Open Brush
- June 8, 2021
- Icosa Foundation
Open source VR art tool built off of Google's open sourced Tilt Brush
Reviews
- Open Brush is a fantastic free tool for VR painting, offering an intuitive interface and a wide variety of brushes and effects that enhance creativity.
- The application is a beautiful evolution of Tilt Brush, providing more features and continuous updates from a dedicated development team, making it a must-have for VR artists.
- It's easy to pick up and use, making it accessible for users of all skill levels, and it allows for rapid prototyping and exploration of artistic ideas in 3D space.
- Some users have reported technical issues, such as the game not launching in VR or experiencing black screens, which can hinder the overall experience.
- The tool can feel limiting in terms of available features compared to more established software, and some users have expressed a desire for more customization options.
- There are occasional bugs and rough edges, particularly in experimental modes, which may require patience as the developers continue to improve the software.
- story5 mentions
- 40 % positive mentions
- 0 % neutral mentions
- 60 % negative mentions
The reviews indicate that while the game offers impressive camera features that can enhance storytelling and storyboarding, it is primarily viewed as a variation of the Quest version, lacking a distinct narrative. Users appreciate the functionality but do not highlight a compelling story element.
“The camera features are awesome; it could also be used for storyboarding and even trying out camera movements if you don't have the means to do so on location.”
“I really was trying to avoid buying the Quest version; now I don't have to because there is Open Brush.”
“The game story is lacking depth and engagement.”
“I was trying to avoid buying the Quest version, but now I feel like I don't need to because the story doesn't hold my interest.”
“The narrative feels disjointed and fails to connect with the gameplay.”
- graphics4 mentions
- 50 % positive mentions
- 0 % neutral mentions
- 50 % negative mentions
The graphics of the game are praised for their appealing art style and sensory feedback, creating a relaxing and enjoyable experience. While the introduction of 3D virtual space is noted, players primarily engage with 2D representations, which still contribute to the overall aesthetic.
“The aesthetic of this game is pure chill and everything you do offers some sort of sensory feedback that allows you to get lost in the game.”
“But honestly, it's a very nice art app with great graphics and fun tools to use. I'm glad it's free and very enjoyable.”
“Lately we introduced 3D virtual space in computer graphics, but we could not enter the 3D space; most of the time we could only enjoy 2D flat projections of the 3D space.”
“[0.7] graphics”
- music3 mentions
- 33 % positive mentions
- -33 % neutral mentions
- 100 % negative mentions
The music aspect of the game is highly interactive, allowing players to create visual art that responds dynamically to their chosen music. With a variety of brushes that move in sync with the beat, the experience is both engaging and immersive.
“The sound and music create an immersive experience.”
“Just draw a few lines and see how they react to the music visualizer!”
“Tons of brushes, most of them move and everything even goes to the beat of your music if you want.”
“Sound and music are lacking in variety and quality.”
- monetization1 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Users express concern that monetization in games often reduces players to mere consumers, manipulated by media and advertisements to generate profit for producers, rather than fostering a genuine gaming experience.
“But today we are like puppets handled by media, social platforms, ads, etc. We are meant to be consumers and create profit for producers.”