Penguin's Dogma
- June 24, 2020
- MIYAKOpubl
A simple horror-style stealth game, where you can have fun playing tag with penguins. If you get caught three times, you lose. If you burn all of the penguins to a crisp, you win.
Reviews
- The game is quick, fun, and easy to play, making it a great choice for casual gaming or streaming.
- The humor and absurdity of the concept, especially with the killer penguins, provide an enjoyable and entertaining experience.
- The chase music and overall atmosphere add to the fun, creating a light-hearted yet intense gameplay experience.
- The game is short, with limited replayability and only a few levels, which may not justify the price for some players.
- Mechanically, the game feels rough, with AI that can be easily exploited and a lack of depth in gameplay.
- The art style is inconsistent, making the game feel cheap and poorly designed in certain aspects.
- humor5 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The game's humor is characterized by a blend of goofiness and creepiness, with elements like hilarious chase music and penguins providing a tonal contrast that enhances the comedic experience. It is particularly suited for players seeking a lighthearted, short experience, making it ideal for streaming, though it may not appeal to those looking for a challenging gameplay. Overall, the humor is well-executed and adds to the game's charm.
“The chase music is hilarious.”
“It's goofy in the right ways, allowing streamers and players to play off of it if they so desire from a humor standpoint.”
“The creepy atmosphere is subtle, the penguins act as a nice tonal clash for the sake of humor, and the core concept is executed very well.”
- gameplay5 mentions
- 40 % positive mentions
- 20 % neutral mentions
- 40 % negative mentions
The gameplay is generally enjoyable, featuring fun concepts and music; however, it suffers from rough mechanics and design inconsistencies that require players to exploit AI weaknesses to progress.
“The concept, music, and gameplay are fun.”
“It's obvious that the design was definitely changed a couple of times, as certain mechanics only work because the AI is so blatantly stupid, and yet you have to exploit them in order to make progress.”
“The gameplay feels rough mechanically.”
“It's obvious that the design was changed multiple times, as certain mechanics only work because the AI is so blatantly stupid, and yet you have to exploit them to make progress.”
- music2 mentions
- 50 % positive mentions
- 0 % neutral mentions
- 50 % negative mentions
The music in the game, particularly the chase theme, is noted for its humor and adds to the overall fun of the gameplay experience.
“The concept, music, and gameplay are fun.”
“The chase music is hilarious.”
- story2 mentions
- 100 % positive mentions
- -150 % neutral mentions
- 150 % negative mentions
The game's story is characterized as enjoyable with a fun backstory, though some find it absurd and minimalistic. It encourages players to interpret and expand upon the narrative themselves, embracing its simplicity.
“Enjoyable game with a fun backstory.”
“The story is absurd and very bare bones, yet it allows you to create your own interpretation and doesn't try to be anything more than it is.”
“The story is absurd and very bare bones, allowing you to interpret it as you wish, but ultimately it doesn't strive to be anything more than it is.”
“The narrative feels disjointed and lacks depth, making it hard to become invested in the characters or their journeys.”
“There are too many plot holes and inconsistencies that detract from the overall experience, leaving the story feeling incomplete.”
- replayability2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The game's replayability is hindered by its simplistic AI, which can be easily exploited, and a lack of randomized enemy placements or varied AI behavior. Players find that even higher difficulty levels do not significantly enhance the experience, leading to limited long-term engagement.
“Its AI is dumb as a rock and can be easily exploited. The level design, especially on hard, makes you absolutely have to take advantage of that. The game has limited replay value due to it not really attempting to randomize enemy positions or change up AI behavior.”
“Limited replayability as even the difficulties don't do much to help the game in the long run.”
- graphics1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
The graphics in the game are criticized for a lack of cohesion, as various assets appear to have been haphazardly included, resulting in a disjointed visual experience. While the quantity of assets is noted, the inconsistency in art styles detracts from the overall aesthetic.
“It honestly feels like a lot of assets were thrown into the game to help round it out, which would be fine if the art styles were similar.”
“The graphics look outdated and lack the polish expected from a modern game.”
“Character models are poorly designed and don't match the quality of the environments.”
- atmosphere1 mentions
- 300 % positive mentions
- -200 % neutral mentions
- 0 % negative mentions
The atmosphere is characterized by a subtle creepiness that effectively enhances the gameplay experience, while the presence of penguins provides a humorous tonal contrast. Overall, the execution of the core concept contributes to a compelling and engaging environment.
“The creepy atmosphere is subtle, and the penguins act as a nice tonal clash for the sake of humor, making the core concept executed very well.”
“The game immerses you in a hauntingly beautiful world that keeps you on edge while also providing moments of levity.”
“Every sound and visual detail contributes to an atmosphere that is both eerie and captivating, drawing you deeper into the experience.”