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Paper Perjury

Paper Perjury Game Cover
89%Game Brain Score
story, music
character development
89% User Score Based on 168 reviews

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Paper Perjury Game Cover

About

Paper Perjury is a single player action game. It was developed by Paper Cat Games and was released on December 9, 2024. It received positive reviews from players.

Your first day as a police clerk... unveils a tapestry of mysteries! You play as Justina Smith, a newly hired clerk at the Azure City Police Department, as she finds out the truth behind a series of suspicious crimes. Work with the eccentric detectives Ernest Hunt and Sophie Swift as you investigate crime scenes, interrogate suspects, and discover the secrets hidden among the paper trails.Five int…

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89%
Audience ScoreBased on 168 reviews
story34 positive mentions

  • Charming and enjoyable writing with a humorous tone that captures the spirit of Ace Attorney.
  • Well-developed characters with distinct personalities and engaging backstories, making the player invested in their journeys.
  • The game features a unique approach to investigations and interrogations, allowing for a more streamlined and user-friendly experience.
  • The gameplay can sometimes feel overly simplistic, with certain puzzles lacking depth and requiring brute force to solve.
  • Some character motivations and plot points may come off as unrealistic or underdeveloped, leading to moments of confusion.
  • The game is relatively short, with some cases feeling like they are split into parts rather than being fully fleshed out.
  • story
    106 mentions Positive Neutral Negative

    The story of "Paper Perjury" is a cohesive narrative that connects five interrelated cases, allowing players to engage deeply with its well-developed characters and sociopolitical themes, particularly regarding housing issues. While the game is praised for its grounded storytelling and character dynamics, some reviewers noted that it lacks the depth and complexity of its inspirations, leading to a more straightforward and sometimes predictable plot. Overall, the narrative is engaging and enjoyable, though some players wished for a more substantial exploration of its themes and character arcs.

    • “These differences are what make Paper Perjury stand out: its believable characterization helps players connect more deeply with its cast, and the fact the game is one consistent narrative helps keep the player hooked to experience the next story beat.”
    • “The story is surprising me so far, opting to go for a pretty much continuous story, instead of each case having its own storyline separated from others.”
    • “The game itself tells an amazing story throughout its five cases and the music just ensures that there's never a dull moment.”
    • “I know the intent here is to create more of an uplifting episodic experience, so I don't fault the game for taking this route, but to me the narrative is more of a series of fun, well-crafted cases and less of a poignant serialized story that has something specific and meaningful to say.”
    • “The story direction just feels like you're making slow progress, as if there's something bigger we're completely missing and leaving mysteries unsolved.”
    • “I was never on the edge of my seat, and plot beats felt pretty predictable throughout.”
  • music
    76 mentions Positive Neutral Negative

    The music in the game has received widespread acclaim for its catchy and well-produced soundtrack, drawing strong comparisons to the Ace Attorney series. While some tracks may feel overused, the overall composition effectively enhances the gameplay experience, particularly during key moments like interrogations. Many players express a desire for an official soundtrack release, highlighting the music's ability to evoke emotions and complement the game's charming visuals and engaging narrative.

    • “The soundtrack, while similar to Ace Attorney, is still immaculately produced and will stay in your head for a while.”
    • “The music hits a chill vibe and makes you feel that dopamine hit of finding the right contradiction by stopping the music when you are correct.”
    • “The game itself tells an amazing story throughout its 5 cases and the music just ensures that there's never a dull moment.”
    • “There were also times where I thought there being no music would be more dramatic, but these are small things at the end of the day.”
    • “The soundtrack is alright; I can't say it's a soundtrack that I ever want to listen to again, but it did its job, especially the interrogation tracks were pretty good.”
    • “Art and music aren't spectacular, but they suffice and generally capture the mood at any given moment.”
  • gameplay
    60 mentions Positive Neutral Negative

    The gameplay of "Paper Perjury" is a streamlined and simplified take on the Ace Attorney formula, featuring engaging investigation and interrogation mechanics that, while enjoyable, can feel lacking in depth and guidance at times. Players appreciate the quality-of-life improvements, such as organized case files and the absence of penalties, but some find the mechanics too simplistic and occasionally frustrating, particularly during interrogations. Overall, the game balances its narrative-driven approach with solid gameplay, though it may not satisfy those seeking a more complex experience.

    • “Paper Perjury is a confident and compact visual novel, with a story that can be beaten in about ten hours, and simple but engaging gameplay that streamlines the flow of Ace Attorney while moving at a brisk enough pace that it never feels too repetitive.”
    • “The gameplay is much better than Ace Attorney in my opinion; there is no point-and-click to find evidence, you are guaranteed to find all evidence if you investigate everything, and you won't proceed without making progress. All information on the case you have collected is organized well in your case file so you can refer back to it.”
    • “The gameplay is also supported by a solid suite of quality-of-life features; functions for skipping and reviewing dialogue, nice accessibility settings, and extensive menus for organizing and reviewing information.”
    • “When I found out you're basically playing detective, the investigation elements felt weak as it was just cut and dry mechanics, but felt less intuitive on where to explore next/who to talk to next, especially with having to dispute statements on the field.”
    • “This is not something you can have in a game that initially gives you the impression that it would explain to you what you're doing wrong in a situation where you are correct; it just makes the gameplay so much more frustrating and takes away from the enjoyment.”
    • “Pp’s main weakness is that its gameplay is quite mechanically simple.”
  • graphics
    29 mentions Positive Neutral Negative

    The graphics of the game are generally well-received, with many praising the charming pixel art style and character design, which evoke nostalgia for retro games. However, some reviewers noted that the backgrounds can feel sparse and the overall visual presentation may lack polish compared to higher-budget titles like Ace Attorney. While the visuals are described as endearing and fitting for the game's tone, there are suggestions for improvements in the user interface and some clunky animations.

    • “I love the art style as a whole, and I think everyone was strongly done.”
    • “The game's art style does a more than competent job of characterizing the cast, complemented by a beautiful OST that fits the tone of the game perfectly.”
    • “The visuals and the sprites are neat, every character is very recognizable, and it's pretty to look at.”
    • “The art style is cute if a bit barren at times, especially the backgrounds.”
    • “Again, comparing to Ace Attorney here, the graphics tend to feel a little stiff.”
    • “It starts with small things like the UI not making it obvious at all what option is being selected, the font kerning being awful (especially around some letters like 'e m' reads like 'em') or just in general a significant lack of transitions such as fade out or just the choice menu aesthetic which feels very basic.”
  • humor
    12 mentions Positive Neutral Negative

    The humor in the game is widely praised for its clever writing and charming character interactions, often blending silliness with grounded moments. Players appreciate the well-crafted dialogue, amusing puns, and the balance between humor and seriousness, which enhances the overall experience. Notable comedic elements include memorable character quirks and unexpected quips that add depth to the narrative.

    • “Very funny and enjoyable writing.”
    • “The characters and world were fleshed out and funny; the writing and sound design were excellent.”
    • “The humor is very charming and a bit like a more subdued version of Ace Attorney.”
  • character development
    10 mentions Positive Neutral Negative

    Character development in the game is a mixed bag, with some characters like Swift showing potential but lacking sufficient backstory to make their growth feel earned. While the character designs are charming and expressive, they often lack memorability and depth, leading to a sense of inconsistency in their development. Overall, the writing and character arcs can feel forced and underdeveloped, detracting from the overall impact of the characters.

    • “The character design and animations (especially Justina’s and Fie’s) are all charming and expressive.”
    • “Character designs are varied and eccentric without going too over the top, with just enough animations and poses to express a broad range of emotions.”
    • “While the animations are a little limited and I'm not the biggest fan of the blush on characters, the character designs are delightful and presented really well.”
    • “Character developments felt forced and unnatural; their roles seemed meaningless and overall none of them were that memorable.”
    • “Character designs felt very forgettable, not making huge impressions like many of the Eubank employees.”
    • “The character designs are clearly intended to be wacky (emulating the Ace Attorney series) with clear animations, but none of them really felt memorable.”
  • emotional
    7 mentions Positive Neutral Negative

    The emotional aspect of the game is characterized by a nuanced portrayal of characters, where stoic males are often depicted as misguided, while emotional females navigate challenges more effectively. Players appreciate the balance of deep emotional moments with a wholesome tone, alongside well-placed poignant scenes that enhance narrative investment. The game successfully blends humor and emotional depth, creating a compelling experience without veering into awkwardness.

    • “It felt so deep yet somehow managed to remain wholesome, even in the more serious moments.”
    • “There were a number of poignant scenes in the right places, which only made me feel more invested in the narrative.”
    • “The game is funny when it wants to be without being obnoxious and emotional when it needs to be without being awkward.”
  • atmosphere
    3 mentions Positive Neutral Negative

    The game's atmosphere is enhanced by stunning art and a grounded narrative that avoids common pitfalls found in similar titles, creating an immersive experience that feels authentic and relatable. Players appreciate how the story unfolds naturally, contributing to a cohesive and engaging environment.

    • “The art was also amazing; it really added to the atmosphere.”
    • “The sound design immerses you completely, enhancing the overall atmosphere.”
    • “The lighting and environmental details create a hauntingly beautiful atmosphere.”
    • “I just finished this game, and I can gladly say that it's an incredibly good visual novel that's obviously inspired by other titles without falling into the pitfalls they usually do, like making investigation sections overtly long or frustrating to get through, or having last-minute additions to the plot that ruin the atmosphere. Here, everything feels grounded and not planned by a crazy mastermind, but just normal people.”
  • replayability
    1 mentions Positive Neutral Negative

    Players find the game enjoyable, but it suffers from very low replayability, suggesting limited incentive to play it multiple times.

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Frequently Asked Questions

Paper Perjury is a action game.

Paper Perjury is available on PC, Mac OS, Windows and Linux.

Paper Perjury was released on December 9, 2024.

Paper Perjury was developed by Paper Cat Games.

Paper Perjury has received positive reviews from players. Most players liked this game for its story but disliked it for its character development.

Paper Perjury is a single player game.

Similar games include Tyrion Cuthbert: Attorney of the Arcane, Murders on the Yangtze River, The Case of the Golden Idol, Detective Instinct: Farewell, My Beloved, Murder by Numbers and others.