Industry Empire
- July 30, 2014
- Actalogic
- 32h median play time
"Industry Empire" is a business simulation game where players build and manage their industrial empire, controlling the production chain from raw material extraction to finished goods distribution. The game features dynamic urban growth, extensive research opportunities, and the ability to purchase and customize land for factory sites. With over 160 products to produce and sell, players can expand their business and enjoy the fruits of their labor. Additional features include luxurious home furnishing options.
Reviews
- The economic simulation is robust, offering a complex web of production chains that encourages players to diversify their goods to maintain market stability.
- The game provides a satisfying sense of progression as players build their companies and see surrounding cities grow in response to their supply efforts.
- Despite its flaws, the game has a rich set of goods to process and a decent production chain, appealing to fans of the tycoon genre.
- The game is plagued by frequent crashes and bugs, particularly on modern operating systems, making it frustrating to play.
- Micromanagement is tedious, with a lack of automation in selling products, leading to repetitive and time-consuming gameplay.
- The user interface is clunky and outdated, making basic tasks cumbersome and detracting from the overall experience.
- graphics14 mentions
- 21 % positive mentions
- 57 % neutral mentions
- 21 % negative mentions
The graphics of the game have received largely negative feedback, with many users citing poor visuals, lag, and significant optimization issues that lead to crashes and performance problems. While some players find the graphics serviceable for a simulation game, the overall consensus is that they are outdated and detract from the gameplay experience. Even those with capable PCs report that the game struggles to deliver a visually appealing experience, often leading to frustration.
“The graphics are clean enough when zoomed in - but this is a view you will be rarely using.”
“The graphics are nothing to write home about, but they are serviceable and get the job done.”
“I don’t have a powerful graphics card, but the screens lead me to believe I’d be okay (I can run many more visually appealing games on mid-low settings, like Anno 2070 and Sleeping Dogs).”
“Graphics are terrible, laggy, and I have a good PC. It's buggy and annoying; I must say it's a big no-no, even on sale. Don't buy it.”
“Let's mention optimization: your fan will work overtime, mine goes crazy. I can play the big titles with no problems, but this game has terrible graphics in-game, yet your fan will think it's playing the latest top-end game.”
“Sadly, they got some good features, but the graphics are mediocre. It becomes totally boring within beyond 1 hour.”
- grinding12 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Players find the grinding aspect of the game to be a significant source of frustration, primarily due to the tedious micromanagement required during the selling phase, which lacks automation. While some appreciate the automation options available during production, the overall experience is marred by the repetitive and time-consuming nature of fulfilling market orders, leading to mixed feelings about the game's enjoyment.
“You have to fulfill the orders which takes endless hours and may be just too tedious for the average player to stomach.”
“Otherwise it's a good little economic sim, although too much micromanagement in my opinion with minimal automation possible and thus can be quite tedious.”
“Broken and tedious with a clunky interface.”
- gameplay11 mentions
- 27 % positive mentions
- 45 % neutral mentions
- 27 % negative mentions
The gameplay of this title has been widely criticized for its frustrating micromanagement and poor design, leading to a lack of enjoyment and hope for improvements. While it offers detailed mechanics and an extensive tutorial, many players find it lacking compared to competitors like SimCity, citing issues such as lag and sluggishness that detract from the overall experience.
“Ie offers an extensive tutorial that will introduce you to its mechanics.”
“This game seems to be very detailed and nuanced in terms of its gameplay mechanics.”
“It looks like the game has two gameplay modes: freeplay and scenarios.”
“Frustrating, mega-micromanagement, and no hope for fixes to the basic mechanics of the game. Next time I buy the hammer, I should spend my money elsewhere.”
“I have never seen such a bad game design... it's like the CEO of the company, who has a degree in economics and never played a business simulation game before, decided: 'Oh, what the hell... how hard can it be to design gameplay?' Very f*cking hard it seems, because if I wanted to pay for working, I would at least work in a uranium mine so my suffering would end sooner.”
“Some folks have been reporting lag spikes and sluggish gameplay.”
- stability4 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The game suffers from significant stability issues, with users reporting frequent bugs and laggy graphics even on capable hardware. Many reviewers advise against purchasing it, citing a history of poor performance from the developers involved.
“It is buggy on modern OSes.”
“Graphics are terribly laggy, and I have a good PC. It's buggy and annoying; I must say it's a big no-no, even on sale. Don't buy it.”
“A few names should always be remembered and avoided: Excalibur, Rondomedia, etc. They are all hand in hand and only produce these very overpriced, rehashed, and buggy games that would not be out of place on Facebook or mobile.”
- story4 mentions
- 25 % positive mentions
- 0 % neutral mentions
- 75 % negative mentions
The story aspect of the game is criticized for its lack of engaging missions and goals, which are typically found in similar titles like Tropico, Anno, and SimCity. Players find the resource transportation mechanics cumbersome, as they limit the use of trucks for other tasks, and the process of determining land plot sizes for building construction is seen as awkward and unintuitive.
“With Tropico, Anno, and SimCity, you are given missions and goals that will continuously pop up throughout a game.”
“Simple things like truck routes (the only way to transport resources anywhere) lock the use of the truck for anything else instead of queueing truck missions.”
“With Tropico, Anno, and SimCity, you are given missions and goals that continuously pop up throughout a game.”
“One minor issue I have run into is the awkwardness of knowing how big the next plot you're going to buy needs to be in order to accommodate a given building.”
- optimization4 mentions
- 0 % positive mentions
- 25 % neutral mentions
- 75 % negative mentions
The game's optimization has been widely criticized, with users reporting severe performance issues, including sluggish gameplay, frequent crashes, and an inability to run smoothly even on high-end systems. Overall, the lack of effective AI and poor optimization has rendered the game nearly unplayable for many.
“I can play GTA V on high settings, but this game constantly turns my PC into an unusable brick; that's how bad it is optimized.”
“Simulation game without good AI and poor performance.”
“Keeps crashing constantly with sluggish performance.”
- replayability1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
The game has been criticized for its lack of replayability, with users stating that it offers little incentive to play through again.
“Replayability is zero.”
“There is no incentive to play the game again after finishing it.”
“Once you've completed the game, there's little reason to return.”