Pandemonium! Game Cover
Almost two years before Pandemonium!, Clockwork Knight on the SEGA Saturn was an early example of a platformer using scaling and 2.5D to add depth to its background visuals. However, in 1996 there was something magical about how Toys for Bob's camera wrapped its side-scrolling gameplay around the curvature of paths and buildings, so it's no joke to state that PSone Pandemonium! expanded upon 2.5D's visual potential. With a determination to combine 32-bit 3D graphics with traditional 2D gameplay, the single-player journey of Fargus the jester or Nikki the acrobat is a strictly linear 18 level progression through its Mystic Map of Lyr – plus defeating three separate circular boss stages for the reward of three wishes from the Wishing Engine. Yet, it's also no jest to articulate that Pandemonium! was bested a year later by Klonoa: Door to Phantomile as PSone's truly spellbinding 2.5D platforming game.

In Pandemonium, players navigate two characters, Fargus and Nikki, through a series of levels to reverse a spell gone wrong that destroyed their town. Each character possesses unique abilities: Fargus with a spinning attack and Nikki with a double jump. The game features diverse level designs with interactive objects like watermelons, clouds, spider webs, and logs, all contributing to a distinctive and engaging gameplay experience.

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  • Mobile Platform
  • Play​Station
  • Play​station 3
  • Play​station Vita
  • PSP
  • Sega Saturn

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68%
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