- February 15, 2023
- Manic Mice
Paranormal Cleanup
Platforms
About
"Paranormal Cleanup" is a first-person shooter game where players take on the role of a paranormal cleanup technician, tasked with exterminating supernatural creatures in various haunted locations. Utilize a range of equipment and weapons to battle against ghosts, ghouls, and other spectral enemies. Advance through levels, upgrading your arsenal and skills to face increasingly challenging foes and uncover the mysteries behind the hauntings.
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- The game is a fun and silly experience, especially when played with friends, providing plenty of laughs and jump scares.
- The concept of cleaning a haunted house while being chased by a ghost is unique and entertaining, making for a memorable gameplay experience.
- Despite being in early access, the game shows potential for growth with the promise of future updates and additional content.
- The game suffers from numerous bugs and glitches, including issues with ghost AI and key spawning, which can hinder gameplay.
- There is a lack of variety in maps and tasks, leading to repetitive gameplay that can become tedious over time.
- The audio cues for ghost hunts are often hard to hear, making it difficult to anticipate when the ghost is nearby.
gameplay
25 mentions Positive Neutral NegativeThe gameplay has received mixed reviews, with some praising its solid core mechanics and fun blend of horror elements, while others criticize it for being generic, unengaging, and lacking depth. Many users express a desire for more diverse tasks and improved mechanics, such as enhanced ghost AI and more meaningful interactions, to elevate the overall experience. Overall, while the foundation is appreciated, significant improvements are needed to make the gameplay more engaging and unique.
“The gameplay is very fun.”
“The core mechanics and gameplay loop is solid, though!”
“A fun and spooky blend of the mechanics of Lunch Lady, Phasmophobia, and Devour.”
“Generic gameplay, generic 'story notes' (why would a child being haunted by their possessed grandmother leave around notes instead of running away?), generic perks.”
“It just doesn't have anything to it, the mechanics are all boring and unengaging. Having perks cost as much as they do to simply speed up gameplay is a bit silly, and being downed has no weight to it, as you can still finish the level in the downed position.”
“Finally, while the trash collecting mechanic is novel, it needs something more to really make it truly unique - perhaps add different kinds of trash that cause the player character to behave in different manners while cleaning it up or carrying it out of the building, such as cleaning up broken glass and having the bag make clinking noise as you walk.”