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Orion: The Eternal Punishment

Orion: The Eternal Punishment Game Cover
37%Game Brain Score
gameplay, story
56% User Score Based on 16 reviews

Platforms

Mac OSPCWindows
Orion: The Eternal Punishment Game Cover

About

Orion is a frantic first person shooter where you fight the void creatures in mysterious planets and advance using your special abilities and gadgets.

Orion: The Eternal Punishment screenshot
Orion: The Eternal Punishment screenshot
Orion: The Eternal Punishment screenshot
Orion: The Eternal Punishment screenshot
Orion: The Eternal Punishment screenshot
Orion: The Eternal Punishment screenshot
Orion: The Eternal Punishment screenshot
Orion: The Eternal Punishment screenshot
Orion: The Eternal Punishment screenshot

56%
Audience ScoreBased on 16 reviews
gameplay3 negative mentions

  • The game has a retro feel that some players appreciate, reminiscent of older FPS titles.
  • Controls are responsive and easy to pick up, making it accessible for casual players.
  • It's a short and free experience that can be enjoyable for those looking for a simple shooting game.
  • Combat feels shallow and tedious, with slow weapon mechanics and weak enemy AI.
  • Level design is confusing and lacks clear guidance, leading to frustrating gameplay experiences.
  • Graphics and audio quality are poor, with unappealing visuals and laughable sound effects.
  • gameplay
    6 mentions Positive Neutral Negative

    The gameplay has received mixed reviews, with some users criticizing the core mechanics and level design as needing significant improvement, while others appreciate the simplicity as a refreshing change from more complex shooters. Overall, there is a consensus that the gameplay lacks depth, often feeling limited to basic running and shooting.

    • “The simple graphics and gameplay are a nice break from the high-detail crazy shooters of today.”
    • “Almost as bad as the graphics and gameplay.”
    • “Maybe if the core mechanics were overhauled and the level design was improved, things like the streak and grappling systems could actually improve the gameplay.”
    • “Right now I'm not sure if this is the first game made by the developer; if so, you've done a good job, but I personally expected a bit more gameplay than just running, shooting, and that's about it.”
  • story
    5 mentions Positive Neutral Negative

    The story of "Orion: The Eternal Punishment" is criticized for being bland and weak, lacking a meaningful connection to Greek mythology. Players are tasked with an eternal mission to destroy corrupted stars, but the gameplay feels disconnected from the narrative, reducing the plot to a simple objective of defeating enemies and unlocking doors. Despite this, the game features voice acting in the opening cutscene that attempts to convey the story.

    • “However, there was a condition, and that condition was that Orion would be tasked with an eternal mission to seek out and destroy every star that had been corrupted by the touch of the darkness of the void.”
    • “Surprisingly, there's voice acting which takes place in the beginning cutscene where the narrator tells the player the game's story.”
    • “I suppose this is one way to depict what the story was trying to tell the player from a visual standpoint, but man, is it done poorly.”
    • “Putting the rather bland and frankly weak story aside, 'Orion: The Eternal Punishment' sure doesn't feel like a game with a connection to Greek mythology.”
    • “Your objective is to basically kill all the enemies throughout the map (or not since it honestly doesn't matter nor does it follow the game's plot in any way) and find a circular ring that unlocks the door to the end of the game.”
    • “However, there was a condition and that condition was that Orion would be tasked with an eternal mission to seek out and destroy every star that had been corrupted by the touch of the darkness of the void.”
  • graphics
    5 mentions Positive Neutral Negative

    The graphics are generally considered subpar by modern standards, reminiscent of pre-2004 titles, with a grainy aesthetic that some players appreciate. While the retro style may appeal to those seeking a simpler experience, many find the visuals lacking and unappealing compared to contemporary games.

    • “The simple graphics and gameplay are a nice break from the high-detail, crazy shooters of today.”
    • “I do somewhat appreciate the grainy aesthetic throughout the game.”
    • “Definitely not good by any standard past 2004, but I do somewhat appreciate the grainy aesthetic throughout the game.”
    • “Almost as bad as the graphics and gameplay.”
    • “The graphics I get are meant to be retro but end up just looking so bad.”
  • grinding
    1 mentions Positive Neutral Negative

    Players find the grinding aspect of the game to be tedious, as the slow weapon mechanics and awkward level design detract from the fast-paced experience promised. There is a desire for faster movement options and less resilient enemies to improve the overall flow of gameplay.

    • “The game presents itself as fast-paced, but in reality, it feels slow and tedious. The weapons lack speed, and the level design is somewhat odd. There is potential if movement options are improved and enemies are less like tanks that deal no damage.”
    • “Grinding in this game feels like an endless chore. The repetitive tasks and lack of meaningful rewards make it hard to stay engaged.”
    • “The grind is real and exhausting. It feels like I'm just going through the motions without any real sense of progress or achievement.”
  • music
    1 mentions Positive Neutral Negative

    The music in the game is largely absent, with players noting a significant lack of musical elements, while the sound effects, particularly for weapons, are considered unconvincing and humorous.

    • “The weapon sound effects are laughable, and the music is essentially nonexistent.”
    • “The soundtrack is forgettable and fails to enhance the gaming experience.”
    • “There is a lack of variety in the music, making it repetitive and dull.”

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