- November 16, 2016
- Camel 101
Orczz
Platforms
About
Orczz is an upcoming action/horror tower defense game where players defend the Kingdom of Whiteleaf, known for its prized mead, from an invading horde of orcs. As the Knight Order of the Mug, players must protect the land and take revenge for stolen mead in a story-driven campaign with various units and minigames. However, players can rest assured that there will be no flying cows in the final version.










- The game has a lighthearted and funny story about an orc horde stealing mead, providing some entertainment.
- The gameplay is simple and easy to learn, making it accessible for casual players.
- The music is catchy and pleasant, adding to the overall experience.
- The game is a poorly executed clone of Plants vs. Zombies, lacking originality and depth.
- Graphics and audio assets are subpar, with visual bugs and low-quality sound effects detracting from the experience.
- Gameplay is repetitive and lacks challenge, with frustrating mechanics like unit timers and clunky controls.
gameplay
8 mentions Positive Neutral NegativeThe gameplay has been criticized for its repetitiveness, lack of challenge, and awkward mechanics, such as confusing resource terminology and clunky unit controls. While some players find it simple and easy to learn, others note that it feels poorly executed and slow-paced, with limited strategic depth. Despite these issues, a few users appreciate the challenge it presents and suggest it may still be worth trying for its price.
“With a little more attention to detail and some added depth to the gameplay, it could have been a great addition to the tower defense genre.”
“The gameplay is simple and easy to learn: recruit an army, defend the horizontal lanes and protect the catapults.”
“For the store price, I would say, give it a try, the bugs are minor, the gameplay is great, so go ahead and enjoy yourself, you can always refund if it's not to your liking.”
“Oh how about zero resources, focus on spamming unlimited garbage units just for the sake of delaying enemies, the audacity of giving you limited units, being forced to use awkward and clunky catapults on each lane for main damage and the trash idea of confusing players by calling gold 'gold' on the unit selection screen but it's called 'score' during gameplay.”
“The gameplay itself is repetitive and lacks any real challenge.”
“It's a poorly put together lane-defense game in the style of Plants vs. Zombies (not to make any direct comparisons, just so you know what we are talking about here). It's ugly as sin and has very slow gameplay.”