Perpetuum Game Cover

Perpetuum is a massively multiplayer Sci-Fi RPG where players control huge robots and mechs to exploit an alien planet's resources using advanced mechanics. The game features a unique persistent world, complex infrastructure, and terraforming capabilities. Although the official server is shut down, the community can still play using private servers and the released source code.

Reviews

71%
Audience ScoreBased on 429 reviews
gameplay16 positive mentions
graphics23 negative mentions
  • Perpetuum offers a complex and engaging gameplay experience, reminiscent of EVE Online, with a focus on mechs and robots.
  • The game features a player-driven economy, allowing for crafting, trading, and resource gathering, which adds depth to the gameplay.
  • The community is generally helpful and friendly, providing support to new players and fostering a collaborative environment.
  • The tutorial is lengthy and can be overwhelming, making it difficult for new players to grasp the game's mechanics quickly.
  • The user interface is clunky and outdated, which can hinder the overall gaming experience and make navigation cumbersome.
  • The player base is small, leading to a lack of active engagement and making the game feel empty at times.
  • gameplay86 mentions

    The gameplay of Perpetuum is heavily influenced by Eve Online, featuring complex mechanics, a sandbox environment, and a focus on player-driven industry and PvP. While the graphics are dated and some players find the combat and tutorial systems lacking, many appreciate the depth and intricacy of the gameplay, which rewards exploration and risk-taking. New players may face a steep learning curve, but those familiar with similar MMO mechanics will likely find the experience engaging and addictive.

    • “Great game for mech fans, but Eve Online players will also feel at home, because Perpetuum shares many mechanics with Eve.”
    • “The gameplay feels very solid and I love the skill system.”
    • “This game still has all the mechanics I like in MMOs.”
    • “The traveling in this game is awful; it is very long, tedious, and will consume the vast majority of your gameplay.”
    • “Stuff that isn't explained, gameplay mechanics that are completely useless and only serve to infuriate players, procedures that shouldn't be there at all and drive players nuts, especially at the start.”
    • “The gameplay is complex and engrossing and worth playing for, but don't expect it to be very pretty.”
  • graphics81 mentions

    The graphics of the game are widely regarded as outdated, often compared to titles from the early 2000s or even the PlayStation 2 era, leading to a general consensus that they detract from the overall experience. While some players appreciate the art style and find the visuals adequate for gameplay, many express a strong desire for a graphical overhaul to enhance immersion and enjoyment. Despite the graphical shortcomings, the gameplay mechanics and community aspects are often highlighted as redeeming features that can overshadow the visual deficiencies.

    • “The graphics are a bit dated but definitely won't ruin the gameplay.”
    • “Graphics are nothing to write home about, but they are adequate, and the design of the world, environment, and bots is interesting.”
    • “The graphics are good for a game that was pay-to-play a few years back, but overall it has its charm.”
    • “The graphics are atrocious for 2014, or even 2011 or 2010 when the game launched beta or alpha.”
    • “Ok, so I don't mind bad graphics, as I love MechWarrior 4 Mercenaries, made in 2000, but these graphics are just horrendous. I feel like I'm back in the '90s; I mean come on, MechWarrior 3 had better graphics, made 15 years earlier!”
    • “The graphics, even for being 5 years old, honestly are on par with PS2 graphics... no, that is not a typo, PlayStation 2 graphics... this is with everything completely maxed; some PS2 graphics outshine this game.”
  • story68 mentions

    The game's story aspect is largely driven by a sandbox structure, where players create their own narratives through various missions, such as combat, mining, and transport. However, many users find the missions repetitive and lacking in depth, with a focus on grinding rather than a cohesive storyline. While the mission system has been streamlined for accessibility, players seeking a rich narrative experience may be disappointed, as the game does not provide a traditional main storyline or quest hubs.

    • “The story is just beautiful.”
    • “It is a sandbox game with a 100% player-driven economy that relies on the players to make their own story and fun.”
    • “While Eve would try to sugarcoat their quests with flavor text and other vanity, Perpetuum has reworked their system to be more streamlined, allowing players to focus on their personal interests such as mining/combat, go out into the world and accomplish the goal, and return to a mission terminal in record time to collect their reward.”
    • “If you're looking for a main storyline quest or questing hubs or to be told a story through quests, this is not the game for you.”
    • “The quests (assignments) are very repetitive, mostly go to 'a' attack 'b' get 'item' from 'b's wreckage deliver 'item' to 'c', or go to area 'a' scan for 'certain mineral/artifact' locate 'mineral/artifact' mine/retrieve 'mineral/artifact' and deliver to 'b' or some variation thereof.”
    • “If you will try to earn some money by running missions, you will be stuck in a loop of 1-3 of them that will repeat themselves over, and over and over.”
  • grinding20 mentions

    Players generally find the grinding in this game to be a significant aspect, with many noting that it is typical for the MMO genre. While some appreciate the time-based progression system that allows for character experience without constant grinding, others criticize the tediousness of crafting and resource gathering, which can lead to frustration. Overall, the grinding is seen as both a necessary element for progression and a potential source of tedium, particularly in crafting and resource management.

    • “What I like about this game is that I don't always have the time to do things, but my character gains experience over time, not through grinding.”
    • “True sandbox, open world, easy to understand, easy to play, a lot of things to do, no lag, no monthly fee, no grinding for leveling, good community, good staff, well-balanced environment, well-designed sci-fi.”
    • “The game has a lot of grinding and is pretty much pay-to-win, unfortunately.”
    • “Grinding endlessly while waiting for your daily points to spend to get to a higher level.”
    • “The game feels very grindy for a game with time-based progression; you have to log in once a day to get certain points to level up skills of your choosing, and you need to level up certain skills to be able to use more powerful mechs.”
  • music11 mentions

    The music in the game has received largely positive feedback, with many players praising its unique and fitting soundtrack that enhances the overall experience, particularly its psytrance and ambient influences. However, there are some criticisms regarding the quality of certain tracks, with one reviewer describing parts of the score as lacking professionalism. Overall, the music contributes significantly to the game's atmosphere and enjoyment for most players.

    • “The music is also unique and fits well with this game.”
    • “The music is something I really like; for once, I do not have to mute it. It's a bit psytrance/ambient inspired and works very well with the game.”
    • “Sound and music are great; I enjoyed the simple soundtrack, and the combat/movement felt impactful and heavy.”
    • “The combat is dull, the graphics are sub-par, the world is tiny, the UI is absolutely terrible (and that's coming from an EVE player). The musical score sounds like it was composed by high school students (seriously, there's one track where the drummer can't drum for shit).”
  • optimization5 mentions

    The game's optimization has received mixed reviews, with some users experiencing significant performance issues even on lower settings, while others report no optimization problems after recent server relocations. However, the launcher has been criticized as unoptimized, leading to frustration among players. Overall, the game's optimization appears to be inconsistent, reminiscent of earlier titles like EVE Online before extensive updates.

    • “No optimization issues.”
    • “Especially now that they have relocated the server and optimized it.”
    • “Massive performance issues and I am using a GTX 970M, and the game isn't even on max settings.”
    • “The launcher is unoptimized garbage.”
    • “After less than an hour, I am already ready to give up. This game is very similar to EVE Online with the way the controls are handled, minus EVE's years of optimizations.”
  • monetization4 mentions

    The game features no microtransactions, which is a positive aspect, but it is criticized for being a "dead game" that feels like a cash grab due to its limited player base and poor marketing. Overall, while the monetization model is straightforward, the game's viability is undermined by its lack of community engagement.

    • “It's Eve with no microtransactions.”
    • “While the concepts are nice, it's a dead game released on Steam as a last-ditch cash grab.”
    • “The only major flaw is the size of the player base, and that's both the fault of the gaming community at large and the lack of advertisement by the developers.”
    • “Lastly, I would comment on the monetization.”
  • atmosphere2 mentions

    The atmosphere in the game is engaging and immersive, with gameplay elements compensating for dated graphics. However, it lacks the polish and finer details found in Eve Online, resulting in a less refined overall experience.

    • “The atmosphere is captivating, immersing you in a world filled with intriguing robots and a unique aesthetic.”
    • “While the graphics may show their age, the gameplay and atmosphere more than make up for it.”
    • “The atmosphere is not as polished as in Eve Online, but it still offers a rich and engaging experience.”
    • “The graphics show their age, but the gameplay and atmosphere make up for it.”
    • “It is, however, not as polished as EVE Online, especially in terms of atmosphere and the smaller touches.”
  • stability2 mentions

    The game's stability has been criticized for its buggy gameplay and poor targeting systems, leading to a frustrating experience for players. While developers are responsive to bug reports and release patches, the frequent issues suggest that stability remains a significant concern.

    • “The game suffers from buggy gameplay; I've seen some awful targeting systems out there, but this one is particularly bad.”
    • “Though updates are slow to come out and can be extremely buggy, they do respond to the tickets submitted about the issues with small patches.”
  • humor2 mentions

    Players find the humor in the game to be extremely hilarious, often leading to memorable interactions with others who share similar comedic sensibilities. However, some reflect on the humor with a sense of sadness upon deeper contemplation, suggesting a complex emotional layer to the comedic elements. Overall, the social aspect enhances the humorous experience, fostering connections among players.

    • “And yes, I am very sure of my target in question; it was extremely hilarious at the time, but very sad the more I think about it.”
    • “But the longer you are on, the more players you will run into, and in turn, the more opportunities you will have to talk to people who have similar interests, senses of humor, etc. I lucked out when I joined my first corp, and I hope that you do too!”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

394hMedian play time
414hAverage play time
158-650hSpent by most gamers
*Based on 6 analyzed playthroughs

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