Paper Dolls
"Paper Dolls" is a VR game with updated movement methods for a better gaming experience and reduced dizziness. The game now offers two movement options: a recommended method for realistic immersion and a beginner method for those prone to VR motion sickness. Additionally, official language support has been expanded, with Simplified Chinese, Traditional Chinese, and English available.
Reviews
- The game has a great atmosphere and graphics that create a creepy and immersive experience.
- The puzzles are engaging and provide a good challenge, with clues that help guide the player.
- The story has potential and adds depth to the gameplay, making players curious about the mysteries of the mansion.
- The controls are frustrating, with clunky movement and a lack of intuitive options, making the game difficult to play.
- The sound design is poor, with bad voice acting and jarring sound effects that break immersion.
- The VR experience is not well-optimized, leading to issues like low resolution and a lack of brightness adjustment, which can cause discomfort.
- graphics11 mentions
- 36 % positive mentions
- 36 % neutral mentions
- 27 % negative mentions
The graphics of the game receive mixed reviews, with some players praising the atmospheric visuals and overall quality, while others criticize issues like low resolution, lack of optimization, and repetitive environments. Despite the appealing aesthetics, many users report performance problems and a disconnect between the in-game graphics and promotional materials. Overall, while the graphics have potential, they are marred by technical shortcomings and poor controls.
“Graphics were very good, too, and they really nailed the atmosphere.”
“The game looks really, really good graphically.”
“The graphics are great, sound is awesome, and I think the story is going to pan out well.”
“The game has very bad controls, no hints or reasonable tutorial or help, not great graphics, not great sound.”
“The graphics run very slow on my 1070, so I get headaches.”
“The environment graphics look the same everywhere you go, so it's easy to go in circles.”
- gameplay6 mentions
- 50 % positive mentions
- 0 % neutral mentions
- 50 % negative mentions
The gameplay has received mixed reviews, with some players expressing frustration over the repetitive key-and-door mechanics, as the locks are visually indistinguishable. While the atmosphere and graphics are praised, many feel that the current gameplay experience is hindered by control issues, making it unplayable for some. Overall, the game shows potential with a promising story and decent length, but significant improvements are needed for a better experience.
“The game looks like it has good atmosphere and gameplay, but it's unplayable as is.”
“The graphics are great, the sound is awesome, and I think the story is going to pan out well; a total of 15 hours of gameplay, so well worth the money.”
“Gameplay involves finding keys to open doors, but the door locks look all the same, making it a challenge to determine which key opens which door.”
“Hoping the dev will do something to improve the gameplay experience for VR users.”
“Gameplay: you find keys to open doors, but the door locks look all the same, making it a tedious search for which key opens which door.”
“Controls/gameplay: this is what takes what seems to be a decent game and flushes it down the toilet.”
- atmosphere6 mentions
- 83 % positive mentions
- -33 % neutral mentions
- 50 % negative mentions
The atmosphere of the game is widely praised for its creepiness and immersive qualities, enhanced by effective sound design and strong graphics that contribute to a sense of presence in the environment. However, some players find that the control system detracts from the overall experience, making it difficult to fully enjoy the atmospheric elements. Overall, while the game excels in creating a haunting atmosphere, technical issues may hinder gameplay for some users.
“It's good enough to create a very good atmosphere - or rather a very creepy one.”
“As a horror game, this is probably my favorite VR game so far. The atmosphere is fantastic, the sound is great, puzzles are good, and you really feel as if you were in that mansion.”
“Graphics were very good, too, and they really nailed the atmosphere, as I said.”
“There's more silence to add to the atmosphere, and when there is music, it does exactly the opposite.”
“The overall atmosphere feels flat and uninspired, lacking any real sense of immersion.”
“The game fails to create a compelling atmosphere, making it hard to feel engaged with the world.”
- story5 mentions
- 40 % positive mentions
- 0 % neutral mentions
- 60 % negative mentions
The story is generally well-received, with many players appreciating the mystery it presents, though some express disappointment with its conclusion and coherence. While it serves as a compelling introduction to the game, leaving players eager for more, others feel it may lack depth or clarity, particularly towards the end. Overall, it enhances the horror experience, contributing positively to the game's appeal.
“The story, or rather the mystery, is a nice addition and it was sufficient for me and made me hungry for more, but I can imagine that some people might miss some parts, distract the ghosts, or simply not be satisfied with it.”
“The graphics are great, the sound is awesome, and I think the story is going to pan out well; a total of 15 hours of gameplay makes it well worth the money.”
“Most reviews tell the same story.”
“I was a bit disappointed by the lack of story at the end; the beginning didn't make much sense to me given how it ends (it actually says 'to be continued').”
“Overall, this was a fantastic horror experience, my favorite in VR probably, and a great start for the company, considering this is their first VR game.”
- optimization3 mentions
- 33 % positive mentions
- -33 % neutral mentions
- 100 % negative mentions
The optimization of the VR version is criticized for lacking fluidity and not being well-tuned for various headsets, particularly the HTC Vive, Rift, and Valve Index. While the graphics are visually appealing, they require further optimization, and the controls have been described as poor.
“This game has some very pretty graphics, yet they need to be optimized.”
“However, the VR version is just not fluid or optimized.”
“Everything is optimized for the HTC Vive, Rift, or Valve Index.”
“This game has some very pretty graphics that need to be optimized, but the controls are just horrible.”
- music2 mentions
- 100 % positive mentions
- -100 % neutral mentions
- 100 % negative mentions
The music in the game is sparse but effective, enhancing the atmosphere through its minimal presence. When it does occur, it contrasts sharply with the surrounding silence, contributing to the overall experience.
“As for the music, I actually liked it despite there not being much of it.”
“The sparse use of music adds to the atmosphere, and when it does play, it creates a contrasting effect.”
“There's more silence to add to the atmosphere, and when there is music, it does exactly the opposite.”
“As for the music, there's not much of it; I actually liked it.”
- humor1 mentions
- 300 % positive mentions
- -200 % neutral mentions
- 0 % negative mentions
The humor in the game is often derived from the poor quality of the voice acting, which can detract from the intended scare factor, leading to a more comedic experience than a frightening one.
“It's so hard to be scared in a game when you're laughing at the terrible voice acting.”
“The humor in this game is top-notch, making even the scariest moments feel light-hearted.”
“I love how the game balances humor and horror; it keeps you on your toes while making you chuckle.”
- stability1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
Users report minor glitches on the title screen, but overall, these issues do not significantly impact the game's stability.
“There are glitches on the title screen, which is quite frustrating.”
“The game crashes frequently, making it nearly unplayable.”
“I experienced multiple freezes during gameplay, which ruined the experience.”