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Perceptron - An Idle Game

Perceptron - An Idle Game Game Cover
68%Game Brain Score
story, gameplay
monetization, graphics
68% User Score Based on 300 reviews

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TabletPhoneiPadMobile PlatformiPhone
Perceptron - An Idle Game Game Cover

About

Perceptron - An Idle Game is a single player casual simulation game. It was developed by Andrew Zuo and was released on November 2, 2020. It received mostly positive reviews from players.

An Incremental Idle Game Based On Building A Neural Network

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68%
Audience ScoreBased on 300 reviews
story10 positive mentions
monetization17 negative mentions

  • The game offers a unique and educational experience about neural networks, making it engaging for those interested in technology.
  • There are no forced ads, allowing for a more enjoyable and uninterrupted gameplay experience.
  • The slow progression encourages strategic thinking and optimization rather than mindless tapping, which is a refreshing change from typical idle games.
  • Progression is painfully slow, often leading to long periods of inactivity and minimal engagement.
  • The game lacks meaningful choices and depth, making it feel repetitive and uninteresting over time.
  • Many players find the mechanics confusing and poorly explained, leading to frustration and a lack of clarity on how to progress.
  • monetization
    24 mentions Positive Neutral Negative

    The monetization model of the game is largely praised for its optional ads, with many users appreciating the absence of forced advertisements. Players can choose to watch ads for income multipliers, and a one-time purchase of $4.99 removes all ads, though this is not necessary for enjoyment. Overall, the game is commended for its unobtrusive ad strategy, which enhances the experience compared to typical free mobile games.

    • “No ads, great design, and an overall pleasant experience.”
    • “The best thing is no ads!!!!!”
    • “No ads is a huge bonus.”
    • “Previously 5-starred, but an update that added microtransactions makes the leaderboards meaningless.”
    • “Has promise, but I don't watch ads and I'm not investing any money in this progression model.”
    • “Three stars because no forced ads.”
  • story
    17 mentions Positive Neutral Negative

    The game's story is generally well-received, with many players appreciating its intriguing exploration of technology and neural networks. However, some find it becomes repetitive or incomplete after the initial chapters, leading to disappointment. Overall, while the narrative adds value to the gameplay, its execution varies in effectiveness.

    • “Excellent truly idle game, rewarding ads, interesting story if you're into tech.”
    • “Lovely idle game, a little slow-paced but with an excellent story to work through (so far).”
    • “An intriguing look into the world of neural networks, with an awesome storyline along the way.”
    • “Even the story gets boring really quickly, mentioning some technology and saying 'I don't understand it, but it works' every single time.”
    • “Starts out as a quality incremental with an ongoing story; unfortunately, it falls apart after the second chapter and feels incomplete, with no conclusion, which is greatly disappointing.”
    • “If I compare it with Exponential Idle, I didn't like the story.”
  • gameplay
    10 mentions Positive Neutral Negative

    The gameplay is generally well-received for its intriguing concept and idle mechanics, but many players find the pacing too slow, with a significant gap between short-term and long-term engagement. While some appreciate the simplicity and style, others feel that the gameplay lacks depth and could benefit from more complex elements, such as additional quantum computing concepts. Overall, it offers a typical idle game experience, but the slow progression may deter some players.

    • “Ads are unobtrusive and gameplay is what you expect from an idle game.”
    • “Love the style of the game with simple yet intriguing gameplay; it's always cool to see how your network changes.”
    • “Cool concept and fun gameplay loop.”
    • “An alright idle game, but the discrepancy between short term and long term gameplay is too large.”
    • “For me, the gameplay loop is just a bit too short with longer intervals than I would like when idle in between.”
    • “Gameplay starts off slow then grinds to a complete halt.”
  • graphics
    7 mentions Positive Neutral Negative

    The graphics in the game are generally described as simple and decorative, lacking meaningful interaction or reward for upgrades. While some users appreciate the straightforward design, others find it generic and unengaging, with little to enhance the overall experience. Overall, the visuals serve more as a backdrop than a core component of gameplay.

    • “It's well thought out and, considering its simple graphics, leaves me wondering what will come next.”
    • “Game design and graphics are fairly good, but not funny at all.”
    • “Genuinely good, simple, not so graphical but way more interesting idle game.”
    • “Also disappointing that the graphics don't actually have all the nodes you buy, so there's really no reward for purchasing upgrades.”
    • “The 'graphics' are purely for decoration; they serve no other purpose.”
    • “Instead, it's a generic and not very good idle game showing some random and utterly meaningless neural network-themed graphics with links to some educational text that you could just as easily read off of Wikipedia.”
  • grinding
    4 mentions Positive Neutral Negative

    Players find the grinding aspect of the game to be excessively tedious and time-consuming, particularly when it comes to accumulating research points. Many express frustration with the current manual processes and suggest that improvements are needed to make the experience more enjoyable and less grind-heavy.

    • “Instead, the research upgrades do that, but grinding for research points is irritating.”
    • “It's not done, and the potential for balance is there, but right now it's so grindy I can't recommend it.”
    • “It would be good if accumulating data was improved; it's very grindy and manual currently.”
  • humor
    3 mentions Positive Neutral Negative

    While the game features decent design and graphics, it falls short in delivering humor, leaving players wanting more in terms of comedic elements.

    • “The game design and graphics are fairly good, but the humor falls flat.”
    • “I expected a lot more laughs, but the jokes just didn't land.”
    • “The attempts at humor felt forced and often missed the mark.”
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Frequently Asked Questions

Perceptron - An Idle Game is a casual simulation game.

Perceptron - An Idle Game is available on Phone, iPad, iPhone, Tablet and others.

Perceptron - An Idle Game was released on November 2, 2020.

Perceptron - An Idle Game was developed by Andrew Zuo.

Perceptron - An Idle Game has received mostly positive reviews from players. Most players liked this game for its story but disliked it for its monetization.

Perceptron - An Idle Game is a single player game.

Similar games include Exponential Idle, Idle World, Idle Power, The Tower - Idle Tower Defense, Zen Shards - Idle Merge Game and others.