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Overtime Anomaly Game Cover

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Overtime Anomaly is a single player action game with a horror theme. It was developed by BiteMe Games and was released on March 28, 2025. It received positive reviews from players.

In Overtime Anomaly, you navigate a nearly empty office during a week of overtime, completing work tasks while unsettling anomalies emerge. As the nights progress, the atmosphere grows increasingly eerie, challenging your perception of reality. Can you survive the psychological horror and secure the promotion promised by your boss?

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89%
Audience ScoreBased on 54 reviews
atmosphere13 positive mentions
graphics3 negative mentions

  • The game features a captivating atmosphere with excellent sound design that enhances the horror experience.
  • The gameplay combines task completion with the challenge of reporting anomalies, creating a unique and engaging experience.
  • Players appreciate the balance of psychological horror without relying heavily on jump scares, making it accessible for those who may not typically enjoy horror games.
  • The objectives and tasks can be unclear, leading to confusion and frustration, especially for new players.
  • The door-opening mechanic feels clunky and can disrupt the flow of gameplay, making navigation awkward.
  • Some players feel that the game relies too much on luck rather than skill, particularly in later levels where the number of anomalies increases significantly.
  • atmosphere
    18 mentions Positive Neutral Negative

    The atmosphere in "Overtime Anomaly" is widely praised for its immersive and spooky qualities, enhanced by excellent sound design and attention to detail. Players appreciate the game's ability to create tension and unease, particularly during critical moments, while some note that excessive horror elements can detract from the overall experience. Overall, the game's dark and unsettling atmosphere effectively engages players, making it a standout feature.

    • “Overtime Anomaly is a spooky, atmosphere-driven horror game where you play as an office employee trying to complete your tasks before heading home.”
    • “The attention to detail — especially in the sound design, quality, and volume balance — really stood out to me and helped create an immersive atmosphere.”
    • “The atmosphere is dark, immersive, and truly unsettling in a good way.”
    • “Really creepy atmosphere, especially during the first few days.”
    • “It’s easy to get hooked by the atmosphere, amplified by anomalies.”
    • “Totally ruins the atmosphere if I am constantly barraged with the horror factor.”
  • story
    4 mentions Positive Neutral Negative

    The story is generally considered weak and uninteresting, though the excellent voice acting enhances the experience. It follows a structure similar to the first FNAF game, where players navigate a week in a low-agency role, guided by a telephone boss who provides a basic narrative framework. The use of a clipboard and room numbers aids in quest navigation and helps players familiarize themselves with the layout.

    • “The standout is the excellent voice acting that really makes this feel like a story.”
    • “The clipboard and room numbers are a great quest guide, and you learn the layout pretty quickly.”
    • “It lacks story; there is some, but it is not interesting at all.”
    • “Structured like the first FNAF game, wherein you work a week in a low-agency role while a person on the telephone (your boss) frames each day with a simple story.”
  • graphics
    3 mentions Positive Neutral Negative

    The graphics are praised for creating a compelling atmosphere, with impressive visuals that enhance the overall experience. The attention to detail in shadows and corners contributes to a sense of foreboding, further complemented by excellent sound design, especially when using headphones.

    • “Good atmosphere, good visuals, really good sound design; it was great with headphones.”
    • “The graphics make every shadow and corner feel ominous.”
    • “The textures are low-resolution and look outdated.”
    • “The character models lack detail and appear lifeless.”
  • replayability
    3 mentions Positive Neutral Negative

    The recent update has enhanced the game's replayability, although some players find certain tasks, like inputting patterns, to be overly challenging due to difficulties in locating necessary items. Suggestions for improvement include making key items more visually distinct without compromising the game's challenge.

    • “The new update adds some replay value, especially with the challenging tasks that keep you engaged.”
    • “The variety of choices and outcomes in the game makes each playthrough feel fresh and exciting.”
    • “I love how the game encourages multiple playthroughs with different strategies and character builds.”
    • “The new update adds some replay value, but one task I find particularly hard is when you need to input patterns on Endless and Saturday. Finding the paper with the code can be quite challenging; I think the developers should make the paper a tad bit shinier, but not too easy to find.”
    • “After completing the game, I felt little motivation to replay it. The story doesn't change much, and the side quests feel repetitive.”
    • “While the game has a lot of content, once you've experienced it all, there's not much incentive to go back. The lack of meaningful choices makes replaying feel like a chore.”
  • stability
    3 mentions Positive Neutral Negative

    Users report significant stability issues, citing numerous glitches that hinder gameplay and create a frustrating experience.

    • “I also experienced many glitches, which made it very difficult to play.”
    • “The game crashes frequently, making it nearly unplayable at times.”
    • “I encountered numerous bugs that disrupted my gaming experience.”
  • gameplay
    2 mentions Positive Neutral Negative

    The gameplay features an innovative door-opening mechanic that, while intriguing, can feel somewhat clunky. However, the overall experience is enhanced by an addictive gameplay loop in Overtime Anomaly, which strikes a balance between engaging mechanics and a thrilling atmosphere.

    • “Overtime Anomaly has an addictive gameplay loop and just the right amount of fright.”
  • grinding
    1 mentions Positive Neutral Negative

    Players find the grinding aspect to be decent, noting that it can provide some scares during the process, adding an element of tension to the experience.

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5h Median play time
5h Average play time
5-5h Spent by most gamers
*Based on 1 analyzed playthroughs
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Overtime Anomaly is a action game with horror theme.

Overtime Anomaly is available on PC and Windows.

On average players spend around 5 hours playing Overtime Anomaly.

Overtime Anomaly was released on March 28, 2025.

Overtime Anomaly was developed by BiteMe Games.

Overtime Anomaly has received positive reviews from players. Most players liked this game for its atmosphere but disliked it for its story.

Overtime Anomaly is a single player game.

Similar games include Left Alone, DreadOut, The Beast Inside, The Mortuary Assistant, Song of Horror and others.