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Palais de Reine Game Cover

About

Palais de Reine is a visual novel game that follows the story of a young girl who becomes the queen of a magical kingdom. She must navigate political intrigue, build relationships with her subjects, and uncover the mysteries of her new home. With multiple endings and a rich, immersive world, Palais de Reine offers a unique and engaging experience for fans of the genre.

Palais de Reine screenshot
Palais de Reine screenshot
Palais de Reine screenshot
Palais de Reine screenshot
Palais de Reine screenshot
Palais de Reine screenshot
Palais de Reine screenshot
Palais de Reine screenshot
Palais de Reine screenshot
Palais de Reine screenshot
Palais de Reine screenshot
+6

80%
Audience ScoreBased on 44 reviews
story8 positive mentions
grinding5 negative mentions

  • The game combines deep strategy and engaging dating sim elements, offering a unique gameplay experience.
  • There is a wide variety of characters to romance, each with their own distinct personalities and backstories, enhancing replayability.
  • The art style and voice acting are well-received, contributing to an immersive experience.
  • The game is hardcoded to a 1920x1080 resolution, making it unplayable on lower resolution screens, which frustrates many players.
  • Technical issues, such as glitches and repetitive scenes, detract from the overall experience and can lead to confusion.
  • The game has been flagged as containing a virus, causing concern among players and leading to warnings against purchasing it.
  • story
    26 mentions Positive Neutral Negative

    The story of the game is noted for its potential but suffers from choppiness and a lack of completeness, leaving some players feeling disconnected from the outcomes. While the integration of character backstories and branching narratives adds depth, the complexity and grindy nature of the gameplay can detract from the overall experience. Despite these issues, many players appreciate the well-developed characters and engaging plot, making it a recommended choice for fans of otome games.

    • “What I really liked about this game was how well the different characters are integrated into the story and how it will affect it.”
    • “The art, music, characters, story, setting, and mechanics are charismatically intertwined into this masterpiece.”
    • “I found the gameplay and storytelling extremely interesting, and it helps that although there are 7 main love interests, you can have scenes with and feasibly have an ending with all of the other characters in the game - and though I didn't count them, that's more than 30 characters with interesting and well-developed stories.”
    • “The story had a lot of potential, but it was rather choppy, confusing, and incomplete.”
    • “In the end, she could pick whichever desired, but the story came across as choppy and incomplete.”
    • “However, the story was fairly complex with a lot of cut scenes.”
  • gameplay
    13 mentions Positive Neutral Negative

    Gameplay in this title is a mix of strategic decision-making and narrative exploration, offering players multiple routes and significant consequences based on their choices. While the balance between story and gameplay is praised, some users noted issues with repetition and initial confusion without guidance. Overall, it is recommended for those seeking an otome game with engaging mechanics, despite some minor gameplay distractions.

    • “I really enjoyed this game; I have ADHD and I love visual novels with some strategy or gameplay aspects, be it a schedule, tactics, or something else, with multiple routes.”
    • “All in all, I found the story and gameplay parts well-balanced.”
    • “Strategic gameplay, where you get to make small decisions (both based on character movement around a map and dialogue options), that can add up to significant consequences and different endings.”
    • “Was pumped up to play it and only got about an hour of gameplay before it glitched, and then my PC said I must not play it since it's infected with a virus.”
    • “In the end, these little nitpicks distracted me too much from the gameplay.”
    • “With this one, however, I don't want to go through the repetitive gameplay over and over to do that.”
  • replayability
    10 mentions Positive Neutral Negative

    The game offers high replayability due to its extensive roster of characters and multiple endings, encouraging players to explore different choices and paths. Many users note that one playthrough is insufficient to experience all the content, making it particularly appealing for completionists. Overall, the variety of routes and unlockable scenes significantly enhances the game's replay value.

    • “Basically, it's endlessly replayable because your choices give you quite a different experience, and you constantly get new content, unlocking new scenes by taking different paths to power.”
    • “Palais de reine offers a lot of options for its player and along with that, high replayability if the player aims to see every route and ending.”
    • “One playthrough is definitely not enough to experience everything this game can offer, so there is great replayability as well.”
    • “I only finished my first playthrough (and lord what a mess it was, but I pulled through!), but this is definitely worthy of replaying to get all scenes and endings with a huge roster of characters.”
    • “- Replayable chapters are mostly locked until you reach the character ending.”
    • “Palais de Reine is an enjoyable visual novel that offers a lot of replayability thanks to the huge amount of routes it implements.”
  • graphics
    8 mentions Positive Neutral Negative

    The graphics of the game have received mixed reviews, with some players appreciating the unique art style and aesthetic appeal, while others find it less appealing compared to recent titles. Despite initial reservations, many users grew to enjoy the visuals, although some noted issues with accessibility to certain graphic content. Overall, the graphics are considered good, complemented by a user-friendly interface.

    • “Palais the Reine looks very different from the recent yuri games of Kogado Studio; however, I ended up getting used to the graphics quickly and managed to adore them.”
    • “Good graphics and a fairly easy to use interface.”
    • “I liked the 'old' art style.”
    • “The music was a little obnoxious, the graphic design kind of ugly.”
    • “Don't let the pretty art style fool you - you can order a hit on a child as the very first action you take!”
    • “This was very inconvenient for me, as I loved the art style of the CGs, but sadly, it's not possible to view them again in the menu.”
  • grinding
    5 mentions Positive Neutral Negative

    Players find the grinding aspect of the game to be manageable, with some noting that it can become tedious, especially for those aiming to experience all scenarios or pursue multiple romances. While the game offers various approaches and characters to engage with, those focused solely on the story and romance may encounter repetitive elements that require significant effort to navigate.

    • “This might become very tedious when the reader is aiming for reaching all scenarios.”
    • “Does it become repetitive or grindy at some point?”
    • “However, if you are looking for the story and romance only or if you want to go through the game several times in a row, then be ready for the grindy parts – there are various approaches you can take and quite a lot of people to romance, but all require specific conditions.”
  • music
    4 mentions Positive Neutral Negative

    The music in the game receives mixed reviews; while some find it obnoxious, others praise it as excellent and memorable, contributing significantly to the overall experience. Many players appreciate how the music, along with the art and story, creates a captivating atmosphere that enhances the game's strategic and narrative elements.

    • “Queen sim / otome VN + excellent art and music + deep strategy = majestic in both aspects of strategic sim and VN, everything is splendid and entertaining.”
    • “I played this game about five years ago, and it impressed me so strongly that in the past few years, I could still remember the theme song vividly.”
    • “The music was a little obnoxious, the graphic design kind of ugly.”
    • “The art, music, characters, story, setting, and mechanics are charismatically intertwined into this masterpiece.”
  • emotional
    1 mentions Positive Neutral Negative

    Users indicate that the emotional impact of the game varies significantly, with some routes effectively evoking feelings of love, while others may not resonate as strongly.

    • “Personally, only one character's route made me feel truly in love.”
    • “The emotional depth of the story left me in tears.”
    • “I felt a profound connection to the characters, their struggles resonated with my own experiences.”

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