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About

Ore is a couch-cooperative twin stick shooter where you and your friends must fight through a handful of levels and navigate the planet's varied surface to collect as much Ore as you can before the planet implodes. Defeat the planet’s corrupted guardian, save the planet, and get rich!

Ore screenshot
Ore screenshot
Ore screenshot
Ore screenshot
Ore screenshot
Ore screenshot
Ore screenshot

67%
Audience ScoreBased on 18 reviews
replayability3 positive mentions
story3 negative mentions

  • ORE is a fun co-op game that can be enjoyed with friends, especially in local multiplayer settings.
  • The game has a simple control scheme and is easy to learn, making it accessible for both new and seasoned gamers.
  • It's free to play, which makes it a low-risk option for players looking to try out a new game.
  • The gameplay is repetitive and lacks depth, with limited content and only 14 missions available.
  • The graphics and overall presentation are subpar, failing to meet the standards of other games in the genre.
  • The game suffers from bugs and performance issues, including crashes and lag, which detract from the overall experience.
  • story
    13 mentions Positive Neutral Negative

    The game's story is minimal, featuring only 14 missions that revolve around escorting a rover to mine ore while defending it from enemies. Players find the repetitive nature of the missions and the limited content lacking, leading to frustration with the progression system, where a few failed attempts can significantly impact the overall experience. Overall, the narrative feels thin and is primarily driven by gameplay mechanics rather than a compelling storyline.

    • “The progression system is based on earning ore from successfully completing missions, which is then spent on different weapons or to unlock more challenging and therefore rewarding missions.”
    • “Though I do not know how long each mission is/could be.”
    • “Now, the game seems like it could be fun (and it is; the little I played was surprisingly engaging) but do bear in mind it's very light on content, with just 14 missions not including the tutorial.”
    • “The point is, each level is a sort of escort mission where you drag a rover over to mining areas and then defend it while it does its thing.”
    • “I personally didn't care for the limited number of missions before getting a 'game over.' It makes me second guess every new purchase of missions and guns, and it feels like one bad purchase or a couple failed missions can ruin the play-through, which then requires grinding out the first few missions again.”
  • gameplay
    11 mentions Positive Neutral Negative

    The gameplay has been criticized for being basic and repetitive, with players finding it reminiscent of "Deep Rock Galactic" but lacking in quality and depth. Many reviewers noted the absence of meaningful level design, narrative progression, and customization options, leading to a lackluster experience that fails to engage players. Overall, the gameplay does not meet the expectations for a compelling gaming experience, leaving players feeling unsatisfied.

    • “To be worth a gamer's time, the game must match top-tier visuals with top-tier gameplay, and that's not happening here.”
    • “The developer chose not to do the job of a real game developer and create meaningful bespoke levels, narrative-based gameplay progression, and so on.”
    • “The gameplay of Ore is pretty basic and repetitive: choose a mission, lead a machine called the 'rover' to an ore crystal or 'hotspot', defend it against the onslaught of brightly colored spider-enemies till it has extracted all of the crystal, then lead it to a launch pad and once again defend it until take off.”
    • “In fact, this genre is one of my favorites, yet I still found the gameplay bland, lacking in customization options, difficulty curve, and really any sort of satisfaction.”
  • graphics
    7 mentions Positive Neutral Negative

    The graphics of the game are generally considered subpar, with many reviewers noting that they are passable but could be significantly improved. While some acknowledge that visuals are important in gaming, they emphasize that the overall experience is lacking, particularly in comparison to higher-quality titles. Additionally, there are concerns about performance issues, such as stuttering, which may be related to the graphics settings.

    • “And while it's vital for any game to have impressive visuals (gaming is a visual medium, after all), there's more to a game than just the graphics.”
    • “To be worth a gamer's time, the game must match top tier visuals with top tier gameplay, and that's not happening here.”
    • “The graphics in this game are passable, but could be better.”
    • “At most, it has to be the potential to be a good game, but as far as I can tell this game is severely lacking in almost every department: gameplay, UI, even graphics.”
    • “Also, graphics should be possible to be tuned down to solve stuttering.”
  • optimization
    4 mentions Positive Neutral Negative

    Overall, the game's optimization is generally well-received, particularly on high-end hardware, but some users report issues with screen stuttering that may require code improvements. Additionally, graphics settings can be adjusted to alleviate performance problems.

    • “Solid twin-stick shooter that's light on content but has nifty ideas that would be fun in local/remote co-op play, and, as far as I can tell, has great optimization (although I am running on relatively high-end hardware).”
    • “The game optimizes the code effectively to improve performance.”
    • “Graphics should be adjustable to reduce stuttering.”
    • “The code needs optimization to enhance performance.”
    • “Screen stuttering is a common issue right now.”
  • music
    3 mentions Positive Neutral Negative

    The game features no music at all, with users noting the complete absence of background music throughout the experience.

    • “The game has no music.”
    • “No music is included in the game.”
    • “No background music.”
  • grinding
    2 mentions Positive Neutral Negative

    Players express frustration with the grinding aspect, noting that the limited number of missions can lead to a "game over" scenario, forcing them to replay earlier content. This design choice creates anxiety around purchasing new missions and upgrades, as a single misstep can derail progress and necessitate repetitive grinding.

    • “You'll need a second life for grinding.”
    • “This one is more subjective, but I personally didn't care for the limited number of missions before getting a 'game over.' It makes me second guess every new purchase of missions and guns, and it feels like one bad purchase or a couple of failed missions can ruin the playthrough, which then requires grinding out the first few missions again.”
  • replayability
    1 mentions Positive Neutral Negative

    Players find the game offers strong replayability, particularly as a party game, due to its chaotic friendly fire mechanics and the challenge of facing large waves of NPCs.

    • “With crazy friendly fire and massive waves of NPCs, I think there is a great amount of replayability as a party game.”
    • “The variety of characters and strategies keeps each playthrough fresh and exciting.”
    • “Every time I play, I discover new tactics and combinations that make the experience feel unique.”
  • humor
    1 mentions Positive Neutral Negative

    The humor in the game is often derived from unexpected mishaps, such as accidentally falling off a cliff, especially when a teammate inadvertently contributes to the situation, adding a layer of comedic chaos.

    • “Accidentally falling off a cliff is funny, but it's hilarious if your teammate facilitated the matter.”
    • “The witty dialogue and unexpected situations had me laughing out loud throughout the game.”
    • “The humor in the game is perfectly timed, making even the most mundane tasks entertaining.”

Buy Ore

9h Median play time
9h Average play time
9-9h Spent by most gamers
*Based on 1 analyzed playthroughs

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