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Oscillatron: Alien Frequency

35%Game Brain Score
music
gameplay, graphics
60% User Score Based on 10 reviews

Platforms

PCPCWindowsWindowsMac OSMac OS

About

Oscillatron: Alien Frequency - music arcade in space! You have to control the spaceship and destroy the alien troops, and music will be your weapon!

Genres & Tags
Play Modes
Oscillatron: Alien Frequency screenshot
Oscillatron: Alien Frequency screenshot
Oscillatron: Alien Frequency screenshot
Oscillatron: Alien Frequency screenshot
Oscillatron: Alien Frequency screenshot

60%
Audience ScoreBased on 10 reviews
music4 positive mentions
gameplay3 negative mentions

  • The game allows players to import their own music, enhancing the gameplay experience.
  • Visually appealing with trippy colors, creating an enjoyable aesthetic.
  • The auto-shooting mechanic syncs well with the music, providing a unique twist to the gameplay.
  • Gameplay is repetitive and lacks variety in enemies and challenges, leading to a dull experience.
  • Controls are poorly explained, and there are issues with controller support, making it frustrating to play.
  • The game has bugs, including broken achievements and problems with music importation, detracting from the overall experience.
  • music
    40 mentions Positive Neutral Negative

    The music aspect of the game is a mixed bag; while it allows players to import their own music, which can enhance the experience, the limited selection of three built-in tracks feels restrictive. Players appreciate the synchronization of gameplay with their music, but many report issues such as songs being too quiet or the inability to select different tracks mid-game. Overall, the game shines when players utilize their own music, but the implementation and options for in-game music leave much to be desired.

    • “The game also handles importing songs well; I never felt like the gameplay was out of sync with the music I was hearing.”
    • “The real fun starts with your own music.”
    • “The bullets of your ship match the speed of the music you are playing.”
    • “Limited to just three songs out of the box, the onus is on the players to bring their own fun to the experience.”
    • “There didn't seem to be a way to select a different song once the first one ends, nor could I repeat it (meaning, you'll be playing much of the game without music).”
    • “The music didn't seem to do much of anything; after my selected song finished, my ship kept on shooting at pretty much the same rate of fire as it had during the song.”
  • gameplay
    5 mentions Positive Neutral Negative

    The gameplay in "Alien Frequency" is criticized for being repetitive and featuring floaty controls that make movement feel unresponsive. While the game successfully integrates music from personal collections and maintains synchronization with the soundtrack, players find the lack of power-ups or varied shot types detracts from the overall experience, and dodging enemy shots is often deemed nearly impossible.

    • “I'm a huge fan of games that will procedurally generate your gameplay level by importing MP3s from your personal collection (my 100+ hours of Beat Hazard can attest to this), and when I stumbled upon Alien Frequency during the recent summer sale, it sounded like a game I definitely wanted to take a chance on.”
    • “The game also handles importing songs well; I never felt like the gameplay was out of sync with the music I was hearing.”
    • “Repetitive gameplay; enemy shots are almost impossible to dodge.”
    • “The biggest gameplay issue is the fact that your ship is also extremely floaty; moving around feels like you weigh next to nothing or like you are sliding on ice.”
    • “No power-ups or shot type pickups to spice up gameplay.”
  • graphics
    1 mentions Positive Neutral Negative

    The graphics feature adjustable flashing visuals, allowing players to toggle them on or off for a more personalized gaming experience.

    • “+ Flashes in visuals can be toggled for a more comfortable experience.”
    • “+flashing visuals can be toggled”

Buy Oscillatron: Alien Frequency

2h Median play time
2h Average play time
2-2h Spent by most gamers
*Based on 1 analyzed playthroughs

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