- September 13, 2024
- Exit Plan Games
Panic In The Woods
Platforms
About
In "Panic In The Woods," players navigate a haunted forest as Boy Scouts, working together to banish a terrifying monster. The group must explore their surroundings to find keys, extract skulls in hellish realms, and rescue captured teammates, all while avoiding the monster's keen senses. Communication and strategy are crucial to outsmart the monster and survive together in this horror survival and extraction game.
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- The game is a hilarious and intense experience, especially when played with friends, combining elements of horror and comedy.
- The graphics and atmosphere are engaging, creating a creepy yet fun environment that enhances the gameplay.
- There is a solid core game with potential for fun and replayability, particularly in cooperative play.
- The game has a steep learning curve with poorly explained mechanics and no tutorial, making it frustrating for new players.
- The difficulty level is excessively high, often leading to a tedious experience rather than enjoyable gameplay.
- Technical issues, such as bugs and lack of customization options, detract from the overall experience and enjoyment of the game.
gameplay
4 mentions Positive Neutral NegativeGameplay is generally enjoyable, featuring fun mechanics like sound-based chasing and engaging jumps; however, players feel that the game requires better balancing in portal difficulties and cage mechanics. Additionally, a clear tutorial is needed to explain objectives and mechanics, such as the "sight" mechanic for hiding from monsters.
“The mechanics of making sound and getting chased is very fun, and some of the jumps really got me.”
“If there is a 'sight' mechanic (e.g. hiding in the bush makes you invisible to monsters), the game should explicitly tell you that.”
“All jokes aside, it's a cool game, but it could really use some balancing in the portal difficulties and cage mechanics.”
“The game needs, at the very least, a text tutorial explaining what the objectives are and what the game mechanics are.”
“If there is a 'sight' mechanic (e.g., hiding in the bush makes you invisible to monsters), the game should explicitly tell you that.”