Penetrator
- December 31, 1982
- Beam Software
![Penetrator Game Cover](https://img.gamebrain.co/games/529/penetrator_beam_1982_1_xl.jpg)
Penetrator is an early Sinclair ZX Spectrum game made by Melbourne House programmers Philip Mitchell and Veronika Megler, one of the early hits. It was released in 1982 as a clone of the Scramble arcade game. In Penetrator, the gamer flies a ship, which can shoot forwards and drop bombs beneath the ship. The first level is on open air, with just mountains to dodge, missiles which try to hit the s…