Peregrin
- August 8, 2017
- Peregrin Developers
- 4h median play time
"Peregrin is a single-player, story-driven adventure game with a moving narrative on overcoming loss. Traverse the wastelands of the divide, solving puzzles and battling foes using Abi's arcane powers to control creatures. Experience 60 visually stunning scenes, intuitive gameplay, and a fully voiced English narrative in this sci-fi inspired game."
Reviews
- The game features stunning visuals and a unique art style that enhances the overall atmosphere.
- The story is engaging and thought-provoking, with a compelling narrative that unfolds as you progress.
- Puzzles are well-designed, offering a balance of challenge without becoming frustrating, making for an enjoyable experience.
- The game suffers from numerous bugs and technical issues that can disrupt gameplay and progress.
- It is relatively short, with many players feeling that it lacks replay value and depth for its price.
- The pacing can be slow, with excessive dialogue and narration that detracts from immersion and can feel tedious.
- story74 mentions
- 38 % positive mentions
- 50 % neutral mentions
- 12 % negative mentions
The game's story is a central focus, featuring a mix of intriguing themes and atmospheric storytelling that captivates players, though opinions vary on its execution. While some praise its depth and emotional resonance, others find it predictable or poorly delivered, with issues like lackluster voice acting and a convoluted narrative detracting from the experience. Overall, it offers a visually appealing and immersive journey, but its storytelling quality is inconsistent, leading to mixed reviews.
“The story itself is very atmospheric, there is a specific art style and plot that reveals itself at a good pace.”
“This is such a story-rich game, and it makes you feel the emotion between the voice lines and actions you do.”
“The story alone is captivating enough to carry the game, but you've also got great gameplay, fun puzzles, awesome voice acting, and a pleasing soundtrack.”
“The game looked very interesting and had potential at the beginning, but over time it became predictable and the storytelling was very annoying to read, and there was no way to skip it.”
“The story isn't that great, and the boring voice acting definitely fails to invoke any kind of emotional response to the narrative either.”
“Unfortunately, the story is trivial and you'll be able to get a handle on it pretty quickly.”
- graphics35 mentions
- 54 % positive mentions
- 37 % neutral mentions
- 9 % negative mentions
The graphics of the game have received widespread praise for their unique art style and atmospheric visuals, often described as gorgeous and reminiscent of other visually striking titles. However, some players noted issues with visibility and optimization, particularly on lower-end machines, which detracted from the overall experience. Despite these criticisms, the combination of compelling visuals and storytelling has left a positive impression on many reviewers.
“The art style of vistas and characters is unique and, like the music, beautiful in its sort of melancholy.”
“The visuals, especially what the dev calls 'vistas', are absolutely gorgeous, using high contrast and sharp edges to bring out the wasted atmosphere.”
“This is a beautiful game with wonderful artwork and a compelling story that drives you to seek more in the world around you.”
“My only gripe is there is little to do to optimize the graphics: resolution cannot be altered beyond dragging the window, so the game runs quite slowly on low-end machines.”
“Not super challenging and the graphics were a bit clunky at times.”
“The themes chime with the scenery and visuals but they never resonated with me emotionally.”
- gameplay35 mentions
- 26 % positive mentions
- 66 % neutral mentions
- 9 % negative mentions
The gameplay is characterized by its simplicity and linearity, with puzzles that gradually increase in difficulty but often lack depth and engagement, leading to a repetitive experience. While the mechanics, such as possession and telekinesis, offer some unique elements, they can become tedious over time, and the overall gameplay may not satisfy those seeking a more challenging or tactical experience. The immersive story and beautiful visuals help elevate the experience, but many players find the gameplay itself to be unchallenging and lacking in variety.
“It reminds me of games like Brothers, where even though the gameplay is on rails, the story, art, sound, and mood are very immersive.”
“The combat mechanics are very simple yet succeed at turning enemy encounters into short, entertaining puzzles.”
“The gameplay was very simple yet still had a somewhat unique aspect that made it enjoyable.”
“The game mechanics sometimes got stuck; when moving with an animal from more distant areas, the telekinesis had to be restarted, and I had to come closer to the animal.”
“I possessed a troll and moved it to another screen just to see if it could be done. When I released the troll, it returned to the nearest green crystal - which was now out of range, leaving me unable to move a large canister and progress the puzzle and the game.”
“Gameplay is too casual and repetitive.”
- atmosphere11 mentions
- 55 % positive mentions
- 18 % neutral mentions
- 27 % negative mentions
The game's atmosphere is highly praised for its unique art style, stunning visuals, and effective use of voice acting, which together create a broody and immersive experience. The combination of ambient music, distinct graphics, and a well-paced narrative enhances the overall mood, making players feel deeply engaged in the story world. While some reviewers express mixed feelings about the gameplay, the atmospheric elements consistently stand out as a strong point.
“The story itself is very atmospheric; there is a specific art style and plot that reveals itself at a good pace.”
“The graphics are distinctly crafted, and together with the ambient music, solemn voice acting, and the slow pace of the game, create an atmosphere that matches the story quite well.”
“The visuals, especially what the dev calls 'vistas', are absolutely gorgeous, using high contrast and sharp edges to bring out the wasted atmosphere.”
“I wish I could give this game a middle grade: it's definitely not a 'thumbs up,' but its atmosphere is effective.”
“In terms of story and atmosphere, the closest comparison I can think of is Oxenfree.”
- music11 mentions
- 73 % positive mentions
- 9 % neutral mentions
- 18 % negative mentions
The music in the game is widely praised for its gorgeous, melancholic quality that enhances the atmosphere and emotional depth of the world. The combination of a captivating soundtrack, dynamic voice acting, and unique art style creates an immersive experience that feels like an open novel. Many players express a desire for the soundtrack to be available for listening outside the game, highlighting its impact on their overall enjoyment.
“The music is just gorgeous and sets up the sad, loneliness of the world you find yourself in.”
“A wonderful soundtrack that really captures the feel of the world.”
“The graphics are distinctly crafted, and together with the ambient music, solemn voice acting, and the slow pace of the game create an atmosphere that matches the story quite well.”
“It would be nice if the soundtrack (background music) of the game was available for us to play outside the game.”
“The music didn't enhance the experience; it felt more like background noise than an integral part of the game.”
- character development2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
Character development in the game is praised for its impressive designs that align well with the overall theme and story, enhancing the player's experience. While the gameplay is described as simple, the engaging character and creature designs contribute to a satisfying entertainment value for a few hours.
“The character designs and creature designs are exceptional, perfectly aligning with the theme and story.”
“The game design is straightforward, but the character design is impressive and will keep you entertained for hours.”
- emotional2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The emotional impact of the game is largely criticized, with reviewers noting that the story lacks depth and the voice acting fails to engage players. While the themes align with the visuals, they do not evoke a strong emotional response.
- grinding2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Players find the grinding aspect of the game to be tedious and chore-like, detracting from the overall experience despite appreciating the graphics. Many feel that the grind for achievements becomes a burdensome task rather than an enjoyable part of gameplay.
“Tedious game with tedious achievements.”
“I appreciated the graphics, but by the end I was grinding to finish the game, and it felt more like a chore.”
- optimization2 mentions
- 100 % positive mentions
- -100 % neutral mentions
- 100 % negative mentions
The game's optimization is generally acceptable, though it has been reported to crash occasionally and features loading screens between chapters. While the graphics are stunning, they are poorly optimized for less powerful machines, which may hinder the experience for some players.
“Performance is mostly okay, though it did crash once and has loading screens between chapters.”
“Gorgeous graphics, but the optimization for less capable machines could be improved.”
“Performance is mostly okay - it did crash once and it has loading screens between chapters.”
“Gorgeous graphics with poor optimization for less capable machines, and an intriguing premise, but the story drags on and mechanics become a bore rather quickly.”
- replayability2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The game is criticized for its extremely short playtime of 3-4 hours and a shallow story, leading to a lack of replayability. Users also report game-breaking bugs and sluggish action wait times, further diminishing the incentive to replay. Overall, it is deemed not worth the investment due to these issues.
“At $15 for 3 hours of playtime, following a somewhat pretentious and nonsensical story, sluggish wait times for actions to complete, no replay value, and game-breaking bugs requiring chapter restarts, I can't recommend this game.”
“Extremely short and zero replayability: takes about 3-4 hours to complete and the story is too shallow.”
- stability2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The game suffers from significant stability issues, with numerous bugs affecting controls and gameplay, which detracts from the overall experience and leads to frustrating repetitions of puzzles. Despite a decent storyline and voice acting, the instability makes it difficult for players to fully enjoy the game.
“I had thought the puzzles were decent and the game actually had a good storyline and voice acting up to that point, but this game is just too buggy to have been released in its current state.”
“The controls are a bit buggy here and there, leading to unnecessary deaths and requiring further repetitions of the boring puzzles.”