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Paranormal Cleanup Game Cover

About

"Paranormal Cleanup" is a first-person shooter game where players take on the role of a paranormal cleanup technician, tasked with exterminating supernatural creatures in various haunted locations. Utilize a range of equipment and weapons to battle against ghosts, ghouls, and other spectral enemies. Advance through levels, upgrading your arsenal and skills to face increasingly challenging foes and uncover the mysteries behind the hauntings.

Paranormal Cleanup screenshot
Paranormal Cleanup screenshot
Paranormal Cleanup screenshot
Paranormal Cleanup screenshot
Paranormal Cleanup screenshot

78%
Audience ScoreBased on 302 reviews
gameplay7 positive mentions
stability11 negative mentions

  • The game is a fun and silly experience, especially when played with friends, providing plenty of laughs and jump scares.
  • The concept of cleaning a haunted house while being chased by a ghost is unique and entertaining, making for a memorable gameplay experience.
  • Despite being in early access, the game shows potential for growth with the promise of future updates and additional content.
  • The game suffers from numerous bugs and glitches, including issues with ghost AI and key spawning, which can hinder gameplay.
  • There is a lack of variety in maps and tasks, leading to repetitive gameplay that can become tedious over time.
  • The audio cues for ghost hunts are often hard to hear, making it difficult to anticipate when the ghost is nearby.
  • gameplay
    25 mentions Positive Neutral Negative

    The gameplay has received mixed reviews, with some praising its solid core mechanics and fun blend of horror elements, while others criticize it for being generic, unengaging, and lacking depth. Many users express a desire for more diverse tasks and improved mechanics, such as enhanced ghost AI and more meaningful interactions, to elevate the overall experience. Overall, while the foundation is appreciated, significant improvements are needed to make the gameplay more engaging and unique.

    • “The gameplay is very fun.”
    • “The core mechanics and gameplay loop is solid, though!”
    • “A fun and spooky blend of the mechanics of Lunch Lady, Phasmophobia, and Devour.”
    • “Generic gameplay, generic 'story notes' (why would a child being haunted by their possessed grandmother leave around notes instead of running away?), generic perks.”
    • “It just doesn't have anything to it, the mechanics are all boring and unengaging. Having perks cost as much as they do to simply speed up gameplay is a bit silly, and being downed has no weight to it, as you can still finish the level in the downed position.”
    • “Finally, while the trash collecting mechanic is novel, it needs something more to really make it truly unique - perhaps add different kinds of trash that cause the player character to behave in different manners while cleaning it up or carrying it out of the building, such as cleaning up broken glass and having the bag make clinking noise as you walk.”
  • story
    19 mentions Positive Neutral Negative

    The game's story is described as generic, with some players finding it lacking depth and coherence, particularly questioning the logic behind certain narrative elements. However, the environmental storytelling and backstories of the houses are praised for adding intrigue, and some players appreciate the emotional weight of themes like neglect. Overall, while the main narrative may not be strong, the hidden lore and map details provide a more engaging experience.

    • “However, I do want to say the environmental storytelling is very good!”
    • “I think the maps all have a really neat story element to them, and being able to discover the hidden rooms and lore bits was really cool, especially in a genre with a lot of weak story points.”
    • “The backstory behind the houses is a feature I particularly enjoy.”
    • “Generic gameplay, generic 'story notes' (why would a child being haunted by their possessed grandmother leave around notes instead of running away?), generic perks.”
    • “The ghost type never changes even though the story that comes with each house is different.”
    • “☑ no story”
  • humor
    12 mentions Positive Neutral Negative

    The humor in the game is largely derived from its absurd premise of cleaning up paranormal messes, leading to comical situations that players find entertaining, especially when playing with friends. Many users highlight moments of laughter and chaos, such as dealing with ghostly encounters and messy cleanups, which contribute to a fun and engaging experience. While some feel the humor may not be consistently strong, the overall concept and multiplayer interactions provide plenty of amusing moments.

    • “The cleanup jobs were for the most part pretty funny, and my friend and I were screaming 'ew' while I was plunging a toilet with poop water splashing back at me, all while hoping the ghost didn't find me.”
    • “I have been playing with a couple of friends and we have had a lot of fun just goofing off and laughing at each other.”
    • “Despite all this, I think the game has some great potential; the ghost is creepy, the sounds are pretty good, and the novel idea of cleaning trash up in a haunted house is hilarious.”
  • stability
    11 mentions Positive Neutral Negative

    The game is reported to be quite buggy, with numerous glitches affecting gameplay, such as enemies getting stuck, graphical issues, and problems with hiding mechanics. While players acknowledge these bugs, many express hope for future updates and patches to improve stability. Overall, the game's stability is a significant concern, but it remains playable and enjoyable despite the issues.

    • “Buggy game, enemy was bugging out horizontally all over the map, constantly getting stuck on objects.”
    • “There are a lot of bugs where the monster glitches and stays in one place; this needs to be fixed.”
    • “Extremely buggy and lacks playable gameplay elements.”
  • graphics
    8 mentions Positive Neutral Negative

    Overall, the graphics are generally well-received, with many praising the quality and ambiance, particularly the terrifying monster designs. However, some users noted issues such as graphic glitches, muddy visuals for the ghosts, and performance optimization problems leading to lower frame rates.

    • “The graphics are great, the levels are well done.”
    • “The graphics are good quality and so are the scares.”
    • “The graphics were great, the ambiance was unsettling and the monster was absolutely terrifying.”
    • “Graphic glitches - not a major issue, but I did notice a couple of times when the ghost was hunting and it was right in front of my hiding place that there were big white squares/rectangles going across the hands, face, and part of the body.”
    • “The ghost visuals are kind of muddy.”
  • replayability
    4 mentions Positive Neutral Negative

    The game currently suffers from limited replayability, primarily due to its unpolished design and a lack of content, featuring only three levels with minimal variation. Players express that the experience feels more like a one-time pleasure rather than something worth revisiting, though there is hope for future updates to enhance replay value.

    • “It is severely unpolished with limited replayability.”
    • “With only 3 levels and 3 difficulty settings that just add more tasks to be done in each level, I don't think it has a ton of replayability at the moment, but hopefully they will add more later.”
    • “One-time pleasure = no replay value.”
  • optimization
    4 mentions Positive Neutral Negative

    The game suffers from significant optimization issues, with players experiencing lower-than-expected frame rates and stuttering, even at reduced settings. Additionally, there are concerns about misleading graphics, particularly regarding character design and overall performance. Overall, the game requires further optimization to enhance the user experience.

    • “In regards to graphics, the appearance is good but unoptimized - I was seeing far lower FPS than I'm used to in similar games at similar settings.”
    • “Needs to be more optimized and not easily broken.”
    • “One map, four characters, optimization issues, and the ghost doesn't look like the actual picture for the game, which is kind of odd and misleading.”
    • “The game looked okay until I had to turn my FPS in-game down to 30 from 60, and I experienced stuttering when running.”
    • “The game needs to be more optimized and not easily broken.”
  • grinding
    2 mentions Positive Neutral Negative

    Players find the grinding aspect of the game to be somewhat tedious, especially when playing solo, suggesting that it can be time-consuming and may require a significant investment of effort to progress.

    • “You'll need a second life for grinding.”
    • “Played it solo, still fun, just a little more tedious in my opinion.”
  • atmosphere
    2 mentions Positive Neutral Negative

    The game's atmosphere is enhanced by cinematic intros that contribute to an unsettling vibe, reminiscent of Phasmophobia. However, players note that despite the engaging atmosphere, the limited content and short gameplay duration detract from the overall experience.

    • “The cinematic intros they added to the beginning of each match were a nice touch and created a more unsettling atmosphere.”
    • “The atmosphere is similar to Phasmophobia, but for the price, there is not much to do and it takes only a few minutes to finish.”

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