

    The gameplay is a refined evolution of the original, introducing new mechanics that enhance the challenge and keep the puzzles engaging, though some players find the difficulty spikes and sparse hints can be frustrating. The game effectively combines elements of nonograms and minesweeper, offering a methodological approach to problem-solving while gradually ramping up complexity. Overall, it provides a fun and challenging experience with a solid 15-20 hours of gameplay, though some mechanics may feel overly complex or obtuse at times.

    • “The escalating difficulty level is well judged, and the gradual introduction of some additional rule mechanics keeps the novelty of these puzzles fresh.”
    • “The way it consistently ramps up the challenge and introduces new mechanics is superbly done.”
    • “Each level presents one or two new ideas, some of which are completely original and not seen in minesweeper or nonograms, and the added mechanics get explored to their full potential.”
    • “Really like the first one, but the puzzles in this get too sparse on the setup hints and the new mechanics hurt more than help.”
    • “Once they introduce the chainlink mechanic, this game becomes too obtuse for its own good.”
    • “No part of the gameplay experience feels systematic the way solving an easy minesweeper board does.”
  • music8 mentions

    The music in the game is characterized by a chill, bopping jazz soundtrack that enhances the overall experience, making it enjoyable to listen to during extended gameplay sessions. Reviewers appreciate the quality of the soundtrack, noting that it complements the game's graphics and adds to the quality of life improvements, contributing to a fine puzzle game experience with significant replay value.

    • “Excellent soundtrack and easy to pick up but hard to master challenges.”
    • “All in all, a fine puzzle game, with nice graphics and music, at least has 15-20 hours of gameplay in it.”
    • “The music is pretty chill, with several tracks you will get to know as you stare at one board for an hour.”
    • “It adds a ton of quality of life improvements and a bopping jazz soundtrack.”
  • grinding6 mentions

    Players find the grinding aspect of the game to be tedious, particularly in levels beyond 30, where complexity increases significantly and leads to frustration. The difficulty spikes can make progress feel laborious, often requiring players to backtrack and redo large sections, detracting from the overall enjoyment.

    • “Some of the game was still fun, but it quickly got too big and complex for its own good, which really made the levels past 30 tedious and difficulty quickly gave way to frustration.”
    • “For me, a mistake like that means a tedious 'take a screenshot and fill in to right before where I made the mistake' exercise.”
    • “A jump from one level to another sometimes quadruples its size, making solving it very tedious (see 22-23, 42-43).”
  • graphics4 mentions

    The graphics of the game are described as simple yet pleasant, complementing the overall experience alongside its music. Players appreciate the visual aesthetics, which enhance the engaging puzzle gameplay that offers 15-20 hours of content.

    • “All in all, a fine puzzle game, with nice graphics and music, at least has 15-20 hours of gameplay in it.”
    • “The aesthetics are simple but pleasant and the puzzles have the perfect level of complexity without being too difficult for experienced puzzle gamers.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

Buy Polimines 2

Play time

20hMedian play time
20hAverage play time
20-20hSpent by most gamers
*Based on 2 analyzed playthroughs

Videos

Similar Games