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Partial Control

90%Game Brain Score
gameplay, story
graphics, music
90% User Score Based on 60 reviews

Platforms

PCPCWindowsWindows

About

Overcome the limitations of having a hacked brain and still survive. Most of the time you have no control, but at key moments you can take decisions that are vital: think them through very carefully. The rest of the time, watch your body act and hope you make it out alive...

Partial Control screenshot
Partial Control screenshot
Partial Control screenshot

90%
Audience ScoreBased on 60 reviews
gameplay8 positive mentions
music3 negative mentions

  • The game features a unique and innovative gameplay mechanic that combines strategy and puzzle-solving, allowing for multiple approaches to each level.
  • The campaign offers a substantial amount of content with 81 levels, and additional modes like Sandbox and Chaotic Universe provide further replayability.
  • Despite its rough graphics, the game has a distinct charm and atmosphere that enhances the overall experience.
  • The technical implementation is poor, with untextured low-polygon graphics that detract from the overall quality of the game.
  • Some gameplay elements can feel random and inconsistent, making it difficult to develop effective strategies.
  • The price point is considered steep for the quality and content offered, leading to concerns about its value compared to other games.
  • gameplay
    44 mentions Positive Neutral Negative

    The gameplay is the standout feature of this game, offering innovative mechanics that encourage strategic thinking and planning, particularly in its turn-based combat system. While the visuals and audio may be basic, the campaign effectively introduces players to the gameplay mechanics, making it accessible despite initial complexity. Overall, players can expect a unique and engaging experience, though some may find the content and control limitations not fully justified by the price.

    • “The combat field generated is small, but it's the environment that decides how the slaughter is carried out, making the simplistic gameplay fresh every time.”
    • “This has some interesting gameplay implications; you can't just try to grab the nearest weapon and go to town. You are forced to consider the possibilities, realize what your enemies are going to grab, who they are targeting, and make a plan with that information, all without even giving the first order, and that is great.”
    • “Where this game really shines is in its gameplay.”
    • “If you're looking for a more standard game, in regards to visuals, themes, gameplay, then skip over this strange little gem, since this one is all about weirdness!”
    • “The story took some time to really get started and didn't have much impact on the actual gameplay; it felt more like something separate from the actual game that you discover as you progress through the levels.”
    • “Some game mechanics take some time to understand.”
  • story
    30 mentions Positive Neutral Negative

    The story in the game is generally considered acceptable but not a primary focus, with many reviewers noting that it feels secondary to the gameplay. While the narrative unfolds gradually and includes some intriguing elements, it often lacks depth and impact, with dialogue described as mediocre. Overall, players can enjoy the game for its mechanics and fun, even if the story doesn't leave a lasting impression.

    • “You could have a good time messing around and trying to kill cyborgs, jumping from decision to decision, or enjoying the weird and interesting story.”
    • “Even the campaign mode helps to introduce the gameplay mechanics and lets in on its story with a dash of philosophy.”
    • “I'm really enjoying the campaign, the levels have progressive difficulty, the storyline is good and it seems a long game.”
    • “The story has some obnoxiously dumb elements to it, but it's not all that important.”
    • “The story took some time to really get started and didn't have much impact on the actual gameplay; it felt more like something separate from the actual game that you discover as you progress through the levels.”
    • “The story is given bit by bit with short videos and images; it's nothing to write home about, neither are the music or graphics, these last ones being especially ugly and solely functional.”
  • graphics
    26 mentions Positive Neutral Negative

    The game's graphics are characterized by a minimalist, low-polygon style reminiscent of early 1990s 3D games, often described as rough and unpolished. While some players appreciate the clarity it provides for gameplay, others criticize it as a sign of laziness or lack of artistic effort. Overall, the visuals serve their functional purpose but may not appeal to those seeking more polished or conventional graphics.

    • “Don't let the graphics scare you from playing this strategic puzzle masterpiece!”
    • “The simple graphical style does help give a clear overview of the level without adding too much visual clutter.”
    • “The graphics in this game have a simplistic cyberspace feeling to them which works well to give the game its unique atmosphere.”
    • “The lack of textures is a method that lazy developers often use to disguise their lack of talent or interest in doing the graphics properly, trying to pass it off as 'art' or 'we made it look bad on purpose.' This is not something gamers should have to put up with.”
    • “The story is given bit by bit with short videos and images; it's nothing to write home about, neither are the music or graphics. The graphics are especially ugly and solely functional. Even so, it works for me, but if you cannot look past these things, then this game might not be for you.”
    • “As you can see in the screenshots, the graphics are very rough around the edges and could use a bit more polish, but they get the job done for what is needed.”
  • music
    6 mentions Positive Neutral Negative

    The music and sound effects in the game are described as basic and functional, serving primarily as tools for gameplay rather than enhancing the player's experience. Overall, they are considered unremarkable, similar to the game's graphics, which may deter some players who seek a more immersive audio experience.

    • “Like the graphics, the music and sound effects are very basic, and are more used as a tool for the gameplay than to serve as a way to please the player.”
    • “The story is given bit by bit with short videos and images; it's nothing to write home about, neither are the music or graphics. These last ones being especially ugly and solely functional.”
    • “The music and sound effects are very basic, and are more used as a tool for the gameplay than to serve as a way to please the player.”
  • humor
    4 mentions Positive Neutral Negative

    Players appreciate the humor in the game, highlighting amusing moments stemming from unexpected behaviors and quirky elements, such as the default name for a cyborg being a crude Polish slang term. Overall, the humor adds a lighthearted touch to the gameplay experience.

    • “Many funny moments when unpredicted behaviors happen.”
    • “Did have a funny moment where the game's default name for my cyborg was some crude Polish slang - fjut2.”
  • atmosphere
    4 mentions Positive Neutral Negative

    The game's atmosphere is praised for its innovative tone and unique simplistic cyberspace graphics, which effectively contribute to its overall ambiance, despite being described as unremarkable. Players appreciate the combination of engaging gameplay and a distinctive atmospheric experience.

    • “Very innovative gameplay, with a great atmosphere and tone. Love it!”
    • “The graphics in this game have a simplistic cyberspace feeling to them, which works well to give the game its unique atmosphere.”
  • replayability
    2 mentions Positive Neutral Negative

    Players express uncertainty about the game's replayability, although they enjoyed their initial experience. This suggests that while the game may be engaging at first, its long-term appeal remains questionable.

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