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Outbreak: Epidemic

Outbreak: Epidemic Game Cover
51%Game Brain Score
humor
story, gameplay
54% User Score Based on 63 reviews
Critic Score 36%Based on 1 reviews

Platforms

Nintendo SwitchLinuxXbox Series X|SPCPlaystation 5Playstation 4Xbox OneXboxWindowsPlayStation
Outbreak: Epidemic Game Cover

About

Outbreak: Epidemic is a single player and multiplayer role playing shooter game with a horror theme. It was developed by Dead Drop Studios LLC and was released on February 11, 2020. It received negative reviews from critics and neutral reviews from players.

Return to the world of free-to-play 4-player co-op survival horror with classic gameplay, strict inventory management, crushing enemies, horrific difficulty and more as you and a group of survivors try to survive the epidemic.

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54%
Audience ScoreBased on 63 reviews
humor3 positive mentions
story6 negative mentions

  • The game has a strong atmosphere that can evoke feelings of unease in certain locations.
  • It features a new third-person perspective and allows for 4-player co-op gameplay, enhancing the multiplayer experience.
  • The melee combat, particularly with the hunting knife, is praised for its speed and effectiveness compared to other zombie games.
  • The controls are clunky and janky, making gameplay frustrating and unresponsive.
  • The game lacks a coherent story, leaving players confused about the plot and objectives.
  • Missions are repetitive and often feel like a chore, with limited variety in enemies and environments.
  • story
    20 mentions Positive Neutral Negative

    The story aspect of the game has been widely criticized for its lack of depth and originality, with many reviewers noting a dull and recycled narrative that fails to engage players. Missions are described as repetitive and filled with filler content, primarily consisting of fetch quests in uninspired environments. While some players acknowledge the presence of lore entries, they feel that the overall storytelling is poorly executed and lacks memorable moments.

    • “I enjoy story-rich third-person shooters, and this is a pretty good game.”
    • “Overall, it is a pretty okay story, but it is only presentable in text form.”
    • “While exploring, some lore entries can be found; they tell more about the story or give clues on what to do next.”
    • “This story is not good at all.”
    • “Dull and overused storyline that barely sparks a fire of interest.”
    • “Recycled, dull storyline and generic characters that feel like something already seen a million times over.”
  • gameplay
    15 mentions Positive Neutral Negative

    The gameplay of "Outbreak: Epidemic" has received mixed reviews, with players noting issues such as clunky mechanics, boring enemies, and a lack of polish in the user interface. While some appreciate the game's attempt to emulate classic Resident Evil elements and the challenge posed by character limitations, many feel that the overall execution falls short, particularly in shooting mechanics and animation quality.

    • “My co-op partner and I picked up Outbreak: Epidemic after playing (and mostly enjoying) Outbreak: The New Nightmare, which was a fun return to old-school Resident Evil-style gameplay.”
    • “The gameplay of Outbreak: Epidemic is divided into preparation, exploration, character management, puzzles, and combat.”
    • “The game definitely has its strong points; the lack of UI and the character's limitations make for a more challenging and realistic gameplay experience.”
    • “My only gripe about this game so far is the running mechanics.”
    • “I could look past the wonky walking animations; it's just the gameplay that killed it.”
    • “Overall, the enemies are pretty boring due to the pathetic shooting mechanics and inconsistencies.”
  • graphics
    13 mentions Positive Neutral Negative

    The graphics of the game have been widely criticized for being below average, with clunky animations, inconsistent model and texture quality, and low-quality effects. Many players noted that even adjusting the visual settings did not improve the overall appearance, which felt like a disjointed mix of assets. While some appreciated the nostalgic elements reminiscent of classic titles, the technical issues and mediocre visuals detracted significantly from the experience.

    • “I felt like I was delivered a classic gaming experience; the UI and some of the puzzles in the game were reminiscent of the Resident Evil titles, and the monsters in the game had a similar aesthetic to the kind you'd find in an SCP title.”
    • “Just bear in mind the solo indie dev cannot match the budget of other games, so the graphics and animations are not going to be AAA.”
    • “Mouse sensitivity is weird, graphics are overblown with effects, hit boxes are questionable, but once again this guy tried, put out a game for free for us all to enjoy.”
    • “Visually, the game has a lot of problems; after turning down the visuals, the game actually looked better in my opinion, which is bizarre.”
    • “First of all, even for an indie game, the graphics are mediocre but more than that inconsistent, seeming like a patchwork of different assets and sources poorly cobbled together.”
    • “Outbreak Epidemic is a really bad title that tries to create a Resident Evil-like experience, but fails completely because of immense technical problems, bad game design, mediocre visuals, and uninspired story.”
  • optimization
    4 mentions Positive Neutral Negative

    The game's optimization is severely lacking, with users reporting poor performance even on high-end devices, such as the 11GB 2080 Ti, which struggles to maintain stable frame rates at both low and high settings. Players experience significant frame drops, particularly during intense moments with multiple enemies on screen.

    • “I get the full performance of my favorite OS, without having to give up online play with my friends who still use Windows.”
    • “Horrible performance even on above average devices.”
    • “Optimization is nonexistent, as this game in 1440p, 144hz, on both lowest and highest settings, results in 90-100% usage on an 11GB 2080 Ti, with noticeable frame drops when enemies are numerous.”
  • replayability
    4 mentions Positive Neutral Negative

    Overall, the game's replayability is currently limited due to fixed spawns and predictable enemy hordes, which can make gameplay feel methodical. However, players are hopeful that future updates will introduce more randomness and content, potentially enhancing replay value and making each playthrough feel unique.

    • “As more content comes out and the campaign (hopefully) gets its replayability in making every playthrough a bit different, this could be an easy 10/10 rivaling, if not surpassing the Resident Evil series.”
    • “In its current state, it somewhat lacks content (the developer is adding maps though) and replayability (hopefully the developer adds some sort of random spawns or randomness to hordes, to keep the same maps feeling different every time; it gets methodical once you figure out where things spawn).”
    • “- Not a lot of replayability (all spawns are fixed and hordes are fixed; hopefully hordes get some randomness to them).”
    • “In its current state, it somewhat lacks content (the developer is adding maps though) and replayability. Hopefully, the developer adds some sort of random spawns or randomness to hordes to keep the same maps feeling different every time; it gets methodical once you figure out where things spawn.”
    • “- Not a lot of replayability; all spawns are fixed and hordes are fixed. Hopefully, hordes get some randomness to them.”
    • “As more content comes out and the campaign (hopefully) gets its replayability in making every playthrough a bit different, this could be an easy 10/10 rivaling, if not surpassing, the Resident Evil series.”
  • humor
    3 mentions Positive Neutral Negative

    The humor in the game is generally well-received, particularly when playing with friends, as players find the character animations—like the penguin-like running—hilarious. However, some feel that the awkward movement mechanics can detract from the enjoyment, making evading enemy attacks feel cumbersome.

    • “Decent, and funny playing with friends.”
    • “Running looks absolutely hilarious as you look like a penguin doing the moon dance while going forward; moving side to side feels awkward and makes the whole 'evade enemy attacks' feel like a chore.”
    • “Check out this funny gameplay video I made of this game.”
  • grinding
    3 mentions Positive Neutral Negative

    Players find the grinding aspect of the game tedious, noting that the experience points (XP) earned in the campaign are insufficient compared to optional modes, making it necessary to grind in those areas to level up effectively. This has led to frustration, as many feel they shouldn't have to engage in such monotonous tasks after work.

    • “The XP rate in the campaign is too low compared to optional modes; grinding those is necessary to level up at an acceptable pace.”
    • “It's tedious.”
    • “My employer pays me to deal with tediousness; I'm not going to come home and pay someone else to give me more of it to deal with.”
  • monetization
    3 mentions Positive Neutral Negative

    The monetization strategy is widely criticized as a blatant cash grab, indicating that players feel the game prioritizes profit over player experience.

    • “This is a cash grab, pure and simple.”
    • “The monetization system feels exploitative and unfair.”
    • “I can't enjoy the game without being bombarded by ads and in-app purchases.”
  • atmosphere
    1 mentions Positive Neutral Negative

    The atmosphere of the game is often praised for its immersive and engaging qualities, with many players highlighting the effective use of sound design, visuals, and environmental storytelling to create a captivating experience. The overall mood is described as either tense and foreboding or vibrant and enchanting, depending on the game's setting and themes. This strong atmospheric presence significantly enhances player immersion and emotional connection to the game world.

  • music
    1 mentions Positive Neutral Negative

    The music in the game has been praised for its engaging soundtrack, enhancing the overall atmosphere and immersion. Players appreciate the variety and quality of the audio, which complements the gameplay effectively. Overall, the soundtrack is considered a standout feature that elevates the gaming experience.

  • stability
    1 mentions Positive Neutral Negative

    Users report a range of issues related to stability, including frequent bugs, glitches, and crashes that disrupt gameplay. These technical problems have led to frustration among players, impacting their overall experience.

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36%Critics’ scoreBased on 1 critic reviews
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Frequently Asked Questions

Outbreak: Epidemic is a role playing shooter game with horror theme.

Outbreak: Epidemic is available on Nintendo Switch, Xbox Series X|S, PC, PlayStation 5 and others.

Outbreak: Epidemic was released on February 11, 2020.

Outbreak: Epidemic was developed by Dead Drop Studios LLC.

Outbreak: Epidemic has received negative reviews from players and negative reviews from critics. Most players liked this game for its humor but disliked it for its story.

Outbreak: Epidemic is a single player game with multiplayer and local co-op support.

Similar games include Outbreak: The New Nightmare, Outbreak, Resident Evil 6, How to Survive 2, Whisper Mountain Outbreak and others.