- June 10, 2016
- Kidalang
- 5h median play time
One Small Fire At A Time
Platforms
About
13-year-old Janis has "Magic Deficiency Disorder," a madness where one can't use magic in a very magic-oriented world. For her protection, she lives in a madhouse: a place where those with mental disorders can be safe from an unforgiving society. However, this madhouse isn't exactly the haven it was made out to be, and Aidan Woolf, a police commander, intends to find out why. The standalone prequ…





- The game features an interesting premise and well-developed characters, making it engaging and enjoyable.
- It effectively addresses themes of mental health in a thoughtful manner, providing a unique perspective within its narrative.
- The art and music are well-executed, enhancing the overall experience and immersion in the story.
- The story feels rushed at times, lacking depth and leaving some character arcs underdeveloped.
- There are technical issues, such as bugs that can disrupt gameplay, requiring restarts to continue.
- The game is relatively short, which may limit replayability and the exploration of alternate endings.
story
106 mentions Positive Neutral NegativeThe story is generally well-received, praised for its engaging premise and character development, particularly in addressing themes of mental illness within a steampunk fantasy setting. However, many reviewers noted that the narrative feels rushed, lacking depth in character arcs and world-building, especially towards the end, which diminishes its overall impact. While the game offers a variety of endings and thought-provoking moments, some players felt it could benefit from a longer, more fleshed-out storyline.
“The twists, the turns, the comedy, the drama, the mystery, this story literally had it all.”
“One small fire at a time is a really moving story about mental illnesses and also about a girl who can't use magic in a world where nearly everyone can use magic.”
“A unique (and surprisingly chilling) story, focusing on a topic that entertainment properties are starting to look at a little more in recent memory (that of psychology and 'mental illness'), and then thrusting it into a world of steampunk(ish) fantasy.”
“I must admit that overall the story seems cut at a certain point: [spoiler]between Candela's death and the execution[/spoiler]. There's story time that hasn't been used and could have been used to give some depth to the other characters, which overall seem pretty one-dimensional although enjoyable, except for [spoiler]Drake.”
“Like its predecessor 'An Octave Higher', 'One Small Fire at a Time' has an interesting enough premise, decent world building, and engaging characters (for the most part). However, a lot of that is undone thanks to the story being extremely rushed.”
“This game suffers from it even more than its predecessor; at times you're given the impression that this game's story is just moving from scene to scene with no breathing room. This is especially prevalent towards the end.”