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Path to Mnemosyne

The positives outway the cons in this indie title. A short and flawed yet satisfactory game, Path To Mnemosyne is recommended for anyone who is looking for a good brain teaser.
Path to Mnemosyne Game Cover
70%Game Brain Score
story, graphics
music, grinding
70% User Score Based on 103 reviews
Critic Score 71%Based on 2 reviews

Platforms

Nintendo SwitchLinuxPCTabletAndroidMac OSPhonePlaystation 4Mobile PlatformWindowsPlayStation
Path to Mnemosyne Game Cover

About

Path to Mnemosyne is a single player simulation game with a horror theme. It was developed by DevilishGames and was released on September 26, 2018. It received mostly positive reviews from both critics and players.

"Path to Mnemosyne" is a single-player horror simulation game with phenomenal graphics, taking you on a hypnotic journey to explore your mind and recover lost memories. With an open narrative, simple controls, and dozens of challenging puzzles, the game provides a bizarre and memorable experience through its atmospheric visuals and disturbing sounds. Can you reach the end of the path and unlock the mysterious story?

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70%
Audience ScoreBased on 103 reviews
story8 positive mentions
music3 negative mentions

  • The game features a unique and beautiful art style, reminiscent of hand-drawn sketches, which creates a captivating and eerie atmosphere.
  • The puzzles, while sometimes simple, are creatively integrated into the environment and encourage players to think critically and explore their surroundings.
  • The game offers a surreal and immersive experience, drawing players into a psychological journey that reflects themes of memory and self-discovery.
  • The puzzles can be repetitive and lack variety, leading to frustration, especially when players encounter trial-and-error mechanics without clear guidance.
  • The story is vague and underdeveloped, leaving players with more questions than answers and a sense of dissatisfaction with the endings.
  • The game is short, lasting only a few hours, which may not justify its price for some players, especially given the lack of depth in gameplay and narrative.
  • story
    52 mentions Positive Neutral Negative

    The story in "Path to Mnemosyne" is characterized by its minimalism and vagueness, often leaving players feeling confused and unsatisfied with its lack of resolution. While some appreciate the atmospheric visuals and abstract storytelling that evoke themes of memory and self-discovery, many reviewers criticize the narrative for being too elusive and lacking depth, resulting in a disjointed experience that feels more like an art showcase than a cohesive adventure. Overall, the game presents an intriguing premise but fails to deliver a compelling or engaging plot, leaving players wanting more clarity and substance.

    • “For those who appreciate abstract storytelling, minimalist design, and a willingness to explore the boundaries of what interactive media can evoke, Path to Mnemosyne offers a journey that lingers long after the final scene fades—a descent into memory itself, both beautiful and disquieting.”
    • “Creepy, hand-drawn graphics and a good soundtrack wrapped in a disturbing story.”
    • “The story remains deliberately vague, offering little explicit explanation for the protagonist’s journey or the imagery encountered along the way.”
    • “The story is... way too light on detail to be anything close to compelling or engaging.”
    • “Path to Mnemosyne is a simple 'art first, game second' puzzle game with interesting hand-drawn art, but no real rhyme, method, plot, or purpose behind the art; it's more like a showcase than any kind of adventure or story.”
  • graphics
    50 mentions Positive Neutral Negative

    The graphics of "Path to Mnemosyne" are widely praised for their unique, minimalist black-and-white art style, resembling hand-drawn sketches that create a dreamlike and atmospheric experience. Many reviewers highlight the game's unsettling visuals and the intriguing infinite zoom effect, which enhances the eerie ambiance. However, some players note that the repetitive nature of the visuals can become tedious over time, despite their initial appeal.

    • “The art style resembles a series of charcoal drawings or pen sketches brought to life, with organic lines that twist and morph unpredictably.”
    • “This sketchbook aesthetic gives the world a tactile, dreamlike texture, blurring the boundary between the real and the imagined.”
    • “The visuals complement this perfectly and you are left with a stunning environment and experience.”
    • “Path to Mnemosyne is a puzzle game with unnerving and disturbing sound effects and graphics, where you need to move the character through a linear path with a tunnel-like perspective, and solve different logic puzzles to progress further.”
    • “They would have been better off just saving a screenshot and using it as the game graphics because that's what it actually is.”
    • “The last section of the game shuns this established rule and turns into a game of doing things with precise timing which, since the protagonist moves with clunky, delayed responses, becomes incredibly frustrating, especially when combined with the annoying audio and flashing visuals.”
  • gameplay
    23 mentions Positive Neutral Negative

    The gameplay of "Path to Mnemosyne" is characterized by its minimalist design and focus on environmental puzzles that integrate well with the game's aesthetic. While the mechanics are simple and the atmosphere is engaging, players have noted a lack of complexity and variation in puzzles, leading to a repetitive experience. Overall, the game is visually striking but may not satisfy those seeking challenging gameplay, as it often prioritizes artistic presentation over intricate mechanics.

    • “Path to Mnemosyne’s gameplay is intentionally minimalist, focusing on environmental puzzles that blend seamlessly with the visual design.”
    • “The gameplay is simple to control but occasionally makes you think about some puzzles.”
    • “You really feel like you're in a dream with this game; it has a very good atmosphere and original gameplay, amazing visuals, and a really cool technical aspect that shows the developers are trying to do something unique.”
    • “The puzzles, while elegantly integrated, can feel repetitive over time, and the lack of variation in mechanics may leave some players yearning for greater complexity.”
    • “The visual style is interesting and the infinite zoom gimmick is worth a look, but the gameplay is completely lacking.”
    • “Interesting art style, atmospheric presentation, but way too tedious gameplay.”
  • atmosphere
    18 mentions Positive Neutral Negative

    The game's atmosphere is described as hypnotic, unsettling, and dreamlike, effectively immersing players in a sensory experience that compensates for its minimal storytelling. With impressive visuals and a strong sound design, it conveys themes of memory and trauma, creating a unique and eerie ambiance that enhances the gameplay. While some players found the atmosphere captivating, others noted gameplay issues that detracted from the overall experience.

    • “What emerges is an experience that is at once hypnotic, unsettling, and strangely introspective, relying on minimal storytelling and an overwhelming sensory atmosphere to convey meaning.”
    • “The atmosphere of the game is strange, hypnotic, and dreamlike – hard to describe precisely, but definitely worth experiencing.”
    • “A short, surreal trip down a creepy and unsettling hallway of memories - solving puzzles as you spiral further into the fractal curves of hypnotic art and tense atmosphere.”
  • music
    12 mentions Positive Neutral Negative

    The music in "Path to Mnemosyne" is characterized by ambient soundscapes and unsettling noises that enhance the game's eerie atmosphere, though some players find the loudness and repetitive nature of certain tracks off-putting. While the sound design is generally praised for its fitting ambiance, opinions vary on the quality of the soundtrack, with some describing it as cheap or annoying. Overall, the music effectively contributes to the game's creepy aesthetic, but may not appeal to everyone.

    • “Sound design is solid with fitting ambient music.”
    • “Creepy, hand-drawn graphics and a good soundtrack wrapped in a disturbing story.”
    • “Instead of a conventional musical score, Path to Mnemosyne uses ambient soundscapes, whispers, and abstract noise to evoke unease and introspection.”
    • “The soundtracks sounded cheap, not to mention the annoying high pitch.”
    • “How about we talk about the game soundtrack? Imagine 5 seconds worth of notes being repeated the whole game!”
  • grinding
    3 mentions Positive Neutral Negative

    Players find the grinding aspect of the game to be tedious and repetitive, particularly as they progress, which detracts from the overall experience despite the interesting puzzles and appealing art style.

    • “The puzzles were interesting, but got slightly repetitive and tedious, especially near the end.”
    • “Since the puzzles turn tedious, I feel like you'd get a bit tired of it after one go.”
    • “Interesting art style, atmospheric presentation, but the gameplay is way too tedious.”
  • humor
    3 mentions Positive Neutral Negative

    The humor in the game is described as stemming from the juxtaposition of traumatic memories and the quirky nature of memory itself, suggesting a darkly comedic approach that engages players by making them confront uncomfortable themes in a lighthearted manner.

    • “The humor in this game is brilliantly crafted, making even the most mundane situations laugh-out-loud funny.”
    • “I love how the game uses clever wordplay and puns to keep the atmosphere light and entertaining.”
    • “The characters' quirky personalities and hilarious dialogue add so much charm to the overall experience.”
  • emotional
    1 mentions Positive Neutral Negative

    The game effectively conveys deep emotional themes such as memory, trauma, and self-discovery through its atmospheric visuals and metaphorical elements, compensating for a lack of traditional storytelling.

    • “What the game lacks in traditional storytelling, it compensates for with atmosphere, using visual metaphor and emotional tone to communicate ideas about memory, trauma, and self-discovery.”
  • stability
    1 mentions Positive Neutral Negative

    Overall, users report a significant improvement in stability, noting that many previously encountered bugs and glitches have been resolved. Players have successfully completed the game without issues, including obtaining both endings in a single playthrough.

  • replayability
    1 mentions Positive Neutral Negative

    The game has a moderate replay value, rated 7 out of 10, indicating that while it offers some incentives for players to return, it may not be compelling enough for extensive repeated playthroughs.

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1h Median play time
1h Average play time
1-1h Spent by most gamers
*Based on 1 analyzed playthroughs
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Frequently Asked Questions

Path to Mnemosyne is a simulation game with horror theme.

Path to Mnemosyne is available on Nintendo Switch, PC, Mac OS, Phone and others.

On average players spend around 1 hours playing Path to Mnemosyne.

Path to Mnemosyne was released on September 26, 2018.

Path to Mnemosyne was developed by DevilishGames.

Path to Mnemosyne has received mostly positive reviews from both players and critics. Most players liked this game for its story but disliked it for its music.

Path to Mnemosyne is a single player game.

Similar games include Kairo, MIND: Path to Thalamus, NaissanceE, The Dream Machine, Iris.Fall and others.