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PixelJunk Nom Nom Galaxy

Nom Nom Galaxy is a game with some fun gameplay and a unique setting, but its technical problems really hold it back. A few cups of Nom Nom soup is all it takes before it feels stale.
PixelJunk Nom Nom Galaxy Game Cover
73%Game Brain Score
gameplay, graphics
grinding, stability
75% User Score Based on 759 reviews
Critic Score 65%Based on 1 reviews

Platforms

PCPlaystation 4Steam DeckWindowsPlayStation
PixelJunk Nom Nom Galaxy Game Cover

About

PixelJunk Nom Nom Galaxy is a single player and multiplayer survival platformer game with a science fiction theme. It was developed by Q-Games Ltd. and was released on August 3, 2015. It received mostly positive reviews from both critics and players.

Welcome to Soup Co., Astroworker! As an integral part of the Soup Co. family, your mission is to explore the remote planets in search of tasty ingredients to make the galaxies most delicious soups and then rocket them into the gullets of our hungry customers. But this isn't your typical soup kitchen - Astroworkers must battle against the planet's elements, alien plants and animals, and dastardly r…

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75%
Audience ScoreBased on 759 reviews
gameplay30 positive mentions
grinding32 negative mentions

  • Unique and charming mix of exploration, base-building, automation, and tower defense in a 2D platformer style.
  • Enjoyable single player and local co-op experience with a fun gameplay loop involving soup making and defending factories.
  • Engaging factory automation mechanics with a variety of soups and ingredients to discover and mix.
  • Online multiplayer is severely broken with frequent desyncs, lag, and crashes making it practically unplayable.
  • Clunky and awkward controls, especially on keyboard and mouse; game requires a controller for best experience.
  • Game is plagued by bugs including frequent crashes, black screen errors, resource despawning at day end, and lack of meaningful tutorials.
  • gameplay
    123 mentions Positive Neutral Negative

    The gameplay in Nom Nom Galaxy offers a unique blend of platforming, mining, factory automation, and tower defense with a charming and inventive core loop centered on soup production. While many find it fun and engaging, especially once the mechanics are mastered, the experience is often hindered by clunky controls, repetitive tasks, slow progression, and occasional technical issues like desync and bugs. Overall, the game appeals to fans of micromanagement and strategy but may frustrate others due to its occasionally awkward mechanics and pacing.

    • “The art style is massively distinct and unique, as is the gameplay itself.”
    • “There is a really solid gameplay cycle, a rhythm to survival, once you get it—you can explore at the right times and the game really starts to get fun.”
    • “A classic case of the whole being greater than the sum of its parts, Nom Nom Galaxy provides a charming, rewarding and emergent mix of action gameplay, business simulation and tower defense.”
    • “The moment-to-moment gameplay - platforming, mining, fighting - feels mostly unsatisfying, especially when compared to other platformers.”
    • “But more than anything else, what I find truly infuriating is the decision to break up gameplay into "days." Basically, every few minutes, the game makes you sit through a daily recap, then reloads the level, completely wiping any resources, money, or materials that you had gathered, but neither you nor any worker was holding.”
    • “Game's controls and mechanics are slippery and can be extremely frustrating (on Windows at least). You slide out of the antigravity parts of your base and hope to jump precisely onto a ladder so you don't take lethal fall damage.”
  • graphics
    52 mentions Positive Neutral Negative

    The graphics feature a charming, distinct pixel art style that is simple, vibrant, and aesthetically pleasing, contributing to an enjoyable and immersive experience. While some find the visuals somewhat outdated or rough around the edges, the unique art direction and clear visual cues enhance gameplay clarity. Overall, the graphics are appreciated for their style and polish, though technical optimization and occasional UI issues slightly detract from the presentation.

    • “The art style is massively distinct and unique, as is the gameplay itself.”
    • “The graphics are aesthetically pleasing, simple and brightly colored, so it's easy to tell what everything is in the world.”
    • “The game uses a lovely, vibrant art style reminiscent of old-school 2D side-scrollers but with a more modern and unique touch.”
    • “Graphical displays like soups being sent off or enemies approaching disappear from the UI, making it unclear if the game registered those actions.”
    • “Game framerate is tied to the graphics framerate, causing a slow-motion effect.”
    • “Even in single-player, there is a jerky feeling during gameplay, even on minimum graphics settings.”
  • story
    46 mentions Positive Neutral Negative

    The story of the game centers on creating a soup company on alien planets, offering a quirky and simple narrative that complements the gameplay but lacks deep writing or substantial polish. While missions provide decent challenges and progression, many players find the story somewhat repetitive and secondary to factory optimization, with bugs and limited multiplayer support detracting from overall enjoyment. Despite a fun and amusing premise, the narrative feels more like a framework for gameplay rather than a compelling, well-developed experience.

    • “Nom Nom Galaxy's zany mix of intergalactic soup production will keep you up later than you should be in the never-ending quest to find prime ingredients and shuttle them to your soup factory.”
    • “With a game like Nom Nom Galaxy, the story is relatively simple: the aliens of the universe love soup and it's your job to go to distant planets to discover new flavors, ship them to your distributors and please the audience.”
    • “That being said, even after completing the entire storyline, and building a factory in each free play world, I come back from time to time just to make a bit more soup and see what I can create.”
    • “Cons: admittedly I'm only about 50% through the main 'campaign mode' but so far I have noticed that you can often just 100% ignore the mission scenario and just focus on optimizing your factory output.”
    • “If you're going to make me jump hoops through missions, at least explain yourself better - but maybe combining Terraria, tower defense, RTS, Factorio and God knows what else into one game defies explanation.”
    • “In simplest terms it's broken to the point that you cannot get full mission without the dreaded black screen bug popping up which is essentially a soft crash.”
  • grinding
    32 mentions Positive Neutral Negative

    Grinding in this game is a mix of relaxing and tedious, involving repetitive farming, resource collecting, and automation setup that can become monotonous over time. While initial automation and factory-building feel engaging, limitations in robot AI and clunky controls make many tasks feel repetitive and laborious. Fans of base building, farming, and slow-paced management will appreciate the gameplay despite its grind-heavy nature.

    • “The concept is pretty novel, filling up the recipe book is fun, and trying to set up robotic soup farms is pretty entertaining at first, but it gradually becomes grindy and the flaws sink in over time.”
    • “Nom nom galaxy sells itself on the idea of building an automated soup factory, but methods of automation regarding the harvesting and planting of ingredients are so bad that it always seems more effective to build the same set of simple robots to load soup rockets and handle farming manually.”
    • “Because you're building your own factory, you'll carve out identical passages for virtually every stage (excepting those that disallow certain constructions) and the majority of ingredients behave in the same way, so you build identical farming areas for them in every stage.”
  • stability
    27 mentions Positive Neutral Negative

    The game suffers from frequent bugs, freezes, crashes, and severe multiplayer desync issues, making it largely unstable and frustrating, especially on PC. While solo and local co-op play remain somewhat enjoyable, network play is notably glitchy and unreliable, with many users reporting persistent performance problems and glitches. Despite its entertaining gameplay, stability issues severely hinder the overall experience.

    • “Great game, runs great and it is fun in both solo and local coop.”
    • “After a short break due to freezes and lags, my friend and I decided to play Nom Nom Galaxy again, and I have to say, the game has become even more unplayable.”
    • “The game often freezes up or randomly cuts to black and resets back to the start of the day, undoing progress.”
    • “Game joining is buggy and once you manage to get in a game it lags and desyncs after a while, causing each player to see different actions from the other.”
  • music
    27 mentions Positive Neutral Negative

    The music across these games is generally praised for being relaxing, charming, and well-suited to the atmosphere, often described as soothing or ambient with an indie electronic style. However, some find it repetitive, occasionally grating, or lacking energy, though it still complements the gameplay and art style effectively. Overall, the soundtracks enhance the immersion and enjoyment, despite minor criticisms about variety and occasional technical issues.

    • “The music and art style fit so well.”
    • “What I love more about the game is the music and how it completely transports you to the atmosphere of the game: a lone human on an alien planet surrounded by nothing but some alien flora and fauna, factory, and robots.”
    • “Nom nom galaxy offers fun and exciting gameplay, while delivering beautiful artwork, great soundtrack, and a funny story.”
    • “The music is grating and repetitive.”
    • “Why is there even an option to buy a soundtrack when the soundtrack to this game is just so boring?”
    • “The music and sound effects could be more energetic.”
  • humor
    17 mentions Positive Neutral Negative

    The game is widely praised for its charming and quirky humor, which complements its fun gameplay and unique style. Players find its funny scenarios, cute visuals, and amusing story deeply entertaining, often leading to moments of genuine laughter. This humorous tone enhances the overall experience, making it a lighthearted and enjoyable title.

    • “Mining, exploration, fighting monsters, building bases, automation technology, combined with a cute sense of humor and adorable graphics... this game has it all.”
    • “I highly recommend this game, it's funny, cute, and a great time waster, you'll want to spend countless hours making the best soup factory ever, trust me.”
    • “One great thing about this game is that it constantly had me smiling and laughing whenever I would come across a new enemy, a new type of soup or any other entity that came out of nowhere.”
  • optimization
    9 mentions Positive Neutral Negative

    The game offers basic yet engaging optimization challenges in manufacturing and logistics, but overall performance is poor, with frequent lag, unstable multiplayer, and game-breaking bugs that detract from the experience. Local co-op runs better, but online multiplayer suffers from significant optimization issues and control problems.

    • “Still have to figure out the possibilities and optimizations for the manufacturing and logistics but will stick with this!”
    • “Building a base ticks some really nice economic optimization challenges.”
    • “You will be scored based on your performance and compared to other players via the leaderboards.”
    • “Great fun in local coop, online multiplayer isn't the greatest due to unstable performance.”
    • “Edit July 30th: My friend and I have been running into performance problems when playing multiplayer (different computers, same room and wifi).”
    • “And that's before the unexpectedly bad performance and laggy multiplayer.”
  • replayability
    5 mentions Positive Neutral Negative

    The game offers high replayability through its variety of recipes and factory-building challenges, providing ongoing entertainment and relaxation. However, some players feel certain design choices intended to boost replayability may detract from the overall experience.

    • “Funny and entertaining, a nice relaxing game that has a lot of possibilities for replayability.”
    • “Huge replayability.”
    • “Replayability is surprisingly good since you always need to get more recipes, and you can always try to make a better factory.”
    • “Maybe this is done to make it replayable, but it makes the game worse from my perspective.”
  • atmosphere
    3 mentions Positive Neutral Negative

    Users appreciate the game's atmosphere for its immersive and carefully crafted sound design, which effectively evokes the feeling of being a lone human on an alien planet. While background music is minimal, punchy sound effects and ambient noises greatly enhance the overall mood and immersion.

    • “What I love most about the game is the music and how it completely transports you to the atmosphere of the game: a lone human on an alien planet surrounded by nothing but some alien flora and fauna, factories, and robots.”
    • “Not a huge complaint, I just appreciate satisfying sounds and lots of atmospheric flair in the sound design.”
    • “The punchy and effective sound bites, such as the sound of smacking invaders and the gulp of customers slurping down soup, add significantly to the overall atmosphere.”
  • monetization
    2 mentions Positive Neutral Negative

    Users criticize the game's monetization for misleading advertising, particularly promoting features like online multiplayer that are not yet available, which undermines trust. They also express frustration with aggressive self-promotion and question the overall value, making it hard to recommend despite some functional improvements.

    • “Yes, I know what early access is, but it's not okay to lie about an early access game's selling points on a storefront. Imagine if a game said it has online multiplayer but didn't actually have it. Any other game in that situation would put a note in the description like, 'We plan to add online multiplayer in the near future,' instead of advertising it as a current feature.”
    • “I don't care how many fanboys I upset, this is my opinion: controller support is back and working correctly. However, after playing for a while, I couldn't care less if I play it again, combined with bad advertising ethics and the constant self-praise in developer blogs makes me unable to recommend it.”
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10h Median play time
10h Average play time
9-10h Spent by most gamers
*Based on 2 analyzed playthroughs
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PixelJunk Nom Nom Galaxy is a survival platformer game with science fiction theme.

PixelJunk Nom Nom Galaxy is available on PC, PlayStation 4, Steam Deck, Windows and others.

On average players spend around 10 hours playing PixelJunk Nom Nom Galaxy.

PixelJunk Nom Nom Galaxy was released on August 3, 2015.

PixelJunk Nom Nom Galaxy was developed by Q-Games Ltd..

PixelJunk Nom Nom Galaxy has received mostly positive reviews from both players and critics. Most players liked PixelJunk Nom Nom Galaxy for its gameplay but disliked it for its grinding.

PixelJunk Nom Nom Galaxy is a single player game with multiplayer and local co-op support.

Similar games include The Survivalists, ASTRONEER, Craft The World, Give Me Basic [Early Pack], Planet Centauri and others.