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Paper Perjury Game Cover

About Paper Perjury

Paper Perjury is a single player puzzle game with mystery and anime themes. It was developed by Paper Cat Games and was released on December 9, 2024. It received positive reviews from players.

Your first day as a police clerk... unveils a tapestry of mysteries! You play as Justina Smith, a newly hired clerk at the Azure City Police Department, as she finds out the truth behind a series of suspicious crimes. Work with the eccentric detectives Ernest Hunt and Sophie Swift as you investigate crime scenes, interrogate suspects, and discover the secrets hidden among the paper trails.Five int…

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Looking for games like Paper Perjury? Here are top puzzle recommendations with a mystery and anime focus, selected from player-similarity data — start with Tyrion Cuthbert: Attorney of the Arcane, Murder by Numbers or Murders on the Yangtze River.

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Reviews

88%Audience ScoreBased on 205 reviews
story40 positive mentions
grinding2 negative mentions

  • Charming and well-written characters with natural dialogue and unique voices, including diverse and inclusive representation (LGBTQ+, trans, Deaf).
  • Engaging and interconnected mystery cases that build an overarching story focusing on grounded, realistic crime and investigation rather than over-the-top theatrics.
  • Good quality pixel art and animations with expressive sprites, complemented by an excellent, fitting soundtrack that enhances immersion without overwhelming.
  • Gameplay improvements over Ace Attorney: forgiving mechanics with no penalties for wrong choices, helpful quality-of-life features like evidence cross-offs and hints, and smooth UI/UX flow.
  • Respectful and thoughtful sociopolitical themes integrated into the story, addressing issues such as gentrification, corporate greed, and justice with nuance without being preachy.
  • Strong pacing and variety in cases, with especially praised middle and later cases; the free DLC adds more content, showing developer dedication.
  • Some investigations and contradictions can be obfuscated or frustrating due to ambiguous evidence usage, with overly exact evidence-positioning required leading to guesswork and occasional confusion.
  • Characters (especially main ones) can sometimes feel underdeveloped or inconsistent, with certain arcs feeling rushed or unresolved and motivations occasionally unconvincing.
  • Story pacing issues and short overall length, with first cases feeling like tutorials and later cases split awkwardly; sequel needed to fully realize potential and resolve plot threads.
  • UI and controller support suffer from minor issues, like unintuitive scrolling and inconsistent controls, impacting smooth gameplay on certain platforms.
  • Tone inconsistency with some players finding the frequent lightheartedness clashing with attempts at serious social commentary, and some perceiving an overly optimistic or biased portrayal of law enforcement.
  • Certain puzzles and mysteries sometimes rely on leaps of logic or legal inaccuracies, reducing tension and breaking immersion for players seeking a precise detective experience.
  • story

    123 mentions Positive Neutral Negative
    33% positive mentions, 64% neutral mentions, 3% negative mentions

    The story of the game is a well-crafted, interconnected narrative spanning multiple cases that offers a grounded, character-driven detective experience with thoughtful sociopolitical themes and believable personalities. While some find the pacing uneven and the mysteries less complex than genre standards, the story maintains player engagement through strong writing, natural character growth, and a cohesive overarching plot that departs from typical franchise tropes. Overall, it delivers a concise, enjoyable narrative with room for deeper development in future installments.

    • “It carves out its own niche and I credit the writers and art team for doing a very good job making this a fun and interactive story with beautiful, colorful presentation.”
    • “Overall, Paper Perjury stands as a thoughtful and well-crafted detective adventure that prioritizes story, character, and logical deduction.”
    • “Rather than a string of mostly standalone cases, you solve five that connect directly into one overarching story.”
    • “Add whatever you call it when someone blows up their previous plot lines with late mystery "reveals" that should've been there the whole time to the list of sins.”
    • “The story direction just feels like you're making slow progress, as if there's something bigger we're completely missing and leaving mysteries unsolved.”
    • “Cases 4 and 5 both have some really bad plot contrivances like how someone mistakes the sound of a broken pot next to them for the sound of a gunshot from a few dozen feet behind them, or how the victim only loads one bullet in their gun because they're extremely confident in their shooting, then they waste it as a warning shot to intimidate someone who then retaliates.”
  • music

    90 mentions Positive Neutral Negative
    49% positive mentions, 48% neutral mentions, 3% negative mentions

    The game's music is widely praised for its catchy, jazzy, and Ace Attorney-inspired soundtrack, with several standout tracks that effectively enhance mood and tension during key moments. While some users note occasional repetition and simplicity, the overall score and sound design are considered immersive, well-timed, and integral to the game's atmosphere, making the soundtrack a highlight of the experience.

    • “The soundtrack reinforces the mood with subtle, well-timed musical cues that heighten moments of discovery or confrontation, enhancing immersion without becoming intrusive.”
    • “On top of all of this, pp’s soundtrack is absolutely wonderful, every track hits the right mood without being overwhelming or distracting.”
    • “The music hits a chill vibe and makes you feel that dopamine hit of finding the right contradiction by stopping the music when you are correct.”
    • “That and the music is mostly bland.”
    • “Notes: some of the music got repetitive since there is basically one music track for each mood.”
    • “The soundtrack is alright, I can't say it's a soundtrack that I ever want to listen again, but it did its job, especially the interrogation tracks were pretty good.”
  • gameplay

    70 mentions Positive Neutral Negative
    16% positive mentions, 80% neutral mentions, 4% negative mentions

    The gameplay closely mirrors the Ace Attorney formula, combining investigation and interrogation phases but simplifies mechanics with no penalties and streamlined evidence handling. While some find it polished and enjoyable with quality-of-life improvements, others criticize its lack of depth, minimal investigative challenge, occasional unclear progression, and repetitive or underutilized mechanics. Overall, it offers a solid, accessible experience that emphasizes story and characters over complex gameplay innovation.

    • “The gameplay is much better than Ace Attorney imo; there is no point and click to find evidence, you are guaranteed to find all evidence if you investigate everything, won't proceed without making progress (by finding all the evidence or poking a hole in a statement), you can easily move back and forth through dialogue, if you make a mistake in interrogation you can try again quickly and easily, and all information on the case you have collected is organized well in your case file so you can refer back to it.”
    • “In a lot of ways it improves on the Ace Attorney gameplay formula as well: no penalty system at all, leaving it entirely a matter of personal pride how well/poorly you do (which I personally believe this type of game should do), outright striking out things you have tried and did not work, and most importantly, providing reasons why possible contradictions might not work when you're close but not quite exact with what the narrative is looking for at that point.”
    • “Overall, the gameplay is tight and well-balanced—while I was utterly stumped regarding how to progress at a couple of points, those issues never felt like leaps of logic on the game's part, just me not really recognizing the direction for them.”
    • “It's as shallow an Ace Attorney game as they come, to the point where you literally never need to use the press mechanic outside of the tutorial case.”
    • “When I found you're basically playing detective, the investigation elements felt weak as it was just cut & dry Ace Attorney mechanics, but felt less intuitive on where to explore next/who to talk to next, especially with having to dispute statements on the field.”
    • “Depth of gameplay and plot is severely lacking in comparison to the originals.”
  • graphics

    34 mentions Positive Neutral Negative
    41% positive mentions, 50% neutral mentions, 9% negative mentions

    The game’s graphics feature a charming and expressive pixel-art style that effectively evokes classic adventure games while maintaining readability and polish. Characters are well-designed and visually distinctive, though some backgrounds and UI elements feel basic or sparse. Overall, the retro aesthetic, complemented by strong animations and a fitting soundtrack, creates an endearing visual experience despite occasional clunkiness and simplicity.

    • “First, the artwork and characters are standouts in a crowd of uninspired AA-likes.”
    • “This retro-inspired aesthetic complements the game’s narrative focus, evoking classic adventure titles while remaining polished and readable.”
    • “The game's art style does a more than competent job of characterising the cast, complemented by a beautiful OST that fits the tone of the game perfectly.”
    • “Again, comparing to Ace Attorney, the graphics tend to feel a little stiff.”
    • “It starts with small things like the UI not making it obvious at all what option is being selected, the font kerning being awful (especially around some letters like 'e m' reads like 'em') or just in general a significant lack of transitions such as fade out or just the choice menu aesthetic which feels very basic.”
    • “Compared to them it has worse graphics but honestly better writing.”
  • humor

    16 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The game's humor is characterized by witty, charming writing that balances lightheartedness with serious themes, reminiscent of a more subdued Ace Attorney style. Players appreciate the colorful characters, clever dialogue, and amusing animations, which enrich the story without undermining its gravity. Overall, the humor is engaging, well-timed, and enhances both character development and the game's tone.

    • “From its opening moments, the game establishes a tone that balances earnest mystery with lighthearted humor, drawing players into a world where paperwork, testimonies, and subtle contradictions become the primary tools for uncovering the truth.”
    • “The humor was on point in many places; detective Toasty, "I'm not even a criminal lawyer!", Ferris using Justina's nickname, Fry's panic animation, Justina's villain's-dream rant about plants, the last scene in the epilogue, etc. It's one reason I wish the game was less serious.”
    • “For instance, Justina Smith means "maker of justice." The dialogue also has hilarious quips that I love because it catches me off guard.”
  • character development

    11 mentions Positive Neutral Negative
    27% positive mentions, 46% neutral mentions, 27% negative mentions

    Character development in the game is mixed, with some characters completing meaningful arcs while others feel forced or underdeveloped. The character designs and animations are generally charming and expressive, though occasionally inconsistent with the overall tone, and while some designs are memorable, many come across as ordinary or forgettable. Overall, the series shows promise for further character growth in future installments.

    • “I'm hoping that with any more games/cases that might be added to this franchise, we'll get to see additional character development for the main characters; while I can safely say that they completed an arc by the end of this game, I'm curious where they will go from here.”
    • “Certain character development feels flawed, (e.g., Swift has a great ending character but how she gets there is underdeveloped).”
    • “The writing feels more down-to-earth than Ace Attorney overall, but the characters feel inconsistent sometimes, with the occasional bit of fun character design or exaggerated reaction not meshing well with the overall tone.”
    • “Character developments felt forced and unnatural; their roles seemed meaningless, and overall none of them were that memorable.”
    • “Character designs felt very forgettable, not making huge impressions like many of the Eubank employees.”
    • “The character designs are clearly intended to be wacky (emulating the Ace Attorney series) with clear animations, but none of them really felt memorable.”
  • emotional

    9 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The game skillfully balances lighthearted humor with emotional depth, using engaging dialogue to humanize its characters and create poignant, well-placed emotional moments. It avoids clichés by presenting nuanced character dynamics, delivering both wit and genuine emotional tension without feeling forced or awkward. Overall, it maintains a wholesome tone that enhances player investment in the narrative.

    • “Dialogue is consistently engaging, often mixing dry wit with emotional undertones that humanize both victims and perpetrators.”
    • “It felt so deep yet somehow managed to remain wholesome, even in the more serious moments.”
    • “There were a number of poignant scenes in the right places, which only made me feel more invested in the narrative.”
  • atmosphere

    4 mentions Positive Neutral Negative
    75% positive mentions, 0% neutral mentions, 25% negative mentions

    The atmosphere is praised for its strong sound design and impressive art, which greatly enhance immersion. However, the city environment sometimes feels segmented rather than a fully cohesive world. Overall, the game maintains a grounded and natural atmosphere without relying on convoluted plot twists.

    • “Sound design and atmosphere were outstanding, creating an immersive experience.”
    • “The city itself, while functional and atmospheric, occasionally feels more like a series of connected stages than a fully realized world.”
    • “The art was also amazing, really added to the atmosphere.”
  • replayability

    3 mentions Positive Neutral Negative
    33% positive mentions, 34% neutral mentions, 33% negative mentions

    The game offers limited replayability in its main content, with minimal incentive to play again after completion. However, upcoming free DLC in 2026 may enhance post-game engagement.

    • “There is DLC coming in 2026 (which I believe will be free), but no replayability in the main game.”
  • grinding

    2 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    Grinding is generally not tedious due to limited repetitive tasks, and features like skip and auto options are appreciated; however, navigating text during dispute sequences can sometimes feel tedious.

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Paper Perjury is a puzzle game with mystery and anime themes. Common tags for Paper Perjury include indie, lgbtq+, trading, 2d, female protagonist and others.

Paper Perjury is available on PC, Mac OS, Windows and Linux.

Paper Perjury was released on December 9, 2024.

Paper Perjury was developed by Paper Cat Games.

Paper Perjury has received positive reviews from players. Most players liked Paper Perjury for its story but disliked it for its character development.

Paper Perjury is a single player game.

Similar games include Tyrion Cuthbert: Attorney of the Arcane, Murder by Numbers, Murders on the Yangtze River, Detective Instinct: Farewell, My Beloved, The Rise of the Golden Idol and others.