- October 13, 2015
- Callan Hodgskin
- 200h median play time
Pathos: Nethack Codex
Platforms
About
Pathos: Nethack Codex is a single player casual role playing game with a fantasy theme. It was developed by Callan Hodgskin and was released on October 13, 2015. It received very positive reviews from players.
Pathos is a dungeon adventure game with the soul of Nethack.










- Highly detailed and complex roguelike with deep gameplay and countless character customization options, appealing to fans of classic dungeon crawlers.
- Intuitive and well-optimized mobile interface that significantly improves usability over traditional keyboard-based roguelikes, making it accessible to new players while maintaining challenge for veterans.
- Free with no ads or microtransactions, regularly updated by an attentive and responsive developer, ensuring ongoing content and community engagement.
- Steep learning curve and sparse in-game explanations can be frustrating, especially for newcomers due to minimal tutorials and vague descriptions of mechanics.
- Performance issues including lag, slow character movement, occasional crashes, and UI glitches detract from the gameplay experience, particularly on lower-end devices.
- Certain gameplay elements feel unbalanced, such as aggressive hunger mechanics, RNG-dependent difficulty spikes, and some races or classes being noticeably weaker or stronger than others.
- gameplay61 mentions Positive Neutral Negative
The gameplay is praised for its deep, complex roguelike mechanics, extensive class and build variety, and challenging yet rewarding dungeon experiences that offer substantial player choice and customization. While some find the mechanics initially overwhelming or unbalanced, the game’s solid core, smooth controls, and user-friendly design make it engaging for both newcomers and veterans. Despite simple graphics and occasional frustrations like crafting entropy or specific mechanics, the gameplay is considered one of the best on mobile platforms for fans of classic dungeon crawlers.
“I like how many mechanics, classes, enemies there are in this game, and how it is based around a classic adventure roguelike where it feels like you can do anything, which you wouldn't find much in other mobile games.”
“There are so many mechanics and builds to explore and learn; you truly get to experience the dungeon how you choose to play, with no cost at all.”
“Expect truly complicated and challenging gameplay, real choices and impact from said choices, and significant opportunities to break the linear framework to varying effect.”
“Offline players who just want to survive and enjoy the game are severely handicapped by the crafting entropy mechanics.”
“There is one mechanic that is game breaking for me, however, and that is the rabies.”
“No balance, controls are weird, and random mechanics.”
Games Like Pathos: Nethack Codex
Frequently Asked Questions
Pathos: Nethack Codex is a casual role playing game with fantasy theme.
Pathos: Nethack Codex is available on PC, Phone, Xbox One, iPad and others.
On average players spend around 200 hours playing Pathos: Nethack Codex.
Pathos: Nethack Codex was released on October 13, 2015.
Pathos: Nethack Codex was developed by Callan Hodgskin.
Pathos: Nethack Codex has received very positive reviews from players. Most players liked this game for its gameplay but disliked it for its story.
Pathos: Nethack Codex is a single player game.
Similar games include Jobmania: Eternal Dungeon, Rogue Dungeon RPG, Pocket Rogues: Ultimate, Barony, Deadly Dungeons and others.













