Control Craft 3
- December 30, 2016
- Cristian Manolachi
- 30h median play time
"Control Craft 3" is a fast-paced real-time strategy game where players command troops to conquer enemy colonies and occupy their bases. The game features 48 unique levels, upgradable firepower, and voice-over reactions from troops. Players can mix and match different offensive units to outsmart the opposition and achieve planetary dominance.
Reviews
- The game has a solid idea and offers a handful of abilities and unit types that can be enjoyable for casual play.
- The recent patch has improved the game significantly, adding new maps and fixing many bugs, enhancing replayability.
- For a low price, it provides a decent amount of content and can be a fun experience for fans of node-based strategy games.
- The game suffers from numerous bugs, unbalanced gameplay, and frustrating AI behavior that detracts from the overall experience.
- It feels like a low-effort mobile port with minimal changes from previous entries, leading to a lack of innovation.
- Many players find the repetitive voice lines and ads intrusive, making the game less enjoyable.
- story9 mentions
- 11 % positive mentions
- 56 % neutral mentions
- 33 % negative mentions
The story aspect of the game has received significant criticism, with users expressing disappointment over bugs that prevent access to the final missions. Additionally, some reviews suggest a lack of a compelling narrative, with one user noting the absence of a story altogether. Overall, the storytelling elements appear to be underwhelming and plagued by technical issues.
“Moral of the story: you never know what life has in store for you, and if I had given up when all odds were against me, I wouldn't be where I am today.”
“Really disappointing, currently bugged so that you can't even see the last 3 missions on the mission select screen for me.”
“☑ no story”
“---{ story }---”
- graphics8 mentions
- 38 % positive mentions
- 25 % neutral mentions
- 38 % negative mentions
The graphics of the game feature a minimalistic sci-fi art style, which some players appreciate, but overall, the quality is considered lacking. Additionally, there are limited graphical settings available, offering only full screen or windowed modes.
“I like the art style; it's a minimalistic sci-fi ambient that really enhances the gameplay experience.”
“The graphics are visually appealing and contribute to the overall atmosphere of the game.”
“The art style is unique and adds a refreshing touch to the casual gameplay.”
“Also, there doesn't seem to be any graphical control apart from full screen or window.”
“The graphics aren't that good.”
“The graphics aren't that good.”
- gameplay7 mentions
- 29 % positive mentions
- 57 % neutral mentions
- 14 % negative mentions
The gameplay is criticized for being repetitive and unoriginal, closely mirroring previous entries in the series with the same user interface and mechanics. While it shows potential, many players find it lacks balance and polish, leading to a decline in enjoyment after the initial levels, compounded by annoying voice lines that repeat frequently.
“While the gameplay has potential, it just isn't balanced or polished enough to be fun past the first few levels.”
“Seems to just be more of the same of the previous entries in the series - exact same UI, gameplay, etc. Every single time you move a unit, they will recite one of a couple different lines, which gets incredibly annoying.”
- stability5 mentions
- 60 % positive mentions
- -20 % neutral mentions
- 60 % negative mentions
Overall, users report that the game has significantly improved in terms of stability, with many stating it is now "pretty much bug free." However, some still note issues with balance, indicating that while bugs have been addressed, other stability concerns remain.
“The game is now pretty much bug free.”
“The game is now pretty much bug free.”
“The game runs smoothly without any noticeable bugs.”
“The game is incredibly buggy and feels unbalanced.”
“There are numerous bugs that disrupt gameplay and make it feel unbalanced.”
“Overall, the stability is poor due to constant bugs and imbalances.”
- monetization4 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The monetization strategy has seen the removal of mobile banner ads, but players still encounter numerous advertisements for other games, even if they have paid for the game. This has led to frustration among users who expected a more ad-free experience after payment.
“Even if you pay for it, you still get lots of advertisements.”
“It looks like they've removed the mobile banner ads, but there are still ads for other games throughout.”
- music4 mentions
- 50 % positive mentions
- 50 % neutral mentions
- 0 % negative mentions
The music in the game is described as soothing and enjoyable, providing a relaxing experience for players. Many users appreciate its calming qualities, which contribute positively to their overall gameplay experience.
“I relaxed for 5 minutes listening to this music, long enough to realize that I would be okay.”
“Music's nice, though.”
- grinding4 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Players note that achieving certain milestones necessitates extensive grinding, often requiring hours of repetitive gameplay to collect the needed items. This aspect is particularly highlighted for those interested in game farming.
“Some of the achievements require a high amount of said item to be used, which literally takes hours of non-stop grinding.”
- replayability3 mentions
- 100 % positive mentions
- -33 % neutral mentions
- 33 % negative mentions
Players highlight a strong sense of replayability, noting that they have invested significant hours into the game, particularly in its pre-patch version, suggesting that the game offers enough content and variation to encourage multiple playthroughs.
“There's a lot of replayability - practically all my 18 hours at the time of this review was on the pre-patch version.”
“The game offers immense replay value, keeping me engaged for hours on end.”
“Each playthrough feels fresh and exciting, making me want to dive back in again and again.”
“So there's a lot of replayability - practically all my 18 hours at the time of this review was on the pre-patch version.”