Physics Body Editor
- November 8, 2019
- selimanac
Physics Body Editor is a generic 2D polygon editor. Default save file format is json. You can use it on your own engine by parsing the json file. Physics Body Editor is originally developed by Aurelien Ribon and maintained by MovingBlocks for libGDX loader, also they added the Gradle build support. This is the modified version of original Physics Body Editor for Defold Game Engine compatibility. …