- August 3, 2015
- Q-Games Ltd.
- 10h median play time
PixelJunk Nom Nom Galaxy
Nom Nom Galaxy is a game with some fun gameplay and a unique setting, but its technical problems really hold it back. A few cups of Nom Nom soup is all it takes before it feels stale.
Platforms
About
In PixelJunk Nom Nom Galaxy, you are a chef in space colonizing planets and setting up food factories to meet demand from ravenous customers. Use robot helpers, gather resources, and research new technologies to expand your culinary empire. Navigate challenges like weather, rivals, and food quality inspection, and create delicious dishes to become a dominant force in the intergalactic food industry. 'NO INATIONAL AVAILABLE' if no relevant data is found.
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- Great casual fun in co-op, allowing for enjoyable multiplayer experiences.
- Unique and fun gameplay based on map knowledge, speed, and automation, with a charming artistic style.
- Engaging mechanics that combine base building, resource management, and exploration.
- Game speed tied to framerate makes it unplayable at higher resolutions, leading to sluggish gameplay.
- Online multiplayer is plagued with desync issues and crashes, making it frustrating to play with friends.
- Lack of depth in gameplay can lead to repetitiveness, with limited variety in tasks and challenges.
gameplay
121 mentions Positive Neutral NegativeThe gameplay of "Nom Nom Galaxy" is a blend of charming mechanics that incorporate elements of platforming, mining, and factory automation, but it suffers from a lack of depth and polish. While the core loop of resource gathering and soup production can be engaging, many players find the moment-to-moment actions repetitive and the controls frustrating. Despite its unique art style and potential for fun, the game is marred by design issues and a slow progression that can detract from the overall experience.
“The gameplay is a mashup of a few different styles.”
“Nom Nom Galaxy offers fun and exciting gameplay, while delivering beautiful artwork, great soundtrack, and a funny story.”
“The gameplay, while resembling Terraria and Starbound, has a much faster pace to it with the day/night cycle and the daily scoreboard pushing you to want to do better with each passing day.”
“The moment-to-moment gameplay - platforming, mining, fighting - feels mostly unsatisfying, especially when compared to other platformers.”
“Gameplay sucks except mining out the whole map and building corridors.”
“The slow grind to get upgrades, the terribly implemented mechanics, and just the repetition that sets in really can't save this game.”