PBR Material Packer Game Cover

The PBR Material Packer is a tool for combining image textures into the same image for use in graphic APIs such as OpenGL and DirectX.  This includes materials and normal maps which follow the metallic/roughness workflow.  Tutorial Link (Covers everything below and more) It is tool primarily intended to support the Eclipse Light Engine  It is also useful for other graphical programming, as seen he…

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