Peregrin
- August 8, 2017
- Peregrin Developers
- 4h median play time
"Peregrin is a single-player, story-driven adventure game with a moving narrative on overcoming loss. Traverse the wastelands of the divide, solving puzzles and battling foes using Abi's arcane powers to control creatures. Experience 60 visually stunning scenes, intuitive gameplay, and a fully voiced English narrative in this sci-fi inspired game."
Reviews
- Beautiful visuals and art style that enhance the atmosphere of the game.
- Engaging story with a compelling narrative that unfolds as you progress.
- Puzzles are enjoyable and not overly complicated, providing a good balance of challenge.
- The game is plagued by bugs that can disrupt gameplay and require restarts.
- Short playtime with limited replay value, leaving some players wanting more content.
- The pacing can feel slow, and the dialogue often interrupts the flow of the game.
- story148 mentions
- 38 % positive mentions
- 50 % neutral mentions
- 12 % negative mentions
The story of Peregrin is described as a visually stunning and atmospheric narrative that blends fantasy and sci-fi elements, often engaging players with its deep themes and emotional undertones. However, opinions are mixed; while some appreciate its immersive storytelling and character design, others criticize it for being predictable, shallow, or poorly delivered, with some finding the voice acting lacking in emotional depth. Overall, the game is seen as a story-driven experience that may appeal to those who prioritize narrative over gameplay complexity.
“The story is thoughtful and interesting post-apocalyptic fare.”
“This... is a beautiful game with wonderful artwork and a compelling story that drives you to seek more in the world around you.”
“The story alone is captivating enough to carry the game alone, but you've also got great gameplay, fun puzzles, awesome voice acting, and a pleasing soundtrack.”
“The game looked very interesting and had potential at the beginning, but over time it became predictable and the storytelling was very annoying to read, and there was no way to skip it.”
“The story isn't that great, and the boring voice acting definitely fails to invoke any kind of emotional response to the narrative either.”
“Unfortunately, the story is trivial and you'll be able to get a handle on it pretty quickly.”
- graphics70 mentions
- 54 % positive mentions
- 41 % neutral mentions
- 4 % negative mentions
The graphics of the game have received widespread praise for their unique art style and atmospheric visuals, often described as gorgeous and compelling. However, some players noted issues with visibility and optimization, particularly on lower-end machines, which can detract from the overall experience. Despite these criticisms, the visuals are generally considered a standout feature, enhancing the storytelling and emotional depth of the game.
“The visuals, especially what the dev calls 'vistas', are absolutely gorgeous, using high contrast and sharp edges to bring out the wasted atmosphere.”
“The graphics are distinctly crafted, and together with the ambient music, solemn voice acting, and the slow pace of the game create an atmosphere that matches the story quite well.”
“This... is a beautiful game with wonderful artwork and a compelling story that drives you to seek more in the world around you.”
“My only gripe is there is little to do to optimize the graphics: resolution cannot be altered beyond dragging the window, so the game runs quite slowly on low-end machines.”
“Not super challenging and the graphics were a bit clunky at times.”
“The themes chime with the scenery and visuals but they never resonated with me emotionally.”
- gameplay70 mentions
- 26 % positive mentions
- 66 % neutral mentions
- 9 % negative mentions
The gameplay is characterized by its simplicity and linear progression, with puzzles that gradually increase in difficulty but often lack depth and engagement. While the mechanics, such as telekinesis and creature possession, offer some unique elements, they can become repetitive and unchallenging over time. Overall, the gameplay serves more as a backdrop to the immersive story and atmosphere rather than a standout feature, leading to mixed reviews regarding its entertainment value.
“It reminds me of games like Brothers, where even though the gameplay is on rails, the story, art, sound, and mood are very immersive.”
“The puzzles aren't particularly difficult, but they did a good job of slowly increasing difficulty, and forcing you to think in terms of the game's mechanics (a la Portal).”
“The story alone is captivating enough to carry the game, but you've also got great gameplay, fun puzzles, awesome voice acting, and a pleasing soundtrack.”
“The game mechanics sometimes got stuck; when moving with an animal from more distant areas, the telekinesis had to be restarted, and I had to come closer to the animal.”
“I possessed a troll and moved it to another screen just to see if it could be done. When I released the troll, it returned to the nearest green crystal - which was now out of range, leaving me unable to move a large canister and progress the puzzle and the game.”
“Sadly, not very engaging gameplay.”
- atmosphere22 mentions
- 55 % positive mentions
- 32 % neutral mentions
- 14 % negative mentions
The game's atmosphere is highly praised for its unique art style, gorgeous visuals, and effective use of voice acting, which together create a broody and immersive experience. The ambient music and slow pacing enhance the storytelling, making players feel as if they are part of an open novel. Overall, while opinions on the gameplay may vary, the atmospheric elements are consistently recognized as compelling and well-crafted.
“The graphics are distinctly crafted, and together with the ambient music, solemn voice acting, and the slow pace of the game create an atmosphere that matches the story quite well.”
“The music is nice and the fact that it has voice over of the characters instead of just plain script makes the atmosphere of the game dynamic, where you feel you are a part of an open novel.”
“The visuals, especially what the dev calls 'vistas', are absolutely gorgeous, using high contrast and sharp edges to bring out the wasted atmosphere.”
“I wish I could give this game a middle grade: it's definitely not a 'thumbs up,' but its atmosphere is effective.”
“In terms of story and atmosphere, the closest comparison I can think of is Oxenfree.”
- music22 mentions
- 73 % positive mentions
- 14 % neutral mentions
- 14 % negative mentions
The music in the game is widely praised for its gorgeous and melancholic quality, effectively enhancing the atmosphere of loneliness and immersion in the world. It complements the unique art style and voice acting, creating a dynamic experience akin to an open novel. Many players expressed a desire for the soundtrack to be available for listening outside the game, highlighting its captivating nature.
“The music is just gorgeous and sets up the sad, loneliness of the world you find yourself in.”
“A wonderful soundtrack that really captures the feel of the world.”
“The graphics are distinctly crafted, and together with the ambient music, solemn voice acting, and the slow pace of the game create an atmosphere that matches the story quite well.”
“Would be nice if the soundtrack (background music) of the game was available for us to play outside the game.”
“The music didn't get in the way like most games do for me.”
“The graphics are distinctly crafted, and together with the ambient music, solemn voice acting, and the slow pace of the game, create an atmosphere that matches the story quite well.”
- character development4 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
Character development in the game is praised for its high-quality designs that align well with the overall theme and story, enhancing the player's experience. While the game features simple mechanics, the engaging character and creature designs contribute to its entertainment value for a few hours.
“The character designs and creature designs are exceptional and align perfectly with the theme and story.”
“The game design is straightforward, the character design is impressive, and it will keep you entertained for several hours.”
- emotional4 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The emotional impact of the game is largely criticized, with users noting that the story lacks depth and the voice acting fails to evoke any feelings. While the themes align with the visuals, they ultimately do not resonate emotionally with players.
- grinding4 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Players find the grinding aspect of the game to be tedious and chore-like, often feeling that the effort required to complete achievements detracts from the overall enjoyment, despite appreciating the graphics.
“Tedious game with tedious achievements.”
“Appreciated the graphics, but by the end I was grinding to finish the game, and it felt more like a chore.”
- optimization4 mentions
- 50 % positive mentions
- 0 % neutral mentions
- 50 % negative mentions
The game's optimization is generally acceptable, though it has experienced occasional crashes and includes loading screens between chapters. While the graphics are visually stunning, they are poorly optimized for less powerful machines, which may hinder the experience for some players.
“Performance is mostly okay, but it did crash once and has loading screens between chapters.”
“Gorgeous graphics, but there is poor optimization for less capable machines.”
“Gorgeous graphics (with poor optimization for less capable machines) and an intriguing premise, but the story drags on and mechanics become a bore rather quickly.”
“Performance is mostly ok - it did crash once and it has loading screens between chapters.”
- replayability4 mentions
- 0 % positive mentions
- 25 % neutral mentions
- 75 % negative mentions
The game is criticized for its extremely short playtime of 3-4 hours and a shallow story, leading to a lack of replayability. Users report game-breaking bugs and sluggish action wait times, further diminishing the incentive to replay. Overall, the consensus is that the game offers little to no replay value, making it hard to recommend.
“At $15 for 3 hours of playtime, following a somewhat pretentious nonsensical story, sluggish wait times for actions to complete, no replay value, and game-breaking bugs requiring chapter restarts, I can't recommend this game.”
“- Extremely short and zero replayability: takes about 3-4 hours to complete and the story is too shallow.”
“At $15 for 3 hours of playtime, following a somewhat pretentious nonsensical story, sluggish wait times for actions to complete, no replay value, and game-breaking bugs requiring chapter restarts, I can't recommend this game.”
- stability4 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The game suffers from significant stability issues, with numerous bugs affecting controls and gameplay, leading to frustrating experiences and unnecessary repetitions of puzzles. Despite having a decent storyline and voice acting, the overall execution is marred by these technical problems, making it feel unpolished and incomplete.
“I had thought the puzzles were decent and the game actually had a good storyline/voice acting up to that point, but this game is just too buggy to have been released in its current state.”
“The controls are a bit buggy here and there, leading to unnecessary deaths requiring further repetitions of the boring puzzles.”