- June 12, 2017
- The Shady Gentlemen
Phantasma
Platforms
About
"Phantasma" is a virtual reality puzzle game inspired by classics like "The 7th Guest" and "The 11th Hour." Players delve into the mind of a conspiracy theorist investigating the entertainment industry and a TV show hosted by an irritating bunny named Flappy. Abstract puzzles are solved using bizarre videos, while the story explores the question: "Are you a good Bunny?"




- The game features elaborate and interesting puzzles that require outside-the-box thinking, providing a satisfying challenge.
- The atmosphere is creepy and immersive, with excellent graphics and sound design that enhance the overall experience.
- The hint system is generous and helps guide players without spoiling the fun, making it accessible for those who may struggle with puzzles.
- Many puzzles are perceived as needlessly difficult, with solutions that often make no sense, leading to frustration.
- The movement controls can be problematic, with issues like switching between locomotion types and lack of snap turning causing discomfort.
- The story is ambiguous and can leave players feeling lost, with an unsatisfying ending that lacks closure.
story
30 mentions Positive Neutral NegativeThe story is abstract and ambiguous, leaving players to piece together fragmented details in a twisted, creepy world, reminiscent of "They Live" or a serial killer's delusion. While some find the narrative rich and engaging, others feel lost or bored due to its lack of linearity and clarity. The unsettling imagery and horror elements enhance the experience, but the storytelling approach may not resonate with everyone.
“Add to that very disturbing imagery and an ambiguous story, and the result is one of the best VR adventures.”
“It's less about a linear 'story,' more about peering through tiny holes here and there, glimpsing into a twisted world where things have gone horribly wrong, and have been that way for a long time.”
“The story is just as abstract, told only in the barest snippets and bits of background detail, leaving you to piece everything together yourself, as one final puzzle.”
“There was none, no end line story finish, no what is going to happen to me, nothing!!!”
“I felt a little bit lost in the story and I imagine that this is why, though it is possible that was the intent of the creator.”