Periodic Deliveries Game Cover

In "Periodic Deliveries," manage a space shipping company, building trade routes and meeting planetary demands to expand your galactic empire. Automated ships and periodic production cycles create a hands-off, rewarding puzzle as you research upgrades and optimize your network for maximum profit. Balance production and consumption, and upgrade planets for better goods and further reach in this engaging transport tycoon experience.

Reviews

32%
Audience ScoreBased on 14 reviews
gameplay2 negative mentions
  • The game offers a novel gameplay experience centered around logistics and trade management.
  • It's easy to pick up and learn, making it a fun and relaxing puzzle-like experience.
  • The game is reasonably priced, providing decent entertainment value for its cost.
  • The gameplay becomes repetitive quickly, with little variation in tasks after the initial stages.
  • The technology tree lacks excitement and depth, failing to provide meaningful upgrades or choices.
  • Managing trade routes can be cumbersome, as deleting unwanted routes and ships is a tedious process.
  • gameplay2 mentions

    The gameplay features a unique logistics-based system that includes a "don't cross the streams" mechanic, preventing shipping routes from intersecting and restricting multiple ships from traveling between planets simultaneously.

    • “There is also a bizarre 'don't cross the streams' mechanic where shipping routes cannot cross each other, nor can multiple ships travel from one planet to another.”
    • “Novel gameplay based on logistics.”
  • story1 mentions

    The story is noted for having a more complex narrative arc that goes beyond simply transporting goods, suggesting a deeper engagement with the plot and character development.

    • “The story arc was engaging and offered more depth than just transporting goods from one place to another.”
    • “The narrative was rich and immersive, drawing me into the world and its characters.”
    • “I was captivated by the intricate plot twists and the emotional depth of the storyline.”
    • “The story arc felt like it was just about shipping more kinds of goods to more places.”
    • “The narrative lacked depth and failed to engage me throughout the gameplay.”
    • “I found the plot to be predictable and uninspired, making it hard to stay invested.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

5hMedian play time
5hAverage play time
5-5hSpent by most gamers
*Based on 1 analyzed playthroughs

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