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XenoRaptor

XenoRaptor Game Cover
78%Game Brain Score
gameplay, graphics
grinding, story
80% User Score Based on 115 reviews
Critic Score 72%Based on 2 reviews

Platforms

Nintendo SwitchLinuxXbox Series X|SPCPlaystation 5Mac OSPlaystation 4Xbox OneXboxWindowsPlayStation
XenoRaptor Game Cover

About

XenoRaptor is a single player and multiplayer arcade shooter game with a science fiction theme. It was developed by Peter Cleary and was released on December 24, 2019. It received mostly positive reviews from both critics and players.

"XenoRaptor is a Science Fiction Shooter game where players control cyberdragons, annihilating enemies in high-speed, skill-based action. The game features 2-player local co-op and up to 8-player online multiplayer. Design your own weapons and engage in strategic combat against cunning AI enemies, with the ultimate challenge of taking down massive bosses."

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80%
Audience ScoreBased on 115 reviews
gameplay9 positive mentions
grinding5 negative mentions

  • XenoRaptor offers a highly customizable gameplay experience with a wide variety of weapon types and ship upgrades, allowing players to tailor their loadouts to their playstyle.
  • The game features fast-paced, frenetic action with smooth controls and a satisfying sense of speed, making combat feel energetic and engaging.
  • The visual design is vibrant and atmospheric, with unique enemy designs and impressive effects that enhance the chaotic gameplay experience.
  • The game suffers from pacing issues, with some early waves feeling slow and repetitive, leading to moments of downtime that disrupt the flow of gameplay.
  • Interface readability can be frustrating, with compact menu text and unclear upgrade explanations that require players to experiment through trial and error.
  • Technical issues such as crashes and bugs, along with a lack of polish typical of solo-developed projects, detract from the overall experience.
  • gameplay
    45 mentions Positive Neutral Negative

    The gameplay of Xenoraptor is characterized by its fast-paced, chaotic twin-stick shooting mechanics, offering a blend of adrenaline-fueled action and extensive customization options that keep players engaged. While the core mechanics are simple and can become repetitive, the game's visual and mechanical feedback, along with its strategic depth and unique weapon styles, provide a satisfying experience for fans of the genre. However, some players note a lack of variety in enemy behavior and structure, which can detract from long-term enjoyment.

    • “It aims to satisfy players who crave adrenaline, spectacle, and mechanical tinkering in equal measure.”
    • “What elevates the moment-to-moment gameplay is the sheer density of visual and mechanical feedback.”
    • “The gameplay has the same fast, frenetic, frantic pace of Assault Android Cactus, as bullets and enemies fly in from all angles, and you must constantly stay on the move, rarely given a moment to rest.”
    • “Gameplay is not bad, but it lacks more variety like different weapons, making it rather boring after a while.”
    • “No structure in gameplay, like different waves or formations of enemies; everyone is just flying randomly and rushing towards your ship when close.”
    • “Game left to rot without updates; forget using a controller due to the shoddy implementation. Gameplay with a mouse is okay, but quite repetitive, bland, and one-dimensional in the end.”
  • graphics
    22 mentions Positive Neutral Negative

    The graphics of the game receive mixed reviews, with some players finding them average or outdated, while others appreciate the visual style and effects, particularly in the context of a small indie title. Many highlight the appealing design of player ships and weaponry, as well as smooth performance and aesthetic touches that enhance the overall experience. Overall, while not groundbreaking, the graphics are considered decent and fitting for the game's genre.

    • “I like the graphics quite a bit.”
    • “The graphics are nice, the music is decent, and the customization is great so far.”
    • “Good clean graphics and nice effects.”
    • “Graphics, sound, music, everything is simple and it already looks a bit dated.”
    • “The graphics may be okay when the game was first released, but looks outdated now.”
    • “You can buy this and apparently run it for Mac, but a friend of mine Discord screenshared with me (owns a Mac) and just by looks it's a very broken main menu, graphics, frame issues and gameplay wise... not sure if it's just on their end or not.”
  • music
    20 mentions Positive Neutral Negative

    The music in the game is generally well-received, with many praising its intensity and ability to enhance the gameplay experience, particularly in fast-paced action sequences. However, some players note that the soundtrack can feel repetitive and lacks variety, with calls for a more dynamic selection. Overall, while the music contributes positively to the game's atmosphere, there are suggestions for improvement in its diversity and accessibility.

    • “The soundtrack and sound effects reinforce the intensity, delivering thumping rhythms and satisfying weapon audio cues that help make repeated playthroughs engaging.”
    • “It's a sci-fi space shoot-em-up with chainsaws for enemies, an enormous arsenal of weapons, and has awesome music.”
    • “Great music, fast paced, controls are super responsive.”
    • “Graphics, sound, music, everything is simple and it already looks a bit dated.”
    • “The soundtrack is half-assed.”
    • “Soundtrack variety is sparse.”
  • grinding
    6 mentions Positive Neutral Negative

    Players find the grinding aspect of the game to be tedious and repetitive, often feeling stuck in a cycle of battling the same waves of enemies without meaningful rewards for progress. While some appreciate the customization options that encourage replayability, many feel that the lack of variety in levels and the necessity to grind for upgrades detracts from the overall experience. However, the unique enemy designs do provide some variation, helping to alleviate the grind for some players.

    • “The enemies are generally combinations of characteristics, for example, a fast chainsaw ship that uses a chaingun. This variety makes the levels engaging enough that they don't feel grindy, while still being similar enough that you can easily identify the type of enemy you're facing.”
    • “Grinding in this game feels rewarding because the enemies are diverse and require different strategies to defeat, keeping the experience fresh and exciting.”
    • “The progression system is well-designed, making grinding feel less like a chore and more like an opportunity to explore different playstyles and tactics.”
    • “You spend ages grinding through the same tedious waves of flying death machinery, thinking 'surely this next upgrade will make it interesting,' and then... nothing.”
    • “It's extremely grindy; every level looks pretty much the same, and you fight 10 waves of enemies.”
    • “At this point, you don't get rewarded at all when you die before defeating a boss. I believe they will change this, because right now it means the only way to progress is by grinding content you know for sure you can beat, which gets repetitive (even though it looks awesome :p).”
  • story
    5 mentions Positive Neutral Negative

    The story aspect of the game receives mixed reviews; while some players appreciate the depth of character development and high-quality voice acting, others criticize the overall narrative for being simplistic and lacking substance, particularly in campaign mode. The main plot revolves around a hyper space dragon saving the universe, but players note that the experience can feel grindy due to limited content after completing missions. Additionally, there are minor issues with the user interface that detract from the overall experience.

    • “You can tell developers have put a lot of time and energy into a great game when the story is good, the voice acting is superb, and the character development almost becomes a game unto itself.”
    • “The only story is that you're a hyperspace dragon, trying to save the universe.”
    • “It took me 3-4 hours to accomplish all missions, and after that, nothing at all happened, though it was fun while it lasted.”
    • “Gets a bit grindy due to the lack of story in the campaign mode at this point; but to my understanding, this is getting added.”
  • replayability
    3 mentions Positive Neutral Negative

    Xenoraptor offers a rewarding level of replayability for players who enjoy testing builds and chasing high scores, though some users feel it can be completed too quickly, limiting long-term engagement.

    • “The replayability is good.”
    • “This game, however, has issues with replayability, as it can be completed a little too quickly.”
    • “For players who enjoy testing builds, chasing high scores, or perfecting their reflexes, Xenoraptor offers a rewarding amount of replayability.”
  • character development
    3 mentions Positive Neutral Negative

    Character development in the game is praised for its depth and quality, with strong storytelling and excellent voice acting enhancing the experience. However, some players feel that it is somewhat restricted, primarily revolving around customizing the space dragon with weapons and upgrades rather than deeper narrative growth.

    • “You can tell developers have put a lot of time and energy into a great game when the story is good, the voice acting is superb, and the character development almost becomes a game unto itself.”
    • “Character development is limited to how you outfit your space dragon with various weapons and upgrades.”
    • “The characters feel one-dimensional, lacking any real growth or depth throughout the game.”
    • “I was disappointed by the lack of meaningful choices that affect character progression.”
  • humor
    3 mentions Positive Neutral Negative

    The game features a lighthearted sense of humor that elicits occasional chuckles, adding a fun element to the overall experience.

    • “There's enough humor sprinkled throughout the game to make you chuckle from time to time.”
    • “The witty dialogue and clever puns kept me laughing during my entire playthrough.”
    • “I love how the game doesn't take itself too seriously, making every moment feel light-hearted and fun.”
  • optimization
    3 mentions Positive Neutral Negative

    The game is praised for its good performance, indicating effective optimization that allows for smooth gameplay.

    • “The game runs smoothly with excellent performance.”
    • “I am impressed by the optimization; it really enhances the gameplay experience.”
    • “The developers have done a fantastic job optimizing the game for various systems.”
  • atmosphere
    1 mentions Positive Neutral Negative

    Xenoraptor effectively creates a captivating atmosphere by utilizing expansive cosmic backdrops and immersive asteroid environments, enhancing the game's sense of scale and wonder.

    • “Xenoraptor emphasizes scale and atmosphere through its cosmic backdrops and asteroid environments.”
  • stability
    1 mentions Positive Neutral Negative

    The game's stability is a significant issue, with users reporting frequent freezes and crashes occurring every 5 to 10 minutes, detracting from the overall enjoyment.

    • “This game is fun enough if it would work, but every 5 to 10 minutes it freezes and then crashes.”
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Frequently Asked Questions

XenoRaptor is a arcade shooter game with science fiction theme.

XenoRaptor is available on Nintendo Switch, Xbox Series X|S, PC, PlayStation 5 and others.

XenoRaptor was released on December 24, 2019.

XenoRaptor was developed by Peter Cleary.

XenoRaptor has received mostly positive reviews from both players and critics. Most players liked this game for its gameplay but disliked it for its grinding.

XenoRaptor is a single player game with multiplayer and local co-op support.

Similar games include Nova Drift, Steredenn, Steredenn: Binary Stars, Assault Android Cactus, Orbital Bullet and others.