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Oscillatron: Alien Frequency

Oscillatron: Alien Frequency Game Cover
35%Game Brain Score
music
gameplay, graphics
60% User Score Based on 10 reviews

Platforms

PCMac OSWindows
Oscillatron: Alien Frequency Game Cover

About

Oscillatron: Alien Frequency is a single player action game. It was developed by Tap by Tap and was released on April 16, 2018. It received neutral reviews from players.

Oscillatron: Alien Frequency - music arcade in space! You have to control the spaceship and destroy the alien troops, and music will be your weapon!

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60%
Audience ScoreBased on 10 reviews
music4 positive mentions
gameplay3 negative mentions

  • The game allows players to import their own music, enhancing the gameplay experience.
  • Visually appealing with trippy colors, creating an enjoyable aesthetic.
  • The auto-shooting mechanic syncs well with the music, providing a unique gameplay element.
  • Repetitive gameplay with limited enemy variety and lack of depth makes it feel stale quickly.
  • Controls are poorly explained, and there are issues with controller support, making gameplay frustrating.
  • Hitboxes are too large, making it difficult to dodge enemy attacks effectively.
  • music
    40 mentions Positive Neutral Negative

    The music aspect of the game is a mixed bag, with players appreciating the ability to import their own songs, which can enhance gameplay by syncing bullets to the music's tempo. However, the limited selection of three built-in tracks and issues with song volume and achievement bugs detract from the experience. Overall, while the concept of using music as a weapon is intriguing, the execution feels repetitive and lacks depth, leaving players to rely heavily on their own music libraries for enjoyment.

    • “The game also handles importing songs well; I never felt like the gameplay was out of sync with the music I was hearing.”
    • “The real fun starts with your own music.”
    • “The bullets of your ship match the speed of the music you are playing.”
    • “Limited to just three songs out of the box, the onus is on the players to bring their own fun to the experience.”
    • “There didn't seem to be a way to select a different song once the first one ends, nor could I repeat it (meaning, you'll be playing much of the game without music).”
    • “The music didn't seem to do much of anything; after my selected song finished, my ship kept on shooting at pretty much the same rate of fire as it had during the song.”
  • gameplay
    5 mentions Positive Neutral Negative

    The gameplay in "Alien Frequency" is criticized for being repetitive and featuring floaty controls that make movement feel unresponsive. While the game successfully integrates music from personal collections, enhancing the experience, players find the lack of power-ups and the difficulty in dodging enemy shots detracts from overall enjoyment.

    • “I'm a huge fan of games that will procedurally generate your gameplay level by importing MP3s from your personal collection (my 100+ hours of Beat Hazard can attest to this), and when I stumbled upon Alien Frequency during the recent summer sale, it sounded like a game I definitely wanted to take a chance on.”
    • “The game also handles importing songs well; I never felt like the gameplay was out of sync with the music I was hearing.”
    • “Repetitive gameplay; enemy shots are almost impossible to dodge.”
    • “The biggest gameplay issue is the fact that your ship is also extremely floaty; moving around feels like you weigh next to nothing or like you are sliding on ice.”
    • “No power-ups or shot type pickups to spice up gameplay.”
  • graphics
    3 mentions Positive Neutral Negative

    Reviewers appreciate the option to toggle flashing visuals, which enhances accessibility and allows players to customize their visual experience. Overall, the graphics are noted for their flexibility and user-friendly features.

    • “+Flashing visuals can be toggled.”
    • “The graphics are outdated and lack the detail expected from modern games.”
    • “The color palette is dull, making the visuals feel lifeless and uninviting.”
    • “Character models are poorly designed, which detracts from the overall immersion.”
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2h Median play time
2h Average play time
2-2h Spent by most gamers
*Based on 1 analyzed playthroughs
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Frequently Asked Questions

Oscillatron: Alien Frequency is a action game.

Oscillatron: Alien Frequency is available on PC, Mac OS and Windows.

On average players spend around 2 hours playing Oscillatron: Alien Frequency.

Oscillatron: Alien Frequency was released on April 16, 2018.

Oscillatron: Alien Frequency was developed by Tap by Tap.

Oscillatron: Alien Frequency has received neutral reviews from players. Most players liked this game for its music but disliked it for its gameplay.

Oscillatron: Alien Frequency is a single player game.

Similar games include Symphony, Asteroid Bounty Hunter, Syder Arcade, DubWars, Space Elite Force and others.