- September 2, 2010
- Gaming Minds Studios
Patrician IV
More yawn than yarr, sadly. The figures may add up, but theres still a lot missing from this unexciting experience.
Platforms
About
"Patrician IV" is a strategy and trading simulation game set in the late Middle Ages, where you start as a merchant in the Hanseatic League with the goal of becoming its leader. Build up your own production, establish a merchant fleet, and gain political influence to found new towns. Face fierce rivals and use various tactics, including sabotage, to rise to power. The Steam Special Edition includes alternate textures for the Counting House and Cog ship type.
- Patrician IV offers a fun and relaxing trading experience, allowing players to build their trade empire and manage resources effectively.
- The game features improved graphics and a better interface compared to its predecessor, making it more accessible for new players.
- Many players appreciate the depth of economic simulation and the strategic planning involved in trading and city management.
- The requirement to create a Kalypso account and use an external launcher has frustrated many players, leading to accessibility issues and complaints about data privacy.
- Naval combat is poorly implemented, often described as tedious and unengaging, detracting from the overall gameplay experience.
- Several players have reported issues with product key activation, making it difficult or impossible to play the game after purchase.
gameplay
58 mentions Positive Neutral NegativeThe gameplay primarily focuses on trading and managing an economic empire, with a simple buy low, sell high loop that some players find engaging, while others feel it lacks depth compared to previous iterations. While there are new features and improved visuals, many reviewers note that the core mechanics remain largely unchanged, leading to a sense of disappointment for fans of earlier versions. Overall, the gameplay is considered decent but simplified, appealing to a broader audience while sacrificing some complexity.
“Gameplay primarily revolves around trading and the greater Hanse's economy, setting up your trade empire bit by bit while dealing with random events that happen in the world.”
“The gameplay loop itself is rather simple: buy low, sell high; that's pretty much the game.”
“The mechanics of demand and supply are realistic, and you can quickly overproduce or oversupply a market of a city that you came to trade in.”
“The core gameplay has not changed with each iteration, yet always having something improved or even removed to streamline the game.”
“Making money is the only thing going for this game, but you can achieve that in one minute of gameplay.”
“I thought it was an improvement of Patrician 3, but I wasn't expecting this... the same mechanics, same map, same gameplay... disappointing... I still prefer Patrician 3 instead of this.”